..
AVOut
add ImageSequenceWriter AVDumper
2015-01-27 04:04:53 +00:00
CustomControls
Ram Watch - add/edit watch - support 32 bit domains
2015-01-18 19:50:31 +00:00
DisplayManager
Redo r8309. Try a different fix for vsync not taking effect at startup.
2015-01-15 15:56:23 +00:00
Extensions
Rip out the MemoryDomain.Size hack, and fix up the hex editor. Hex editor now works for N64 System bus, but will very much fail as soon as we have a domain greater than 32 bits
2015-01-18 16:00:20 +00:00
Input
Issue 288: Fix two crashes in single instance mode.
2014-12-29 04:20:47 +00:00
Properties
Added Draft PSX Schema
2014-12-15 21:54:51 +00:00
Resources
BizwareGL!
2014-01-27 00:02:21 +00:00
config
Only trigger reload of rewind settings when something important changed, so we don't unnecessarily lose the rewind history.
2015-01-26 04:22:07 +00:00
images
clean up NES tool icons and titles
2015-01-02 18:26:42 +00:00
movie
refactor IVideoProvider into a service. uses in mainform and friends are still hacky
2015-01-14 22:37:37 +00:00
tools
Lua Console - immediate box - in some situations wrap the text in a console.log(), such as if the user simply types a variable name
2015-01-27 23:27:44 +00:00
AboutBox.Designer.cs
i would like to be able to summon the bizbox from the brain-damaged aboutbox
2014-06-09 03:45:06 +00:00
AboutBox.cs
if we're going to have an alt_about_image we might as well activate it sometime.
2014-06-21 06:43:04 +00:00
AboutBox.resx
i would like to be able to summon the bizbox from the brain-damaged aboutbox
2014-06-09 03:45:06 +00:00
ArchiveChooser.Designer.cs
Archive Chooser - restore double-click selection (weird that I had to do it this way), and resize some things
2014-01-16 02:38:27 +00:00
ArchiveChooser.cs
some minor code cleanups in BizHawk.Common
2014-02-04 21:15:33 +00:00
ArchiveChooser.resx
Rename Multiclient folder
2013-11-03 04:05:56 +00:00
BizBox.Designer.cs
add jabo permission in a new legal notes section of aboutbox which currently contains only that (it was really hard to add new stuff to the cores info list, but that would be a better place to put it later...)
2014-09-07 03:56:16 +00:00
BizBox.cs
Change "Interim Build" to "Developer Build" and rename flag variable name, as this is more accurate to the intent of this type of build (unofficial interim builds still shouldn't have developer features or unfinished developer work)
2014-06-04 17:02:54 +00:00
BizBox.resx
Rename Multiclient folder
2013-11-03 04:05:56 +00:00
BizBoxInfoControl.Designer.cs
Apparently UserControls that are created dynamically need AutoScaleMode.Font. UserControls placed via the designer should use AutoScaleMode.Inherit. Actually it seems possible to get around the problems of dynamically created UserControls (including the need to manually scale the positions/sizes) by moving their creation into the constructor after InitializeComponent, adding SuspendLayout before InitializeComponent, and adding ResumeLayout after UserControl creation. But I don't want to risk moving the code around too much.
2014-12-31 05:34:21 +00:00
BizBoxInfoControl.cs
N64 - make video size a setting, not a sync setting
2014-06-01 12:06:22 +00:00
BizBoxInfoControl.resx
Automate the about box
2014-06-01 01:57:22 +00:00
BizHawk.Client.EmuHawk.csproj
add ImageSequenceWriter AVDumper
2015-01-27 04:04:53 +00:00
CoreFeatureAnalysis.Designer.cs
corefeatureanalysis: stuff
2015-01-16 00:55:50 +00:00
CoreFeatureAnalysis.cs
Core Features dialog - better ordering in the all cores tab
2015-01-23 21:59:23 +00:00
CoreFeatureAnalysis.resx
corefeatureanalysis: stuff
2015-01-16 00:55:50 +00:00
ExternalCoreSupport.cs
Rename Multiclient folder
2013-11-03 04:05:56 +00:00
Global.cs
Restore missing 7Z.dlll File and missing Global.cs
2014-11-20 15:35:27 +00:00
GlobalWin.cs
gdi+ display method!
