BizHawk/libmupen64plus
pjgat09 6ab3f6a463 N64: Added SaveType to the gamedb, but only for 16K EEPROM since all the other options are ignored. This fixes a "no controller" issue with Banjo Tooie 2013-06-08 03:36:57 +00:00
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mupen64plus-audio-bkm N64: Fixed a bug with saving/loading a state before the first frame, causing the audio frequency to be very wrong, and breaking the resampler 2013-05-11 15:34:07 +00:00
mupen64plus-audio-sdl m64p: Post-build commands for visual studio 2010, just because 2013-05-02 00:04:33 +00:00
mupen64plus-core N64: Added SaveType to the gamedb, but only for 16K EEPROM since all the other options are ignored. This fixes a "no controller" issue with Banjo Tooie 2013-06-08 03:36:57 +00:00
mupen64plus-input-bkm N64: Actually use the input for the other three controllers 2013-05-20 00:03:08 +00:00
mupen64plus-input-sdl m64p: Post-build commands for visual studio 2010, just because 2013-05-02 00:04:33 +00:00
mupen64plus-rsp-hle m64p: Post-build commands for visual studio 2010, just because 2013-05-02 00:04:33 +00:00
mupen64plus-ui-console m64p: Added a stub for a bizhawk handled input plugin 2013-05-02 02:19:36 +00:00
mupen64plus-video-glide64 N64: More work on glide settings. Per-game settings now load into the setting screen from the gamedb. 2013-05-27 01:35:56 +00:00
mupen64plus-video-rice N64: Fix an exception with the plugin config system 2013-05-15 03:31:05 +00:00
mupen64plus-win32-deps Adding clean clones of the Mupen64Plus repos, minus the html documentation for SDL. Also adding svn:ignores for hg related files in these repos. 2013-04-29 01:11:33 +00:00