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ControllerConfig
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Controller Config - use AutoScroll on tab pages, and fix anchoring of the Misc. button
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2015-01-02 23:04:02 +00:00 |
ControllerImages
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PSX - change controller definition name dynamically, use it in Controller Config to set a gamepad or dualshock image. The logic here is dubious when you consider multiple players and mixed controllers but that doesn't sound like a real situation anyway.
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2015-02-05 22:08:23 +00:00 |
GB
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remove DualGBFileSelector tool
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2015-05-17 20:32:49 +00:00 |
N64
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fix some weirdly bloated dialog box resx files simply by deleting their icons and re-setting them
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2015-10-13 00:14:12 -05:00 |
NES
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psx - hook up new controller configuration, to support 0-2 pads and 0-2 memcards. Not tested very well yet. no multitap this release.
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2015-10-03 17:27:52 -05:00 |
PCE
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Create ISettable<T,T2>/ISettable interfaces. This checkin has not been extensively tested.
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2014-10-19 01:22:47 +00:00 |
PSX
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psx - fix controller config dialog which was making controllers seem effectively disconnected or malfunctiony
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2015-10-12 19:19:27 -05:00 |
SMS
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Create ISettable<T,T2>/ISettable interfaces. This checkin has not been extensively tested.
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2014-10-19 01:22:47 +00:00 |
SNES
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Create ISettable<T,T2>/ISettable interfaces. This checkin has not been extensively tested.
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2014-10-19 01:22:47 +00:00 |
TI83
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Create ISettable<T,T2>/ISettable interfaces. This checkin has not been extensively tested.
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2014-10-19 01:22:47 +00:00 |
AnalogRangeConfig.Designer.cs
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Start an Analog Range config widget in preparation of adding the ability for the user to select the N64 controller range on individual controllers
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2014-05-17 03:13:02 +00:00 |
AnalogRangeConfig.cs
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Start an Analog Range config widget in preparation of adding the ability for the user to select the N64 controller range on individual controllers
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2014-05-17 03:13:02 +00:00 |
AnalogRangeConfigControl.Designer.cs
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Auto scaling: All forms should have AutoScaleMode set to Font.
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2014-12-28 21:19:34 +00:00 |
AnalogRangeConfigControl.cs
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Start an Analog Range config widget in preparation of adding the ability for the user to select the N64 controller range on individual controllers
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2014-05-17 03:13:02 +00:00 |
AnalogRangeConfigControl.resx
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Start an Analog Range config widget in preparation of adding the ability for the user to select the N64 controller range on individual controllers
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2014-05-17 03:13:02 +00:00 |
AutofireConfig.Designer.cs
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fix some weirdly bloated dialog box resx files simply by deleting their icons and re-setting them
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2015-10-13 00:14:12 -05:00 |
AutofireConfig.cs
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Various code cleanups on some config dialogs
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2013-11-28 01:33:38 +00:00 |
AutofireConfig.resx
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fix some weirdly bloated dialog box resx files simply by deleting their icons and re-setting them
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2015-10-13 00:14:12 -05:00 |
ControllerConfig.Designer.cs
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Controller Config - use AutoScroll on tab pages, and fix anchoring of the Misc. button
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2015-01-02 23:04:02 +00:00 |
ControllerConfig.cs
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Apple II - fix controller config, remove Black Apple, White Apple and Reset keys since they are not currently hooked up
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2015-05-31 15:02:42 +00:00 |
ControllerConfig.resx
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refine hotkey/controller dialogs a tiny bit
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2014-10-05 02:02:04 +00:00 |
DisplayConfig.Designer.cs
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re-add hq2x via shader. add a new Display Configuration dialog (its simple for now).
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2014-02-03 05:27:59 +00:00 |
DisplayConfig.cs
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cleanup, namely of GraphicsControl and related systems, and add a RetainedGraphicsControl which should be useful for tool windows
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2014-01-28 19:33:49 +00:00 |
DisplayConfig.resx
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cleanup, namely of GraphicsControl and related systems, and add a RetainedGraphicsControl which should be useful for tool windows
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2014-01-28 19:33:49 +00:00 |
DisplayConfigLite.Designer.cs
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support custom AR selection in addition to custom exact-specified resolution
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2015-10-25 02:15:59 -05:00 |
DisplayConfigLite.cs
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support custom AR selection in addition to custom exact-specified resolution
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2015-10-25 02:15:59 -05:00 |
DisplayConfigLite.resx
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support custom AR and display client size while resizing. fixes Issue #251 .
