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Castlevania.lua
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
Contra force.lua
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
Crystalis.lua
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
Faxandu.lua
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
Holy Diver.lua
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
Megaman 4.lua
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
Ninja Gaiden II.lua
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
Ninja Gaiden III.lua
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
NinjaGaiden_Hitbox.lua
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
PunchOutStats.lua
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
RBIBaseball.lua
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
SMB2U.lua
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
Simons Quest.lua
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
Snake Rattle N' Roll.lua
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
Super C.lua
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
Super Mario Brothers 3 (USA) (Rev A).lua
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
Vice Project Doom.lua
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |
ZapperTarget.lua
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move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
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2016-02-28 21:59:17 -06:00 |