BizHawk/BizHawk.Emulation.Cores/Consoles/SNK/LibNeoGeoPort.cs

44 lines
1.3 KiB
C#

using BizHawk.Common.BizInvoke;
using BizHawk.Emulation.Cores.Waterbox;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Runtime.InteropServices;
using System.Text;
using System.Threading.Tasks;
namespace BizHawk.Emulation.Cores.Consoles.SNK
{
public abstract class LibNeoGeoPort : LibWaterboxCore
{
[StructLayout(LayoutKind.Sequential)]
public new class FrameInfo : LibWaterboxCore.FrameInfo
{
public long FrontendTime;
public int SkipRendering;
public int Buttons;
}
public enum Language
{
Japanese, English
}
[UnmanagedFunctionPointer(CC)]
public delegate void SaveRamCallback(IntPtr data, int length);
[BizImport(CC)]
public abstract bool LoadSystem(byte[] rom, int romlength, Language language);
[BizImport(CC)]
public abstract void SetLayers(int enable); // 1, 2, 4 bg,fg,sprites
[BizImport(CC)]
public abstract void HardReset();
[BizImport(CC)]
public abstract void SetCommsCallbacks(IntPtr readcb, IntPtr pollcb, IntPtr writecb);
[BizImport(CC)]
public abstract bool HasSaveRam();
[BizImport(CC)]
public abstract bool PutSaveRam(byte[] data, int length);
[BizImport(CC)]
public abstract void GetSaveRam(SaveRamCallback callback);
}
}