BizHawk/Assets
YoshiRulz 5ae13a2309
Change build path of executables to output/dll
* post-build step moves .exes up a level, to output
* also fixed OpenTK.dll.config location
* also removed redundant step from packaging scripts
* future executables need to be capable of resolving assemblies in dll
2020-09-22 09:39:53 +10:00
..
Gameboy/Palettes move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory 2016-02-28 21:59:17 -06:00
Lua add Cyorter's Input display lua script, that gives a graphic based (FCEUX style) input display for most non-analog peripherals 2020-08-01 16:46:49 -05:00
NES/Palettes Delete FCEUX.pal 2017-10-22 13:22:21 -04:00
Shaders fix hq2x in glsl (fixes #2196) 2020-07-05 18:15:05 -04:00
Tools move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory 2016-02-28 21:59:17 -06:00
dll Change build path of executables to output/dll 2020-09-22 09:39:53 +10:00
gamedb O2Hawk: Mostly fix 4 in a row 2020-09-04 19:46:49 -04:00
EmuHawkMono.sh Added Pop_OS support 2020-09-20 05:24:00 +10:00
defctrl.json Fix docs/strings/identifiers copypasta'd between various Hawk cores 2020-09-08 12:02:53 +10:00