.. |
nlua
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Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
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2021-04-28 15:35:11 +10:00 |
7z.dll
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Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
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2021-04-28 15:35:11 +10:00 |
LibretroBridge.dll
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Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
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2021-04-28 15:35:11 +10:00 |
LibretroBridge.so
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Add LibretroBridge binary for Linux and wire it up
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2021-09-09 04:12:54 +10:00 |
LuaInterface.dll
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Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
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2021-04-28 15:35:11 +10:00 |
MSXHawk.dll
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MSX: implement ascii 8kb mapper and make it the default for large games
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2021-11-30 19:06:08 -05:00 |
OpenAL32.dll
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Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
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2021-04-28 15:35:11 +10:00 |
OpenTK.dll.config
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Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
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2021-04-28 15:35:11 +10:00 |
SDL.dll
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Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
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2021-04-28 15:35:11 +10:00 |
SDL2.dll
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Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
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2021-04-28 15:35:11 +10:00 |
bizlynx.dll
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Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
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2021-04-28 15:35:11 +10:00 |
bizswan.dll
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Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
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2021-04-28 15:35:11 +10:00 |
blip_buf.dll
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Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
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2021-04-28 15:35:11 +10:00 |
bsnes.wbx.gz
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Implement memory callbacks for the new bsnes core (#2797)
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2021-11-29 19:59:47 +03:00 |
dobie.wbx.gz
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Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
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2021-04-28 15:35:11 +10:00 |
faust.wbx.gz
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Handle reentrant calls in waterbox (#3007)
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2021-11-23 14:20:12 -05:00 |
freetype26.dll
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Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
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2021-04-28 15:35:11 +10:00 |
gpgx.wbx.gz
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Handle reentrant calls in waterbox (#3007)
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2021-11-23 14:20:12 -05:00 |
hyper.wbx.gz
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Handle reentrant calls in waterbox (#3007)
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2021-11-23 14:20:12 -05:00 |
libbizlynx.dll.so
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Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
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2021-04-28 15:35:11 +10:00 |
libbizswan.dll.so
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Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
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2021-04-28 15:35:11 +10:00 |
libblip_buf.so
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Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
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2021-04-28 15:35:11 +10:00 |
libdarm.dll
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Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
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2021-04-28 15:35:11 +10:00 |
libdarm.so
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Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
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2021-04-28 15:35:11 +10:00 |
libfwunpack.dll
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[melonDS] Redo porting, waterbox style now (#2945)
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2021-10-24 21:40:23 +03:00 |
libfwunpack.so
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[melonDS] Redo porting, waterbox style now (#2945)
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2021-10-24 21:40:23 +03:00 |
libgambatte.dll
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[GambatteLink] changes in link API, misc cleanup
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2021-11-27 22:40:39 -08:00 |
libgambatte.so
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[GambatteLink] changes in link API, misc cleanup
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2021-11-27 22:40:39 -08:00 |
libgcc_s_seh-1.dll
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Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
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2021-04-28 15:35:11 +10:00 |
libmgba.dll.so
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[mGBA] Game Override Sync Settings (#2937)
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2021-09-26 11:55:13 +03:00 |
libpng16.dll
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Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
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2021-04-28 15:35:11 +10:00 |
libquicknes.dll
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Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
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2021-04-28 15:35:11 +10:00 |
libquicknes.dll.so.0.7.0
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Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
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2021-04-28 15:35:11 +10:00 |
libsnes.wbx.gz
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Handle reentrant calls in waterbox (#3007)
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2021-11-23 14:20:12 -05:00 |
libspeexdsp.dll
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Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
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2021-04-28 15:35:11 +10:00 |
libstdc++-6.dll
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update libstdc++, gambatte needs this; other cores which use this seem to still function fine
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2021-11-03 19:20:09 -07:00 |
libwaterboxhost.so
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Handle reentrant calls in waterbox (#3007)
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2021-11-23 14:20:12 -05:00 |
libwinpthread-1.dll
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Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
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2021-04-28 15:35:11 +10:00 |
lua51.dll
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Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
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2021-04-28 15:35:11 +10:00 |
melonDS.wbx.gz
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Handle reentrant calls in waterbox (#3007)
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2021-11-23 14:20:12 -05:00 |
mgba.dll
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[mGBA] Game Override Sync Settings (#2937)
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2021-09-26 11:55:13 +03:00 |
mupen64plus-audio-bkm.dll
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Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
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2021-04-28 15:35:11 +10:00 |
mupen64plus-input-bkm.dll
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Wire up haptics in Mupen core (squashed PR #2683)
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2021-07-21 10:06:16 +10:00 |
mupen64plus-rsp-hle.dll
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Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
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2021-04-28 15:35:11 +10:00 |
mupen64plus-video-GLideN64.dll
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rebuild gliden64
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2021-07-21 16:20:28 +03:00 |
mupen64plus-video-glide64.dll
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Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
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2021-04-28 15:35:11 +10:00 |
mupen64plus-video-glide64mk2.dll
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Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
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2021-04-28 15:35:11 +10:00 |
mupen64plus-video-rice.dll
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Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
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2021-04-28 15:35:11 +10:00 |
mupen64plus.dll
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Support null (any) address for N64 breakpoints. (#2833)
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2021-07-14 20:49:31 +03:00 |
ngp.wbx.gz
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Handle reentrant calls in waterbox (#3007)
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2021-11-23 14:20:12 -05:00 |
octoshock.dll
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update octoshock to Mednafen 1.27.1 (#2989)
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2021-11-02 20:15:54 -07:00 |
pcfx.wbx.gz
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Handle reentrant calls in waterbox (#3007)
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2021-11-23 14:20:12 -05:00 |
picodrive.wbx.gz
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Handle reentrant calls in waterbox (#3007)
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2021-11-23 14:20:12 -05:00 |
snes9x.wbx.gz
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Handle reentrant calls in waterbox (#3007)
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2021-11-23 14:20:12 -05:00 |
ss.wbx.gz
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Handle reentrant calls in waterbox (#3007)
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2021-11-23 14:20:12 -05:00 |
turbo.wbx.gz
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Handle reentrant calls in waterbox (#3007)
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2021-11-23 14:20:12 -05:00 |
uzem.wbx.gz
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Handle reentrant calls in waterbox (#3007)
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2021-11-23 14:20:12 -05:00 |
vb.wbx.gz
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Handle reentrant calls in waterbox (#3007)
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2021-11-23 14:20:12 -05:00 |
waterboxhost.dll
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Handle reentrant calls in waterbox (#3007)
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2021-11-23 14:20:12 -05:00 |
wrap_oal.dll
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Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
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2021-04-28 15:35:11 +10:00 |
zlib.dll
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Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
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2021-04-28 15:35:11 +10:00 |
zlib1.dll
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Revert "The next time I look at this I want to see waterbox builds actually fucking working again. This means copying to dll as they are now, and not silently being overridden by stale files stored in another folder. This is not my problem to fix because I did not fucking break it."
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2021-04-28 15:35:11 +10:00 |