BizHawk/BizHawk.Client.EmuHawk/tools
adelikat 5eee9a6004 misc tool cleanups 2019-12-22 16:42:56 -06:00
..
BasicBot cleanups 2019-12-22 13:58:00 -06:00
Cheats use ToolFormBase properties instead of globals 2019-12-22 10:57:06 -06:00
Debugger misc tool cleanups 2019-12-22 16:42:56 -06:00
GB misc tool cleanups 2019-12-22 16:42:56 -06:00
GBA misc tool cleanups 2019-12-22 16:42:56 -06:00
Genesis misc tool cleanups 2019-12-22 16:42:56 -06:00
HexEditor only mame .zip's should be filtered out 2019-12-23 00:29:33 +03:00
Lua pass in dependencies to LuaAutocompleteInstaller 2019-12-22 13:32:18 -06:00
Macros MovieZone - pass in some dependencies and use globals less 2019-12-22 13:32:18 -06:00
MultiDiskBundler MultiDIskBundler - cleanup, pass dependencies to child controls 2019-12-22 13:32:18 -06:00
NES misc tool cleanups 2019-12-22 16:42:56 -06:00
PCE misc tool cleanups 2019-12-22 16:42:56 -06:00
SMS misc tool cleanups 2019-12-22 16:42:56 -06:00
SNES misc tool cleanups 2019-12-22 16:42:56 -06:00
TAStudio MovieZone - pass in some dependencies and use globals less 2019-12-22 13:32:18 -06:00
TI83 use ToolFormBase properties instead of globals 2019-12-22 10:57:06 -06:00
VirtualPads refactor IMovie to expose the movie mode, and make extension methods that do IsPlaying type logic. This way there can be direct checks, and more variety of methods without cluttering the interface 2019-12-21 16:34:29 -06:00
Watch use ToolFormBase properties instead of globals 2019-12-22 10:57:06 -06:00
BatchRun.Designer.cs add a new tool to mainform, the batch runner. it's only enabled in INTERIM. it allows you to mass instantiate a bunch of emu cores and look for failure to load or exceptions on frame advance. it doesn't do all that much, but can easily be extended if any other devs are interested in it 2014-01-15 02:16:06 +00:00
BatchRun.cs cleanup 2019-12-22 11:13:59 -06:00
BatchRun.resx add a new tool to mainform, the batch runner. it's only enabled in INTERIM. it allows you to mass instantiate a bunch of emu cores and look for failure to load or exceptions on frame advance. it doesn't do all that much, but can easily be extended if any other devs are interested in it 2014-01-15 02:16:06 +00:00
BatchRunner.cs cleanup 2019-12-22 11:13:59 -06:00
CDL.cs cleanup 2019-12-22 11:13:59 -06:00
CDL.designer.cs Migrate serialised images to separate files, removing duplicates 2019-12-07 05:24:24 +10:00
CDL.resx Migrate serialised images to separate files, removing duplicates 2019-12-07 05:24:24 +10:00
GameShark.Designer.cs Migrate serialised images to separate files, removing duplicates 2019-12-07 05:24:24 +10:00
GameShark.cs Spaces -> tabs, fix mixed newlines. 2019-11-03 20:58:36 -05:00
GameShark.resx Migrate serialised images to separate files, removing duplicates 2019-12-07 05:24:24 +10:00
InputPrompt.Designer.cs some more topmosts and sound mutes 2017-03-14 22:13:51 +03:00
InputPrompt.cs cleanup 2019-12-17 12:01:43 -06:00
InputPrompt.resx Rename Multiclient folder 2013-11-03 04:05:56 +00:00
ToolBox.Designer.cs Migrate serialised images to separate files, removing duplicates 2019-12-07 05:24:24 +10:00
ToolBox.cs ToolBox - remove Globa usage 2019-12-22 13:32:18 -06:00
ToolBox.resx Migrate serialised images to separate files, removing duplicates 2019-12-07 05:24:24 +10:00
ToolFormBase.cs cleanups 2019-12-22 13:58:00 -06:00
ToolManager.cs refactor UpdateCheatRelatedTools to be a ToolManager method 2019-12-22 13:32:18 -06:00
TraceLogger.Designer.cs Migrate serialised images to separate files, removing duplicates 2019-12-07 05:24:24 +10:00
TraceLogger.cs TraceLogger - use ToolFormBase, cleanups 2019-12-22 13:32:18 -06:00
TraceLogger.resx Migrate serialised images to separate files, removing duplicates 2019-12-07 05:24:24 +10:00