69 lines
2.4 KiB
C#
69 lines
2.4 KiB
C#
using System;
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using System.IO;
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using System.Collections.Generic;
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namespace BizHawk.Emulation.Consoles.Calculator
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{
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[CoreVersion("0.0.1", FriendlyName = "PsxHawk!")]
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public class PSX : IEmulator, IVideoProvider, ISoundProvider
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{
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PsxApi api = new PsxApi();
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public string SystemId { get { return "PSX"; } }
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public static readonly ControllerDefinition NullController = new ControllerDefinition { Name = "Null Controller" };
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private int[] frameBuffer = new int[256 * 192];
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private Random rand = new Random();
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public CoreInputComm CoreInputComm { get; set; }
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public CoreOutputComm CoreOutputComm { get; private set; }
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public IVideoProvider VideoProvider { get { return this; } }
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public ISoundProvider SoundProvider { get { return this; } }
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public PSX()
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{
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CoreOutputComm = new CoreOutputComm();
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CoreInputComm = new CoreInputComm();
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}
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public void ResetFrameCounter()
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{
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Frame = 0;
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}
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public void LoadFile(string file)
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{
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api.Load_EXE(file);
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}
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public void FrameAdvance(bool render)
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{
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if (render == false) return;
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for (int i = 0; i < 256 * 192; i++)
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frameBuffer[i] = Colors.Luminosity((byte)rand.Next());
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api.RunForever();
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}
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public ControllerDefinition ControllerDefinition { get { return NullController; } }
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public IController Controller { get; set; }
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public int Frame { get; set; }
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public int LagCount { get { return 0; } set { return; } }
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public bool IsLagFrame { get { return false; } }
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public byte[] SaveRam { get { return new byte[0]; } }
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public bool DeterministicEmulation { get; set; }
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public bool SaveRamModified { get; set; }
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public void SaveStateText(TextWriter writer) { }
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public void LoadStateText(TextReader reader) { }
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public void SaveStateBinary(BinaryWriter writer) { }
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public void LoadStateBinary(BinaryReader reader) { }
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public byte[] SaveStateBinary() { return new byte[1]; }
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public int[] GetVideoBuffer() { return frameBuffer; }
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public int BufferWidth { get { return 256; } }
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public int BufferHeight { get { return 192; } }
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public int BackgroundColor { get { return 0; } }
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public void GetSamples(short[] samples) { }
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public void DiscardSamples() { }
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public int MaxVolume { get; set; }
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public IList<MemoryDomain> MemoryDomains { get { return new List<MemoryDomain>(); } }
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public MemoryDomain MainMemory { get { return null; } }
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public void Dispose() { }
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}
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} |