632 lines
17 KiB
C#
632 lines
17 KiB
C#
using System.Collections.Generic;
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using System.Drawing;
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using System.Linq;
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using System.Windows.Forms;
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using BizHawk.Emulation.Common;
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using BizHawk.Emulation.Cores.Consoles.Sega.Saturn;
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namespace BizHawk.Client.EmuHawk
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{
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[Schema("SAT")]
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public class SaturnSchema : IVirtualPadSchema
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{
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public IEnumerable<PadSchema> GetPadSchemas(IEmulator core)
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{
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var ss = ((Saturnus)core).GetSyncSettings();
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int totalPorts = (ss.Port1Multitap ? 6 : 1) + (ss.Port2Multitap ? 6 : 1);
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var padSchemas = new SaturnusControllerDeck.Device[]
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{
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ss.Port1,
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ss.Port2,
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ss.Port3,
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ss.Port4,
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ss.Port5,
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ss.Port6,
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ss.Port7,
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ss.Port8,
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ss.Port9,
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ss.Port10,
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ss.Port11,
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ss.Port12
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}.Take(totalPorts)
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.Where(p => p != SaturnusControllerDeck.Device.None)
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.Select((p, i) => GenerateSchemaForPort(p, i + 1))
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.Where(s => s != null)
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.Concat(new[] { ConsoleButtons() });
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return padSchemas;
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}
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private static PadSchema GenerateSchemaForPort(SaturnusControllerDeck.Device device, int controllerNum)
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{
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switch (device)
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{
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default:
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case SaturnusControllerDeck.Device.None:
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return null;
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case SaturnusControllerDeck.Device.Gamepad:
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return StandardController(controllerNum);
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case SaturnusControllerDeck.Device.ThreeDeePad:
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return ThreeDeeController(controllerNum);
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case SaturnusControllerDeck.Device.Mouse:
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return Mouse(controllerNum);
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case SaturnusControllerDeck.Device.Wheel:
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return Wheel(controllerNum);
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case SaturnusControllerDeck.Device.Mission:
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return MissionControl(controllerNum);
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case SaturnusControllerDeck.Device.DualMission:
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return DualMissionControl(controllerNum);
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case SaturnusControllerDeck.Device.Keyboard:
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MessageBox.Show("This peripheral is not supported yet");
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return null;
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}
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}
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private static PadSchema StandardController(int controller)
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{
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return new PadSchema
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{
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IsConsole = false,
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DefaultSize = new Size(500, 500),
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Buttons = new[]
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{
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new PadSchema.ButtonSchema
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{
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Name = "P" + controller + " Up",
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DisplayName = "",
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Icon = Properties.Resources.BlueUp,
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Location = new Point(34, 17),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonSchema
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{
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Name = "P" + controller + " Down",
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DisplayName = "",
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Icon = Properties.Resources.BlueDown,
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Location = new Point(34, 61),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonSchema
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{
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Name = "P" + controller + " Left",
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DisplayName = "",
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Icon = Properties.Resources.Back,
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Location = new Point(22, 39),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonSchema
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{
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Name = "P" + controller + " Right",
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DisplayName = "",
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Icon = Properties.Resources.Forward,
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Location = new Point(44, 39),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonSchema
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{
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Name = "P" + controller + " Start",
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DisplayName = "S",
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Location = new Point(78, 52),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonSchema
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{
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Name = "P" + controller + " A",
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DisplayName = "A",
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Location = new Point(110, 63),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonSchema
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{
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Name = "P" + controller + " B",
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DisplayName = "B",
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Location = new Point(134, 53),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonSchema
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{
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Name = "P" + controller + " C",
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DisplayName = "C",
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Location = new Point(158, 43),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonSchema
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{
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Name = "P" + controller + " X",
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DisplayName = "X",
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Location = new Point(110, 40),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonSchema
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{
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Name = "P" + controller + " Y",
