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ADPCM.cs
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PCE: convert states to Serializer implementation
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2014-04-07 04:53:18 +00:00 |
ArcadeCard.cs
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PCE: convert states to Serializer implementation
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2014-04-07 04:53:18 +00:00 |
CDL File Format.txt
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PCE CDL: add a new "disassemble" command. this makes a text dump of every opcode that has been mapped out so far, dumping memory domain, address within the domain, and huc6280 disassembly
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2014-02-20 22:59:37 +00:00 |
CDLMapping.cs
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PCE CDL: more on previous commit
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2014-02-10 02:49:03 +00:00 |
Compat.txt
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Change project name BizHawk.Emulation to BizHawk.Emulation.Cores
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2013-11-15 14:05:47 +00:00 |
Input.cs
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PCE - add ability to set connected controllers (up to 5) as sync settings, with a Controller settings dialog
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2014-06-28 22:48:07 +00:00 |
MemoryMap.Populous.cs
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PCE: some CDL stuff, not hooked up yet
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2014-02-09 23:13:11 +00:00 |
MemoryMap.SF2.cs
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PCE CDL: fix for street fighter 2 and 384K games. arcade card still not supported
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2014-02-10 02:47:23 +00:00 |
MemoryMap.SuperGrafx.cs
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Change project name BizHawk.Emulation to BizHawk.Emulation.Cores
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2013-11-15 14:05:47 +00:00 |
MemoryMap.TurboCD.cs
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Change project name BizHawk.Emulation to BizHawk.Emulation.Cores
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2013-11-15 14:05:47 +00:00 |
MemoryMap.cs
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PCE Icon for PCE tool dialogs
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2014-04-13 00:09:16 +00:00 |
PCEngine.cs
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More Util methods -> extension methods
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2014-07-03 19:20:34 +00:00 |
ScsiCDBus.cs
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Move some more extension methods
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2014-07-03 18:38:02 +00:00 |
TurboCD.cs
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Change project name BizHawk.Emulation to BizHawk.Emulation.Cores
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2013-11-15 14:05:47 +00:00 |
VCE.cs
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PCE: convert states to Serializer implementation
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2014-04-07 04:53:18 +00:00 |
VDC.Render.cs
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internal infrastructure for video presentation changes (aspect ratio, apparent size, etc)
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2014-04-30 23:48:37 +00:00 |
VDC.cs
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PCE: convert states to Serializer implementation
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2014-04-07 04:53:18 +00:00 |
VPC.cs
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internal infrastructure for video presentation changes (aspect ratio, apparent size, etc)
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2014-04-30 23:48:37 +00:00 |