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2014-09-14 00:51:30 +00:00 |
FileExtensionPreferences.Designer.cs
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Slight tweaks to extension preferences dialog, add .iso and .img as configurable extensions
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2014-04-14 17:37:49 +00:00 |
FileExtensionPreferences.cs
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Fix control positions/sizes in the cases where auto scaling doesn't apply (e.g. dynamically created controls).
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2014-12-28 21:59:53 +00:00 |
FileExtensionPreferences.resx
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Add a Extension Preferences dialog in the Config menu, currently it will show .bin and .rom and allow the user to pick a platform or pick "ask me on load" to be asked every time (the default)
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2014-04-14 16:48:45 +00:00 |
FileExtensionPreferencesPicker.Designer.cs
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Apparently UserControls that are created dynamically need AutoScaleMode.Font. UserControls placed via the designer should use AutoScaleMode.Inherit. Actually it seems possible to get around the problems of dynamically created UserControls (including the need to manually scale the positions/sizes) by moving their creation into the constructor after InitializeComponent, adding SuspendLayout before InitializeComponent, and adding ResumeLayout after UserControl creation. But I don't want to risk moving the code around too much.
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2014-12-31 05:34:21 +00:00 |
FileExtensionPreferencesPicker.cs
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Move MainForm.SupportedPlatforms to Emulation.Common.SystemLookup
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2015-02-22 17:15:09 +00:00 |
FileExtensionPreferencesPicker.resx
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Add a Extension Preferences dialog in the Config menu, currently it will show .bin and .rom and allow the user to pick a platform or pick "ask me on load" to be asked every time (the default)
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2014-04-14 16:48:45 +00:00 |
FirmwaresConfig.Designer.cs
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Firmware Manager - Change wording to "Close and reload ROM" instead of "Close and load ROM", add tool tip displaying ROM path.
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2015-07-15 08:31:03 +02:00 |
FirmwaresConfig.cs
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firmwares config - escape should exit dialog
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2015-10-15 19:47:38 -05:00 |
FirmwaresConfig.resx
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Firmware Manager - Add option to reload ROM if ROM load has failed before
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2015-07-12 21:30:26 +02:00 |
FirmwaresConfigInfo.Designer.cs
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firmwaremanager now tracks filesizes, and filesizes of known firmwares are used to restrict scope of scanning
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2014-11-13 00:09:16 +00:00 |
FirmwaresConfigInfo.cs
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Remove the CustomControls/Util file and move all the classes into the Form Extensions file, since they were all extension methods for window form objects
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2014-07-27 15:22:30 +00:00 |
FirmwaresConfigInfo.resx
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give firmware database and UI ability to track ok/notok/bad state of an option/firmwarefile. apply tons of research to study PSX bios files situation
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2014-06-21 06:40:07 +00:00 |
GenericCoreConfig.Designer.cs
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C64 - add a c64 menu with a settings menu and dialog
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2015-10-10 12:20:59 -04:00 |
GenericCoreConfig.cs
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quicknes: support unplugging controllers
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2014-11-01 17:44:04 +00:00 |
GenericCoreConfig.resx
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GPGX: support new settings system. this means you can now connect all manner of weird arse controllers, but some aren't implemented in other places yet.
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2013-12-23 23:03:12 +00:00 |
GuiOptions.Designer.cs
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add fullscreen auto-hide mouse cursor
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2015-07-24 16:00:04 -05:00 |
GuiOptions.cs
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add an option to run lua scripts while turboing instead of bypassing them. Make this option true by default (a change to the current behavior). Add a checkbox in the customize dialog to toggle this option.