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DisplayName = "Y",
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Location = new Point(134, 30),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonSchema
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{
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Name = "P" + controller + " Z",
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DisplayName = "Z",
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Location = new Point(158, 20),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonSchema
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{
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Name = "P" + controller + " L",
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DisplayName = "L",
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Location = new Point(2, 10),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonSchema
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{
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Name = "P" + controller + " R",
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DisplayName = "R",
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Location = new Point(184, 10),
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Type = PadSchema.PadInputType.Boolean
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}
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}
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};
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}
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private static PadSchema ThreeDeeController(int controller)
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{
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return new PadSchema
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{
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IsConsole = false,
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DefaultSize = new Size(458, 285),
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Buttons = new[]
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{
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new PadSchema.ButtonSchema
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{
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Name = "P" + controller + " Up",
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DisplayName = "",
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Icon = Properties.Resources.BlueUp,
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Location = new Point(290, 77),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonSchema
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{
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Name = "P" + controller + " Down",
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DisplayName = "",
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Icon = Properties.Resources.BlueDown,
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Location = new Point(290, 121),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonSchema
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{
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Name = "P" + controller + " Left",
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DisplayName = "",
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Icon = Properties.Resources.Back,
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Location = new Point(278, 99),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonSchema
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{
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Name = "P" + controller + " Right",
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DisplayName = "",
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Icon = Properties.Resources.Forward,
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Location = new Point(300, 99),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonSchema
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{
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Name = "P" + controller + " Start",
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DisplayName = "S",
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Location = new Point(334, 112),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonSchema
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{
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Name = "P" + controller + " A",
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DisplayName = "A",
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Location = new Point(366, 123),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonSchema
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{
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Name = "P" + controller + " B",
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DisplayName = "B",
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Location = new Point(390, 113),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonSchema
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{
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Name = "P" + controller + " C",
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DisplayName = "C",
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Location = new Point(414, 103),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonSchema
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{
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Name = "P" + controller + " X",
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DisplayName = "X",
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Location = new Point(366, 100),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonSchema
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{
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Name = "P" + controller + " Y",
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DisplayName = "Y",
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Location = new Point(390, 90),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonSchema
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{
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Name = "P" + controller + " Z",
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DisplayName = "Z",
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Location = new Point(414, 80),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonSchema
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{
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Name = $"P{controller} Stick Horizontal",
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SecondaryNames = new[] { $"P{controller} Stick Vertical" },
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MinValue = 0,
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MidValue = 127,
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MaxValue = 255,
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MinValueSec = 0,
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MidValueSec = 127,
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MaxValueSec = 255,
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DisplayName = "",
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Location = new Point(6, 74),
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Type = PadSchema.PadInputType.AnalogStick
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},
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new PadSchema.ButtonSchema
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{
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Name = $"P{controller} Left Shoulder",
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DisplayName = "L",
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Location = new Point(8, 12),
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Type = PadSchema.PadInputType.FloatSingle,
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TargetSize = new Size(128, 55),
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MinValue = 0,
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MaxValue = 255,
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},
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new PadSchema.ButtonSchema
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{
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Name = $"P{controller} Right Shoulder",
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DisplayName = "L",
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Location = new Point(328, 12),
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Type = PadSchema.PadInputType.FloatSingle,
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TargetSize = new Size(128, 55),
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MinValue = 0,
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MaxValue = 255,
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}
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}
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};
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}
