BizHawk/Assets
YoshiRulz 0714376afe
Let EmuHawk pick up the shipped libblip_buf; packaging it is too hard
2020-05-15 17:05:12 +10:00
..
Gameboy/Palettes move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory 2016-02-28 21:59:17 -06:00
Lua rename 2020-04-01 18:00:57 -04:00
NES/Palettes Delete FCEUX.pal 2017-10-22 13:22:21 -04:00
Shaders Retroizer Shader + Time uniform in custom shaders 2017-10-23 23:31:56 +02:00
Tools move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory 2016-02-28 21:59:17 -06:00
dll Fix .so versioning 2019-10-25 21:33:05 +10:00
gamedb add some genesis games to the gamedb that weren't there, most don't work however 2020-05-09 13:17:01 -05:00
EmuHawkMono.sh Let EmuHawk pick up the shipped libblip_buf; packaging it is too hard 2020-05-15 17:05:12 +10:00
OpenTK.dll.config Fix OpenAL sound on Unix 2020-05-15 15:37:29 +10:00
defctrl.json Fix remaining "Nintento 64" typo 2020-04-10 09:58:59 +10:00
libbizlynx.dll.so Port Handy (Lynx core) 2019-10-25 21:36:18 +10:00
libbizswan.dll.so Port Cygne (Wonderswan core) 2019-10-25 21:46:17 +10:00
libblip_buf.so Let EmuHawk pick up the shipped libblip_buf; packaging it is too hard 2020-05-15 17:05:12 +10:00
libgambatte.dll.so Port Gambatte 2019-10-25 22:07:14 +10:00
libvbanext.dll.so Port VBA-Next 2019-10-25 21:39:46 +10:00