BizHawk/BizHawk.Emulation.Cores/Consoles/Nintendo/GBHawk/Mappers/MapperBase.cs

49 lines
725 B
C#

using BizHawk.Common;
using System;
namespace BizHawk.Emulation.Cores.Nintendo.GBHawk
{
public class MapperBase
{
public GBHawk Core { get; set; }
public virtual byte ReadMemory(ushort addr)
{
return 0;
}
public virtual byte PeekMemory(ushort addr)
{
return 0;
}
public virtual void WriteMemory(ushort addr, byte value)
{
}
public virtual void PokeMemory(ushort addr, byte value)
{
}
public virtual void SyncState(Serializer ser)
{
}
public virtual void Dispose()
{
}
public virtual void Initialize()
{
}
public virtual void RTC_Tick()
{
}
public virtual void RTC_Get(byte value, int index)
{
}
}
}