2014-12-07 02:26:52 +00:00
IControlMainform.cs
Tastudio - take the emuhawk context menu item "stop without saving" into account
2014-11-08 17:44:25 +00:00
JumpLists.cs
JAWMP LYSTS
2013-12-13 04:57:14 +00:00
LogConsole.cs
move Log.cs from BizHawk.Emulation to BizHawk.Common
2013-11-04 00:45:23 +00:00
LogWindow.Designer.cs
On the Rom Details dialog, if the Rom is unknown and the Core supports a GenerateGameDbEntry() method, show the button. When clicked it will add the Game Db entry to gamedb_user.txt, from which point it will be a known rom to the user. Implement this method on Atari 2600. Still TODO: allow them to pick the status instead of assuming "Good"
2014-04-15 22:10:39 +00:00
LogWindow.cs
Issue 364 - fix Copy All button line formatting
2015-01-11 14:24:30 +00:00
LogWindow.resx
Rename Multiclient folder
2013-11-03 04:05:56 +00:00
MainForm.Designer.cs
Always use Low CPU clock throttle mode; remove option.
2015-01-14 04:49:18 +00:00
MainForm.Events.cs
refactor IVideoProvider into a service. uses in mainform and friends are still hacky
2015-01-14 22:37:37 +00:00
MainForm.Hotkey.cs
Remove LoadTraceLogger() from ToolManager since it was simply a wrapper to manage availability logic, most of those types of properties should be removed now
2014-12-14 01:39:15 +00:00
MainForm.Movie.cs
refactor IVideoProvider into a service. uses in mainform and friends are still hacky
2015-01-14 22:37:37 +00:00
MainForm.cs
Do cheat saving magic on close rom, not close emulator
2015-01-27 22:23:56 +00:00
MainForm.resources
Rename Multiclient folder
2013-11-03 04:05:56 +00:00
MainForm.resx
Use Tool manager to determine the availability of tools during menu opening events
2014-12-18 20:26:46 +00:00
NameStateForm.Designer.cs
Change the default Position property of every winform from windows default to center parent
2013-11-08 18:43:24 +00:00
NameStateForm.cs
Rename Multiclient folder
2013-11-03 04:05:56 +00:00
NameStateForm.resources
Rename Multiclient folder
2013-11-03 04:05:56 +00:00
NameStateForm.resx
Rename Multiclient folder
2013-11-03 04:05:56 +00:00
PlatformChooser.Designer.cs
-Added .YMV importer.
2014-05-28 04:41:12 +00:00
PlatformChooser.cs
Fix DPI scaling in Platform Chooser dialog.
2015-01-20 03:06:43 +00:00
PlatformChooser.resx
Add a Platform Chooser that activates when the user attempts to load a .bin file that is not in the game database. Still todo: more platforms, and interim flag logic on some unreleased cores
2014-04-14 01:59:57 +00:00
PresentationPanel.cs
remove requirement of shift-holding to doubleclick fullscreen toggle.. unless a zapper game is running.
2014-05-17 02:55:58 +00:00
Program.cs
Program.cs - disable warning and use a non-deprecated method, props to HackerCow for pointing this out
2015-01-01 20:54:01 +00:00
RomStatusPicker.Designer.cs
add a Rom Status picker to allow the user to pick something other than a good dump
2014-04-15 22:51:42 +00:00
RomStatusPicker.cs
add a Rom Status picker to allow the user to pick something other than a good dump
2014-04-15 22:51:42 +00:00
RomStatusPicker.resx
add a Rom Status picker to allow the user to pick something other than a good dump
2014-04-15 22:51:42 +00:00
ScreenSaver.cs
Rename Multiclient folder
2013-11-03 04:05:56 +00:00
Sound.cs
Allow CPU throttle to catch up for more than 3 missed frames if the user has configured a large sound buffer size.
2015-01-28 00:53:49 +00:00
SoundOutputProvider.cs
Allow CPU throttle to catch up for more than 3 missed frames if the user has configured a large sound buffer size.
2015-01-28 00:53:49 +00:00
Throttle.cs
Allow CPU throttle to catch up for more than 3 missed frames if the user has configured a large sound buffer size.
2015-01-28 00:53:49 +00:00
ToolAttributes.cs
Add a ToolAttributes.cs class, right now it just has a released flag, mark a few tools as unreleased, eventually there's code that will take advantage of this flag
2014-12-16 23:33:07 +00:00
UpdateChecker.cs
Cleanup HTML decoding fix.
2015-01-06 01:20:19 +00:00
Watch.cs
Rename Multiclient folder
2013-11-03 04:05:56 +00:00