BizHawk/BizHawk.Emulation/Consoles
zeromus f3b6afa5ad change libco to use an msvc-compiled dll so that it doesnt get wrecked whenever the .net GC process suspends a thread in a coroutine. cant figure out how to get that same code working compiled by mingw32. 2012-09-09 19:02:13 +00:00
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Atari snes-support save ram 2012-09-04 07:09:00 +00:00
Calculator snes-support save ram 2012-09-04 07:09:00 +00:00
Coleco snes-support save ram 2012-09-04 07:09:00 +00:00
Intellivision hook up path config for intellivision and change erom and grom to use it. now you need erom.bin and grom.bin in the Intellivision directory by default. 2012-09-07 06:18:58 +00:00
Nintendo change libco to use an msvc-compiled dll so that it doesnt get wrecked whenever the .net GC process suspends a thread in a coroutine. cant figure out how to get that same code working compiled by mingw32. 2012-09-09 19:02:13 +00:00
PC Engine snes-support save ram 2012-09-04 07:09:00 +00:00
PSX continuing cleanup.. sorry, this is like a month's worth of work 2012-02-24 20:42:11 +00:00
Sega gen: fix render scroll plane size / window calculation bug. fixes gfx glitches in several games. 2012-09-09 04:22:44 +00:00