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ShuriZma
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BizHawk
mirror of
https://github.com/TASEmulators/BizHawk.git
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5ecc74c435
BizHawk
/
libsnes
/
bsnes
/
snes
/
smp
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zeromus
8a69a4ebe0
switch snes core back to external process. more refined this time. support use of performance core.
2012-12-25 20:36:04 +00:00
..
core
libsnes: implement "stateful" smp that can restore its state at more points, theoretically eliminating incorrectness from smp misbehavior. no real speed loss. doesn't fix anything at the moment; i might back out the change if it turns out to never fix anything. breaks savestates.
2012-12-24 18:07:13 +00:00
memory
libsnes: implement "stateful" smp that can restore its state at more points, theoretically eliminating incorrectness from smp misbehavior. no real speed loss. doesn't fix anything at the moment; i might back out the change if it turns out to never fix anything. breaks savestates.
2012-12-24 18:07:13 +00:00
timing
libsnes: implement "stateful" smp that can restore its state at more points, theoretically eliminating incorrectness from smp misbehavior. no real speed loss. doesn't fix anything at the moment; i might back out the change if it turns out to never fix anything. breaks savestates.
2012-12-24 18:07:13 +00:00
iplrom.cpp
bsneshawk step 1 of N - compile libsnes, make bsneshawk core, setup interop, support frameadvance, video, gamepad. games are playable, I think.
2012-09-04 00:20:36 +00:00
serialization.cpp
switch snes core back to external process. more refined this time. support use of performance core.
2012-12-25 20:36:04 +00:00
smp.cpp
switch snes core back to external process. more refined this time. support use of performance core.
2012-12-25 20:36:04 +00:00
smp.hpp
switch snes core back to external process. more refined this time. support use of performance core.
2012-12-25 20:36:04 +00:00