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private static PadSchema Mouse(int controller)
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{
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return new PadSchema
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{
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DisplayName = "Mouse",
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IsConsole = false,
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DefaultSize = new Size(375, 320),
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Buttons = new[]
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{
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new PadSchema.ButtonSchema
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{
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Name = $"P{controller} X",
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SecondaryNames = new[] { $"P{controller} Y" },
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Location = new Point(14, 17),
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Type = PadSchema.PadInputType.TargetedPair,
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TargetSize = new Size(256, 256)
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},
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new PadSchema.ButtonSchema
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{
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Name = "P" + controller + " Mouse Left",
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DisplayName = "Left",
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Location = new Point(300, 17),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonSchema
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{
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Name = "P" + controller + " Mouse Center",
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DisplayName = "Center",
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Location = new Point(300, 47),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonSchema
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{
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Name = "P" + controller + " Mouse Right",
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DisplayName = "Right",
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Location = new Point(300, 77),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonSchema
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{
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Name = "P" + controller + " Start",
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DisplayName = "Start",
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Location = new Point(300, 107),
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Type = PadSchema.PadInputType.Boolean
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}
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},
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};
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}
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private static PadSchema Wheel(int controller)
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{
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return new PadSchema
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{
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DisplayName = "Wheel",
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IsConsole = false,
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DefaultSize = new Size(325, 100),
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Buttons = new[]
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{
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new PadSchema.ButtonSchema
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{
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Name = $"P{controller} Wheel",
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DisplayName = "Wheel",
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Location = new Point(8, 12),
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Type = PadSchema.PadInputType.FloatSingle,
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TargetSize = new Size(128, 55),
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MinValue = 0,
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MaxValue = 255,
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},
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new PadSchema.ButtonSchema
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{
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Name = "P" + controller + " Up",
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DisplayName = "",
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Icon = Properties.Resources.BlueUp,
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Location = new Point(150, 20),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonSchema
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{
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Name = "P" + controller + " Down",
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DisplayName = "",
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Icon = Properties.Resources.BlueDown,
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Location = new Point(150, 43),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonSchema
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{
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Name = "P" + controller + " A",
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DisplayName = "A",
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Location = new Point(180, 63),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonSchema
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{
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Name = "P" + controller + " B",
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DisplayName = "B",
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Location = new Point(204, 53),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonSchema
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{
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Name = "P" + controller + " C",
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DisplayName = "C",
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Location = new Point(228, 43),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonSchema
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{
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Name = "P" + controller + " X",
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DisplayName = "X",
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Location = new Point(180, 40),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonSchema
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{
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Name = "P" + controller + " Y",
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DisplayName = "Y",
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Location = new Point(204, 30),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonSchema
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{
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Name = "P" + controller + " Z",
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DisplayName = "Z",
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Location = new Point(228, 20),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonSchema
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{
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Name = "P" + controller + " Start",
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DisplayName = "Start",
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Location = new Point(268, 20),
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Type = PadSchema.PadInputType.Boolean
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},
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},
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};
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}
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private static PadSchema MissionControl(int controller)
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{
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return new PadSchema
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{
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DisplayName = "Mission",
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IsConsole = false,
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DefaultSize = new Size(445, 230),
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Buttons = new[]
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{
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new PadSchema.ButtonSchema
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{
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Name = "P" + controller + " Start",
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DisplayName = "Start",