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2015-07-09 20:14:52 -04:00 |
GuiOptions.resx
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Move a bunch of config menu items into a Customize dialog box
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2014-05-06 01:27:56 +00:00 |
HotkeyConfig.Designer.cs
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HotkeyConfig - Add Clear Hotkeys option, consolidate that and Defaults option into a Misc. button.
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2015-07-19 21:58:38 +02:00 |
HotkeyConfig.cs
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fix #484
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2015-08-31 14:50:26 -05:00 |
HotkeyConfig.resx
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HotkeyConfig - Add Clear Hotkeys option, consolidate that and Defaults option into a Misc. button.
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2015-07-19 21:58:38 +02:00 |
InputCompositeWidget.Designer.cs
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Apparently UserControls that are created dynamically need AutoScaleMode.Font. UserControls placed via the designer should use AutoScaleMode.Inherit. Actually it seems possible to get around the problems of dynamically created UserControls (including the need to manually scale the positions/sizes) by moving their creation into the constructor after InitializeComponent, adding SuspendLayout before InitializeComponent, and adding ResumeLayout after UserControl creation. But I don't want to risk moving the code around too much.
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2014-12-31 05:34:21 +00:00 |
InputCompositeWidget.cs
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system for more thorough tooltips in hotkey and controller config dialogs (so, for instance, the function of a key can be described)
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2014-11-07 16:58:27 +00:00 |
InputCompositeWidget.resx
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Instead of InputWidget, use new InputCompositeWidget UserControl which includes a button you can use to summon a contextmenu of special bindings (such as WMouse L), which the textbox part (still InputWidget) will ignore otherwise.
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2014-04-19 21:03:49 +00:00 |
InputWidget.cs
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system for more thorough tooltips in hotkey and controller config dialogs (so, for instance, the function of a key can be described)
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2014-11-07 16:58:27 +00:00 |
MessageConfig.Designer.cs
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make on-screen watches position editable via the messages configuration ui
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2015-10-01 01:39:22 -05:00 |
MessageConfig.cs
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make on-screen watches position editable via the messages configuration ui
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2015-10-01 01:39:22 -05:00 |
MessageConfig.resx
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Rename Multiclient folder
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2013-11-03 04:05:56 +00:00 |
PathConfig.Designer.cs
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Path Config - 1. remove Global Base from top and leave it in the Global tab, 2. Rename Global Tabs "base rom" to "ROM"
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2014-07-21 23:18:18 +00:00 |
PathConfig.cs
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PSX - expose PSX path config in release builds
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2015-07-15 19:20:05 -04:00 |
PathConfig.resx
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Rename Multiclient folder
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2013-11-03 04:05:56 +00:00 |
PathInfo.Designer.cs
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fix some dangling references to BizHawk.Multiclient mostly in comments, but also in some client facing tooltip and lua documentation
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2014-07-27 01:19:33 +00:00 |
PathInfo.cs
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Various code cleanups on some config dialogs
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2013-11-28 01:33:38 +00:00 |
PathInfo.resx
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Rename Multiclient folder
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2013-11-03 04:05:56 +00:00 |
ProfileConfig.Designer.cs
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Move update notification setting to profile config.
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2015-01-04 17:54:13 +00:00 |
ProfileConfig.cs
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Better UI for low res large screenshot feature
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2015-02-23 23:43:51 +00:00 |
ProfileConfig.resx
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Updated the ProfileConfig.Designer.cs to have a more accurate description of N64 TAS.
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2014-09-19 00:55:01 +00:00 |
RewindConfig.Designer.cs
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Better UI for low res large screenshot feature
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2015-02-23 23:43:51 +00:00 |
RewindConfig.cs
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Better UI for low res large screenshot feature
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2015-02-23 23:43:51 +00:00 |
RewindConfig.resx
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turn Rewind Config into Rewind & Savestate config and allow control of normal savestate compression level
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2014-07-12 20:20:08 +00:00 |
SoundConfig.Designer.cs
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Add option for OpenAL on Windows.
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2015-02-19 03:22:20 +00:00 |
SoundConfig.cs
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OpenAL sound device configuration.
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2015-02-19 06:00:07 +00:00 |
SoundConfig.resx
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Rename Multiclient folder
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2013-11-03 04:05:56 +00:00 |