BizHawk/BizHawk.MultiClient
goyuken 511fcf4bd0 mainform: excise the old gif code. it's still in svn history if you want to resurrect it. doesn't really serve much purpose now that there's a full-fledged gif writer integrated to the AV dump system 2013-06-07 19:46:15 +00:00
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AVOut Code refactoring of Tools files - no functional changes other than some very tiny speedups and null checks 2013-04-14 23:56:45 +00:00
DisplayManager Code refactoring of Tools files - no functional changes other than some very tiny speedups and null checks 2013-04-14 23:56:45 +00:00
GBAtools More multiclient refactoring 2013-04-15 02:14:14 +00:00
GBtools dual gb: xml creator doohickey now works 2013-05-01 16:37:00 +00:00
GENtools Prevent more then one gg windows of the same console to be opened 2013-04-27 19:21:45 +00:00
Input More multiclient refactoring 2013-04-15 02:14:14 +00:00
N64tools N64: Glide settings now save 2013-05-27 01:59:45 +00:00
NEStools Made NES sound channel update instantly when changed, easier to fine tune what you want from it. 2013-05-10 23:46:01 +00:00
PCEtools More multiclient refactoring 2013-04-15 02:14:14 +00:00
Properties saturn controller image 2013-06-05 17:07:59 +00:00
SATTools saturn: hook up GL mode to user interface. in GL mode, one can choose resolutions like pcsx2: 1x, 2x, 3x, 4x, or user selected w*h 2013-05-14 03:06:37 +00:00
SMStools More multiclient refactoring 2013-04-15 02:14:14 +00:00
SNESTools Prevent more then one gg windows of the same console to be opened 2013-04-27 19:21:45 +00:00
TI83tools More multiclient refactoring 2013-04-15 02:14:14 +00:00
config saturn controller image 2013-06-05 17:07:59 +00:00
images an image 2012-12-02 15:36:16 +00:00
movie N64: Plugin settings from the movie header are now loaded into HeaderParams. There is also code to parse these settings, but it is commented out for now 2013-05-27 20:25:06 +00:00
output N64: Re-compiled the audio plugin dll in release mode 2013-06-05 01:45:42 +00:00
tools N64: Added the analog data to the (currently unused) mnemonic for the virtual pad 2013-05-27 01:31:29 +00:00
AboutBox.Designer.cs Replace the "Play" and "Record" messages for movies with Icons. 2012-04-16 21:04:00 +00:00
AboutBox.cs Code refactoring of Tools files - no functional changes other than some very tiny speedups and null checks 2013-04-14 23:56:45 +00:00
AboutBox.resx unofficial about box - Add a nifty close button 2012-03-28 23:43:15 +00:00
ArchiveChooser.Designer.cs fix archive chooser keyboard behaviour, and add a feature to deduct 16Bytes from the size if it looks like iNES 2012-10-17 00:07:28 +00:00
ArchiveChooser.cs More code cleanup 2013-04-16 00:19:31 +00:00
ArchiveChooser.resx Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup 2011-09-11 01:01:40 +00:00
BizBox.Designer.cs Code refactoring of Tools files - no functional changes other than some very tiny speedups and null checks 2013-04-14 23:56:45 +00:00
BizBox.cs Code refactoring of Tools files - no functional changes other than some very tiny speedups and null checks 2013-04-14 23:56:45 +00:00
BizBox.resx Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup 2011-09-11 01:01:40 +00:00
BizHawk.MultiClient.csproj saturn controller image 2013-06-05 17:07:59 +00:00
BizHawk.MultiClient_v4.5.csproj make 2012 project file compile 2013-05-27 20:51:10 +00:00
Config.cs direct sound: you can now choose which of your devices to play out of. note that although you can make the change in the UI at any time, you actually have to restart the whole bizhawk to initialize on the new device. 2013-06-02 00:49:40 +00:00
ConfigService.cs More code cleanup 2013-04-16 00:19:31 +00:00
ExternalCoreSupport.cs forgot an add 2011-07-24 07:00:54 +00:00
Global.cs N64: Added X and Y axises to the mnemonic, which now get saved and replayed in movies. Fixed an issue in the virtual pad which caused the Y axis to go from -127 to 128 instead of -128 to 127 2013-05-11 02:04:55 +00:00
HawkFile.cs XMLGame: fix reboot core in the case of hawkfile embedded assets 2013-04-27 17:43:15 +00:00
HistoryCollection.cs More multiclient refactoring 2013-04-15 02:14:14 +00:00
