BizHawk/lynx/sysbase.h

74 lines
3.2 KiB
C++

//
// Copyright (c) 2004 K. Wilkins
//
// This software is provided 'as-is', without any express or implied warranty.
// In no event will the authors be held liable for any damages arising from
// the use of this software.
//
// Permission is granted to anyone to use this software for any purpose,
// including commercial applications, and to alter it and redistribute it
// freely, subject to the following restrictions:
//
// 1. The origin of this software must not be misrepresented; you must not
// claim that you wrote the original software. If you use this software
// in a product, an acknowledgment in the product documentation would be
// appreciated but is not required.
//
// 2. Altered source versions must be plainly marked as such, and must not
// be misrepresented as being the original software.
//
// 3. This notice may not be removed or altered from any source distribution.
//
//////////////////////////////////////////////////////////////////////////////
// Handy - An Atari Lynx Emulator //
// Copyright (c) 1996,1997 //
// K. Wilkins //
//////////////////////////////////////////////////////////////////////////////
// Systembase object class definition //
//////////////////////////////////////////////////////////////////////////////
// //
// This header file provides the interface definition for the systembase //
// class that is required to get around cross dependencies between //
// cpu/mikie/system classes //
// //
// K. Wilkins //
// August 1997 //
// //
//////////////////////////////////////////////////////////////////////////////
// Revision History: //
// ----------------- //
// //
// 01Aug1997 KW Document header added & class documented. //
// //
//////////////////////////////////////////////////////////////////////////////
#ifndef SYSBASE_H
#define SYSBASE_H
class CSystemBase
{
// Function members
public:
virtual ~CSystemBase() {};
public:
virtual void Reset()=0;
virtual void Poke_CPU(uint32 addr,uint8 data)=0;
virtual uint8 Peek_CPU(uint32 addr)=0;
virtual void PokeW_CPU(uint32 addr,uint16 data)=0;
virtual uint16 PeekW_CPU(uint32 addr)=0;
virtual void Poke_RAM(uint32 addr,uint8 data)=0;
virtual uint8 Peek_RAM(uint32 addr)=0;
virtual void PokeW_RAM(uint32 addr,uint16 data)=0;
virtual uint16 PeekW_RAM(uint32 addr)=0;
virtual uint8* GetRamPointer()=0;
};
#endif