This website requires JavaScript.
Explore
Help
Register
Sign In
ShuriZma
/
BizHawk
mirror of
https://github.com/TASEmulators/BizHawk.git
Watch
1
Star
0
Fork
You've already forked BizHawk
0
Code
Issues
Packages
Projects
Releases
Wiki
Activity
58efa286df
BizHawk
/
Bizware
History
zeromus
d2232e616b
minimal implementation of AR correction. this isn't completely satisfying. we need to run the frontend 1x/2x/etc sizing through it, and I'm feeling like we need two tiers of AR suggestion strengths.. we may want a2600 fixing AR out of the box, but NES fixing AR by default is unacceptable
2014-05-02 04:27:08 +00:00
..
BizHawk.Bizware.BizwareGL
minimal implementation of AR correction. this isn't completely satisfying. we need to run the frontend 1x/2x/etc sizing through it, and I'm feeling like we need two tiers of AR suggestion strengths.. we may want a2600 fixing AR out of the box, but NES fixing AR by default is unacceptable
2014-05-02 04:27:08 +00:00
BizHawk.Bizware.BizwareGL.OpenTK
workarounds for lousy intel gpus
2014-04-26 21:55:04 +00:00
BizHawk.Bizware.Test
bizwaregl - add function to read back the contents of a texture into a BitmapBuffer
2014-02-07 23:06:51 +00:00
BizHawk.Bizware.sln
BizwareGL!
2014-01-27 00:02:21 +00:00