BizHawk/BizHawk.Emulation.Cores/Consoles/Sega/gpgx64/GPGX.ISettable.cs

211 lines
6.0 KiB
C#

using System.ComponentModel;
using BizHawk.Common;
using BizHawk.Emulation.Common;
using Newtonsoft.Json;
namespace BizHawk.Emulation.Cores.Consoles.Sega.gpgx
{
public partial class GPGX : ISettable<GPGX.GPGXSettings, GPGX.GPGXSyncSettings>
{
public GPGXSettings GetSettings()
{
return _settings.Clone();
}
public GPGXSyncSettings GetSyncSettings()
{
return _syncSettings.Clone();
}
public bool PutSettings(GPGXSettings o)
{
bool ret = GPGXSettings.NeedsReboot(_settings, o);
_settings = o;
Core.gpgx_set_draw_mask(_settings.GetDrawMask());
return ret;
}
public bool PutSyncSettings(GPGXSyncSettings o)
{
bool ret = GPGXSyncSettings.NeedsReboot(_syncSettings, o);
_syncSettings = o;
return ret;
}
private GPGXSyncSettings _syncSettings;
private GPGXSettings _settings;
public class GPGXSettings
{
[DeepEqualsIgnore]
[JsonIgnore]
private bool _DrawBGA;
[DisplayName("Background Layer A")]
[Description("True to draw BG layer A")]
[DefaultValue(true)]
public bool DrawBGA { get { return _DrawBGA; } set { _DrawBGA = value; } }
[DeepEqualsIgnore]
[JsonIgnore]
private bool _DrawBGB;
[DisplayName("Background Layer B")]
[Description("True to draw BG layer B")]
[DefaultValue(true)]
public bool DrawBGB { get { return _DrawBGB; } set { _DrawBGB = value; } }
[DeepEqualsIgnore]
[JsonIgnore]
private bool _DrawBGW;
[DisplayName("Background Layer W")]
[Description("True to draw BG layer W")]
[DefaultValue(true)]
public bool DrawBGW { get { return _DrawBGW; } set { _DrawBGW = value; } }
[DeepEqualsIgnore]
[JsonIgnore]
private bool _DrawObj;
[DisplayName("Sprite Layer")]
[Description("True to draw sprite layer")]
[DefaultValue(true)]
public bool DrawObj { get { return _DrawObj; } set { _DrawObj = value; } }
[DeepEqualsIgnore]
[JsonIgnore]
private bool _PadScreen320;
[DisplayName("Pad screen to 320")]
[Description("When using 1:1 aspect ratio, enable to make screen width constant (320) between game modes")]
[DefaultValue(false)]
public bool PadScreen320 { get { return _PadScreen320; } set { _PadScreen320 = value; } }
[DisplayName("Audio Filter")]
[DefaultValue(LibGPGX.InitSettings.FilterType.LowPass)]
public LibGPGX.InitSettings.FilterType Filter { get; set; }
[DisplayName("Low Pass Range")]
[Description("Only active when filter type is lowpass")]
[DefaultValue((ushort)39321)]
public ushort LowPassRange { get; set; }
[DisplayName("Three band low cutoff")]
[Description("Only active when filter type is three band")]
[DefaultValue((short)880)]
public short LowFreq { get; set; }
[DisplayName("Three band high cutoff")]
[Description("Only active when filter type is three band")]
[DefaultValue((short)5000)]
public short HighFreq { get; set; }
[DisplayName("Three band low gain")]
[Description("Only active when filter type is three band")]
[DefaultValue((short)1)]
public short LowGain { get; set; }
[DisplayName("Three band mid gain")]
[Description("Only active when filter type is three band")]
[DefaultValue((short)1)]
public short MidGain { get; set; }
[DisplayName("Three band high gain")]
[Description("Only active when filter type is three band")]
[DefaultValue((short)1)]
public short HighGain { get; set; }
[DeepEqualsIgnore]
[JsonIgnore]
private bool _Backdrop;
[DisplayName("Use custom backdrop color")]
[Description("Filler when layers are off")]
[DefaultValue((bool)false)]
public bool Backdrop { get { return _Backdrop; } set { _Backdrop = value; } }
[DisplayName("Custom backdrop color")]
[Description("Magic pink (0xffff00ff) by default")]
[DefaultValue((uint)0xffff00ff)]
public uint BackdropColor { get; set; }
public GPGXSettings()
{
SettingsUtil.SetDefaultValues(this);
}
public GPGXSettings Clone()
{
return (GPGXSettings)MemberwiseClone();
}
public LibGPGX.DrawMask GetDrawMask()
{
LibGPGX.DrawMask ret = 0;
if (DrawBGA) ret |= LibGPGX.DrawMask.BGA;
if (DrawBGB) ret |= LibGPGX.DrawMask.BGB;
if (DrawBGW) ret |= LibGPGX.DrawMask.BGW;
if (DrawObj) ret |= LibGPGX.DrawMask.Obj;
if (Backdrop) ret |= LibGPGX.DrawMask.Backdrop;
return ret;
}
public static bool NeedsReboot(GPGXSettings x, GPGXSettings y)
{
return !DeepEquality.DeepEquals(x, y);
}
public LibGPGX.InitSettings GetNativeSettings()
{
return new LibGPGX.InitSettings
{
Filter = Filter,
LowPassRange = LowPassRange,
LowFreq = LowFreq,
HighFreq = HighFreq,
LowGain = LowGain,
MidGain = MidGain,
HighGain = HighGain,
BackdropColor = BackdropColor
};
}
}
public class GPGXSyncSettings
{
[DisplayName("Use Six Button Controllers")]
[Description("Controls the type of any attached normal controllers; six button controllers are used if true, otherwise three button controllers. Some games don't work correctly with six button controllers. Not relevant if other controller types are connected.")]
[DefaultValue(true)]
public bool UseSixButton { get; set; }
[DisplayName("Control Type")]
[Description("Sets the type of controls that are plugged into the console. Some games will automatically load with a different control type.")]
[DefaultValue(ControlType.Normal)]
public ControlType ControlType { get; set; }
[DisplayName("Autodetect Region")]
[Description("Sets the region of the emulated console. Many games can run on multiple regions and will behave differently on different ones. Some games may require a particular region.")]
[DefaultValue(LibGPGX.Region.Autodetect)]
public LibGPGX.Region Region { get; set; }
public GPGXSyncSettings()
{
SettingsUtil.SetDefaultValues(this);
}
public GPGXSyncSettings Clone()
{
return (GPGXSyncSettings)MemberwiseClone();
}
public static bool NeedsReboot(GPGXSyncSettings x, GPGXSyncSettings y)
{
return !DeepEquality.DeepEquals(x, y);
}
}
}
}