![]() We had two instances where the act of sealing could lose snapshots that were never recovered. It's oof. |
||
---|---|---|
.. | ||
Gameboy/Palettes | ||
Lua | ||
NES/Palettes | ||
Shaders | ||
Tools | ||
dll | ||
gamedb | ||
EmuHawkMono.sh | ||
defctrl.json |
![]() We had two instances where the act of sealing could lose snapshots that were never recovered. It's oof. |
||
---|---|---|
.. | ||
Gameboy/Palettes | ||
Lua | ||
NES/Palettes | ||
Shaders | ||
Tools | ||
dll | ||
gamedb | ||
EmuHawkMono.sh | ||
defctrl.json |