LogConsole.cs More code cleanup 2013-04-16 00:19:31 +00:00
LogWindow.Designer.cs LogWindow: replace textbox with a virtuallistview. while it may leave some things to be desired, it's not slow as balls. a superior implementation would be creating a VirtualTextBox of some sort 2012-12-03 21:19:39 +00:00
LogWindow.cs More code cleanup 2013-04-16 00:19:31 +00:00
LogWindow.resx Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup 2011-09-11 01:01:40 +00:00
LuaImplementation.cs Lua: Added forms_openfile(filename, path, filter) to LuaImplementation.cs, usage ex: forms.openfile(nil,"C:") or forms.openfile(nil,nil,"Movie Files(*.SMV;*.BKM;*.FMV) etc... 2013-05-14 02:08:05 +00:00
LuaInterface.dll lua-fix crashes when scripts terminate 2012-07-10 19:40:35 +00:00
MainForm.Designer.cs saturn: hook up GL mode to user interface. in GL mode, one can choose resolutions like pcsx2: 1x, 2x, 3x, 4x, or user selected w*h 2013-05-14 03:06:37 +00:00
MainForm.MenuItems.cs Gameboy/Game Gear Game Genie Decoder (still non-working code) 2013-04-24 20:41:23 +00:00
MainForm.Movie.cs mainclient: add n64 and saturn to the list of consoles that give a warning when trying to record a new movie 2013-05-03 20:10:44 +00:00
MainForm.cs mainform: excise the old gif code. it's still in svn history if you want to resurrect it. doesn't really serve much purpose now that there's a full-fledged gif writer integrated to the AV dump system 2013-06-07 19:46:15 +00:00
MainForm.resources 2011-01-11 02:55:51 +00:00
MainForm.resx snes-some beginning steps on graphics debugging tools. nothing to see yet, move along 2012-09-06 08:32:25 +00:00
MruStack.cs More code cleanup 2013-04-16 00:19:31 +00:00
NameStateForm.Designer.cs Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup 2011-09-11 01:01:40 +00:00
NameStateForm.cs 2011-01-11 02:55:51 +00:00
NameStateForm.resources 2011-01-11 02:55:51 +00:00
NameStateForm.resx Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup 2011-09-11 01:01:40 +00:00
PlayMovie.Designer.cs Play Movie Dialog - fix time display of seconds, support ctrl+C on play movie list 2013-03-02 14:25:31 +00:00
PlayMovie.cs More multiclient refactoring 2013-04-15 02:14:14 +00:00
PlayMovie.resx Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup 2011-09-11 01:01:40 +00:00
Program.cs direct sound: you can now choose which of your devices to play out of. note that although you can make the change in the UI at any time, you actually have to restart the whole bizhawk to initialize on the new device. 2013-06-02 00:49:40 +00:00
RecentFiles.cs More multiclient refactoring 2013-04-15 02:14:14 +00:00
RecordMovie.Designer.cs Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup 2011-09-11 01:01:40 +00:00
RecordMovie.cs N64: Plugin settings from the movie header are now loaded into HeaderParams. There is also code to parse these settings, but it is commented out for now 2013-05-27 20:25:06 +00:00
RecordMovie.resx Fix minimum size on all winforms, also set max size where appropriate, fixed anchoring & resizing issues, and other misc. display cleanup 2011-09-11 01:01:40 +00:00
RenderPanel.cs More code cleanup 2013-04-16 00:19:31 +00:00
Rewind.cs saturn: disable built in OSD 2013-05-03 00:13:12 +00:00
RomGame.cs N64: When loading an N64 rom, fix the swapping to be in z64 format (no swapping) 2013-05-15 22:10:17 +00:00
SavestateManager.cs More multiclient refactoring 2013-04-15 02:14:14 +00:00
ScreenSaver.cs fixs spaces into tabs in a bunch of files because I'm tired of fixing it gradually 2011-06-19 23:39:25 +00:00
Sound.cs direct sound: you can now choose which of your devices to play out of. note that although you can make the change in the UI at any time, you actually have to restart the whole bizhawk to initialize on the new device. 2013-06-02 00:49:40 +00:00
Throttle.cs More code cleanup 2013-04-16 00:19:31 +00:00
Watch.cs Ram Watch - Implement separator feature + reading it from files. Todo: Insert Separator menu/toolbar item 2011-01-21 18:37:53 +00:00
XmlGame.cs XMLGame: fix reboot core in the case of hawkfile embedded assets 2013-04-27 17:43:15 +00:00
lua51.dll try fixing lua "buffer overflow" stack corruption crash when GC occurs while calling a cfunction 2012-06-11 22:15:49 +00:00