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LibsnesApi.cs
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Add some draft work for supporting sysv <-> msabi interop. I wonder if we'll ever use this? I'd put it on a separate branch but it would be merge hell.
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2017-06-18 08:51:09 -04:00 |
LibsnesApi_BRK.cs
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snes: waterboxification phase 1
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2017-06-10 14:16:24 -04:00 |
LibsnesApi_CMD.cs
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snes: waterboxification phase 2
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2017-06-10 14:16:25 -04:00 |
LibsnesApi_Enums.cs
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c++ side setup for setting any devices on snes input ports
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2017-04-09 16:45:05 -05:00 |
LibsnesApi_QUERY.cs
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snes: waterboxification phase 2
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2017-06-10 14:16:25 -04:00 |
LibsnesApi_SIG.cs
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snes: waterboxification phase 2
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2017-06-10 14:16:25 -04:00 |
LibsnesControllerDeck.cs
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snes: add a toggle multitap button
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2017-04-22 17:08:33 -04:00 |
LibsnesCore.ICodeDataLogger.cs
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SGB CDL c# side; and fix SGB loading (broken by pwrap refactors)
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2017-05-06 16:23:26 -05:00 |
LibsnesCore.IDebuggable.cs
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use Dictionary initializers instead of object initializers for various GetCpuFlagsAndRegisters() methods
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2017-04-25 08:28:06 -05:00 |
LibsnesCore.IEmulator.cs
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snes: waterboxification phase 2
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2017-06-10 14:16:25 -04:00 |
LibsnesCore.IInputPollable.cs
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Break off LibsnesCore services into separate files
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2017-04-19 09:41:52 -05:00 |
LibsnesCore.IMemoryDomains.cs
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snes: move some stuff to sealed_heap
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2017-06-10 15:20:06 -04:00 |
LibsnesCore.IRegionable.cs
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LibsnesCore reformating round 2 - sort out private fields vs pulbic properties
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2017-04-19 12:19:16 -05:00 |
LibsnesCore.ISaveRam.cs
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oops, fix merge
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2017-06-19 12:43:23 -05:00 |
LibsnesCore.ISettable.cs
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merging master into waterbox2 this one was messy may be regressions
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2017-06-13 08:16:25 -05:00 |
LibsnesCore.IStatable.cs
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snes: do some more savestate prep, including removing the unused cheat system, which cost sixteen megidobites of ram
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2017-06-10 15:53:38 -04:00 |
LibsnesCore.IVideoProvider.cs
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use the ancient zen art of copy paste to give libsnes the same aspect ratio fix that snes9x has.
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2017-06-11 07:15:51 -04:00 |
LibsnesCore.cs
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libsnes: Hack about a bit to make the graphics debugger function again. It probably crashes somewhere...
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2017-06-13 17:55:07 -04:00 |
SNESGraphicsDecoder.cs
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libsnes: Hack about a bit to make the graphics debugger function again. It probably crashes somewhere...
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2017-06-13 17:55:07 -04:00 |
ScanlineHookManager.cs
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LibsnesCore - Move ScanlineHookManager class to its own file
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2017-04-19 12:25:22 -05:00 |
SnesColors.cs
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Change project name BizHawk.Emulation to BizHawk.Emulation.Cores
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2013-11-15 14:05:47 +00:00 |