BizHawk/waterbox/nyma/Interfaces.cpp

277 lines
7.0 KiB
C++

#include "mednafen/src/mednafen.h"
#include "mednafen/src/general.h"
#include "mednafen/src/state.h"
#include "mednafen/src/settings.h"
#include "mednafen/src/mempatcher.h"
#include "mednafen/src/mednafen-driver.h"
#include "mednafen/src/player.h"
#include "mednafen/src/Time.h"
#include <stdio.h>
#include <stdarg.h>
#include <emulibc.h>
#include "nyma.h"
#include <unordered_map>
enum { SETTING_VALUE_MAX_LENGTH = 256 };
static void (*FrontendSettingQuery)(const char* setting, char* dest);
ECL_EXPORT void SetFrontendSettingQuery(void (*q)(const char* setting, char* dest))
{
FrontendSettingQuery = q;
}
static std::unordered_map<uint32_t, CheatArea> CheatAreas;
CheatArea* FindCheatArea(uint32_t address)
{
auto kvp = CheatAreas.find(address);
if (kvp != CheatAreas.end())
{
return &kvp->second;
}
else
{
return nullptr;
}
}
static void (*FrontendFirmwareNotify)(const char* name);
ECL_EXPORT void SetFrontendFirmwareNotify(void (*cb)(const char* name))
{
FrontendFirmwareNotify = cb;
}
namespace Mednafen
{
MDFNGI *MDFNGameInfo = NULL;
NativeVFS NVFS;
std::string MDFN_MakeFName(MakeFName_Type type, int id1, const char *cd1)
{
std::string ret;
switch (type)
{
case MDFNMKF_STATE: ret += "STATE:"; break;
case MDFNMKF_SNAP: ret += "SNAP:"; break;
case MDFNMKF_SAV: ret += "SAV:"; break;
case MDFNMKF_SAVBACK: ret += "SAVBACK:"; break;
case MDFNMKF_CHEAT: ret += "CHEAT:"; break;
case MDFNMKF_PALETTE: ret += "PALETTE:"; break;
case MDFNMKF_PATCH: ret += "PATCH:"; break;
case MDFNMKF_MOVIE: ret += "MOVIE:"; break;
case MDFNMKF_SNAP_DAT: ret += "SNAP_DAT:"; break;
case MDFNMKF_CHEAT_TMP: ret += "CHEAT_TMP:"; break;
case MDFNMKF_FIRMWARE: ret += "FIRMWARE:"; break;
case MDFNMKF_PGCONFIG: ret += "PGCONFIG:"; break;
default: ret += "UNKNOWN:"; break;
}
ret += cd1;
if (type == MDFNMKF_FIRMWARE)
FrontendFirmwareNotify(ret.c_str());
return ret;
}
// mednafen-driver.h
static int curindent = 0;
void MDFN_indent(int indent)
{
curindent += indent;
if(curindent < 0)
{
fprintf(stderr, "MDFN_indent negative!\n");
curindent = 0;
}
}
void MDFN_printf(const char *format, ...) noexcept
{
for (int i = 0; i < curindent; i++)
putchar('\t');
va_list argp;
va_start(argp, format);
vprintf(format, argp);
va_end(argp);
}
void MDFND_OutputNotice(MDFN_NoticeType t, const char* s) noexcept
{
fputs(s, t == MDFN_NOTICE_ERROR ? stderr : stdout);
fputc('\n', t == MDFN_NOTICE_ERROR ? stderr : stdout);
}
void MDFND_OutputInfo(const char* s) noexcept
{
puts(s);
}
void MDFN_Notify(MDFN_NoticeType t, const char* format, ...) noexcept
{
va_list argp;
va_start(argp, format);
vfprintf(t == MDFN_NOTICE_ERROR ? stderr : stdout, format, argp);
}
void MDFN_MidSync(EmulateSpecStruct *espec, const unsigned flags)
{}
void MDFN_MidLineUpdate(EmulateSpecStruct *espec, int y)
{}
bool MDFNSS_StateAction(StateMem *sm, const unsigned load, const bool data_only, const SFORMAT *sf, const char *sname, const bool optional) noexcept
{
abort();
}
void MDFNSS_SaveSM(Stream *st, bool data_only, const MDFN_Surface *surface, const MDFN_Rect *DisplayRect, const int32 *LineWidths)
{
abort();
}
void MDFNSS_LoadSM(Stream *st, bool data_only, const bool fuzz)
{
abort();
}
static const MDFNSetting* GetSetting(const char* name)