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Location = new Point(45, 15),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonSchema
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{
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Name = "P" + controller + " L",
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DisplayName = "L",
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Location = new Point(5, 58),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonSchema
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{
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Name = "P" + controller + " R",
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DisplayName = "R",
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Location = new Point(105, 58),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonSchema
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{
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Name = "P" + controller + " X",
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DisplayName = "X",
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Location = new Point(30, 43),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonSchema
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{
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Name = "P" + controller + " Y",
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DisplayName = "Y",
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Location = new Point(55, 43),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonSchema
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{
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Name = "P" + controller + " Z",
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DisplayName = "Z",
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Location = new Point(80, 43),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonSchema
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{
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Name = "P" + controller + " A",
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DisplayName = "A",
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Location = new Point(30, 70),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonSchema
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{
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Name = "P" + controller + " B",
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DisplayName = "B",
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Location = new Point(55, 70),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonSchema
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{
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Name = "P" + controller + " C",
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DisplayName = "C",
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Location = new Point(80, 70),
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Type = PadSchema.PadInputType.Boolean
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},
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new PadSchema.ButtonSchema
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{
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Name = $"P{controller} Stick Horizontal",
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SecondaryNames = new[] { $"P{controller} Stick Vertical" },
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MinValue = 0,
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MidValue = 127,
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MaxValue = 255,
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MinValueSec = 0,
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MidValueSec = 127,
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MaxValueSec = 255,
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DisplayName = "",
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Location = new Point(185, 13),
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Type = PadSchema.PadInputType.AnalogStick
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},
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new PadSchema.ButtonSchema
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{
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Name = "P" + controller + " Throttle",
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DisplayName = "Throttle",
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Location = new Point(135, 13),
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Type = PadSchema.PadInputType.FloatSingle,
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TargetSize = new Size(64, 178),
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MinValue = 0,
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MaxValue = 255,
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Orientation = Orientation.Vertical
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}
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}
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};
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}
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private static PadSchema DualMissionControl(int controller)
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{
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return new PadSchema
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{
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DisplayName = "Dual Mission",
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IsConsole = false,
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DefaultSize = new Size(680, 230),
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Buttons = new[]
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{
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new PadSchema.ButtonSchema
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{
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Name = $"P{controller} Left Stick Horizontal",
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SecondaryNames = new[] { $"P{controller} Left Stick Vertical" },
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MinValue = 0,
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MidValue = 127,
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MaxValue = 255,
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MinValueSec = 0,
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MidValueSec = 127,
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MaxValueSec = 255,
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DisplayName = "",
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Location = new Point(58, 13),
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Type = PadSchema.PadInputType.AnalogStick
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},
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new PadSchema.ButtonSchema
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{
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Name = "P" + controller + " Left Throttle",
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DisplayName = "Throttle",
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Location = new Point(8, 13),
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Type = PadSchema.PadInputType.FloatSingle,
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TargetSize = new Size(64, 178),
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MinValue = 0,
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MaxValue = 255,
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Orientation = Orientation.Vertical
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},
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new PadSchema.ButtonSchema
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{
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Name = $"P{controller} Right Stick Horizontal",
|
|
SecondaryNames = new[] { $"P{controller} Right Stick Vertical" },
|
|
MinValue = 0,
|
|
MidValue = 127,
|
|
MaxValue = 255,
|
|
MinValueSec = 0,
|
|
MidValueSec = 127,
|
|
MaxValueSec = 255,
|
|
DisplayName = "",
|
|
Location = new Point(400, 13),
|
|
Type = PadSchema.PadInputType.AnalogStick
|
|
},
|
|
new PadSchema.ButtonSchema
|
|
{
|
|
Name = "P" + controller + " Right Throttle",
|
|
DisplayName = "Throttle",
|
|
Location = new Point(350, 13),
|
|
Type = PadSchema.PadInputType.FloatSingle,
|
|
TargetSize = new Size(64, 178),
|
|
MinValue = 0,
|
|
MaxValue = 255,
|
|
Orientation = Orientation.Vertical
|
|
}
|
|
}
|
|
};
|
|
}
|
|
|
|
private static PadSchema ConsoleButtons()
|
|
{
|
|
return new PadSchema
|
|
{
|
|
DisplayName = "Console",
|
|
IsConsole = true,
|
|
DefaultSize = new Size(150, 50),
|
|
Buttons = new[]
|
|
{
|
|
new PadSchema.ButtonSchema
|
|
{
|
|
Name = "Reset",
|
|
DisplayName = "Reset",
|
|
Location = new Point(10, 15),
|
|
Type = PadSchema.PadInputType.Boolean
|
|
},
|
|
new PadSchema.ButtonSchema
|
|
{
|
|
Name = "Power",
|
|
DisplayName = "Power",
|
|
Location = new Point(58, 15),
|
|
Type = PadSchema.PadInputType.Boolean
|
|
}
|
|
}
|
|
};
|
|
}
|
|
}
|
|
}
|