{
const MDFNSetting* s;
for (int i = 0; s = &MDFNGameInfo->Settings[i], s->name; i++)
{
if (strcmp(s->name, name) == 0)
return s;
}
return nullptr;
}
uint64 MDFN_GetSettingUI(const char *name)
{
auto s = GetSetting(name);
char tmp[SETTING_VALUE_MAX_LENGTH];
FrontendSettingQuery(name, tmp);
if (s && s->type == MDFNST_ENUM)
{
for (int i = 0; s->enum_list[i].string; i++)
{
if (strcmp(s->enum_list[i].string, tmp) == 0)
return s->enum_list[i].number;
}
for (int i = 0; s->enum_list[i].string; i++)
{
if (strcmp(s->enum_list[i].string, s->default_value) == 0)
return s->enum_list[i].number;
}
return 0;
}
else
{
return strtoul(tmp, nullptr, 10);
}
}
int64 MDFN_GetSettingI(const char *name)
{
auto s = GetSetting(name);
char tmp[SETTING_VALUE_MAX_LENGTH];
FrontendSettingQuery(name, tmp);
if (s && s->type == MDFNST_ENUM)
{
for (int i = 0; s->enum_list[i].string; i++)
{
if (strcmp(s->enum_list[i].string, tmp) == 0)
return s->enum_list[i].number;
}
for (int i = 0; s->enum_list[i].string; i++)
{
if (strcmp(s->enum_list[i].string, s->default_value) == 0)
return s->enum_list[i].number;
}
return 0;
}
else
{
return strtol(tmp, nullptr, 10);
}
}
double MDFN_GetSettingF(const char *name)
{
char tmp[SETTING_VALUE_MAX_LENGTH];
FrontendSettingQuery(name, tmp);
return strtod(tmp, nullptr);
}
bool MDFN_GetSettingB(const char *name)
{
return (bool)MDFN_GetSettingUI(name);
}
std::string MDFN_GetSettingS(const char *name)
{
char tmp[SETTING_VALUE_MAX_LENGTH];
FrontendSettingQuery(name, tmp);
return std::string(tmp);
}
std::vector<uint64> MDFN_GetSettingMultiUI(const char *name)
{
// only used in some demo code it seems?
return std::vector<uint64>();
}
std::vector<int64> MDFN_GetSettingMultiI(const char *name)
{
// not used for anything it seems?
return std::vector<int64>();
}
uint64 MDFN_GetSettingMultiM(const char *name)
{
return MDFN_GetSettingUI(name);
}
void MDFNMP_Init(uint32 ps, uint32 numpages)
{}
void MDFNMP_AddRAM(uint32 size, uint32 address, uint8 *RAM, bool use_in_search) // Deprecated
{
CheatAreas.insert(std::pair<uint32_t, CheatArea>({ address, CheatArea({ (void*)RAM, size }) }));
}
void MDFNMP_RegSearchable(uint32 addr, uint32 size)
{}
void MDFNMP_Kill(void)
{}
void MDFN_LoadGameCheats(Stream* override)
{}
void MDFNMP_InstallReadPatches(void)
{}
void MDFNMP_RemoveReadPatches(void)
{}
void MDFNMP_ApplyPeriodicCheats(void)
{}
std::vector<SUBCHEAT> SubCheats[8];
bool SubCheatsOn;
// player.h
void Player_Init(int tsongs, const std::string &album, const std::string &artist, const std::string &copyright, const std::vector<std::string> &snames, bool override_gi)
{}
void Player_Draw(MDFN_Surface *surface, MDFN_Rect *dr, int CurrentSong, int16 *samples, int32 sampcount)
{}
namespace Time
{
void Time_Init()
{}
int64 EpochTime()
{
return FrontendTime;
}
int64 MonoUS()
{
return FrontendTime;
}
struct tm LocalTime(const int64 ept)
{
// musl's localtime_r gets into a lot of unfun syscalls, and we wouldn't allow changable timezone anyway
return UTCTime(ept);
}
struct tm UTCTime(const int64 ept)
{
struct tm tout;
time_t tt = (time_t)ept;
if(!gmtime_r(&tt, &tout))
{
ErrnoHolder ene(errno);
throw MDFN_Error(ene.Errno(), _("%s failed: %s"), "gmtime_r()", ene.StrError());
}
return tout;
}
}
}