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ShuriZma
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BizHawk
mirror of
https://github.com/TASEmulators/BizHawk.git
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4f58ec09fd
BizHawk
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output
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Lua
History
ConHuevosGuey
75ccd1966b
Super Castlevania IV collision viewer lua script
2015-07-28 08:57:35 -05:00
..
Genesis
Added USA version of splatterhouse 2 collision viewer.
2015-07-20 07:52:11 -05:00
N64
Lua - rename the string library to bizstring because it was eating the built in lua string library. Fix M64_reader that was using now deleted/renamed functions
2014-03-26 22:30:48 +00:00
NES
Added Ninja Gaiden II collision viewer (LUA).
2015-06-29 19:13:47 -05:00
PCE
Removed a cheat I left in.
2015-06-22 11:36:58 +00:00
SNES
Super Castlevania IV collision viewer lua script
2015-07-28 08:57:35 -05:00
UnitTests
It is not a Jedi, yet. It needs another round of testing.
2015-02-24 13:31:57 +00:00
ButtonCount.lua
fix ButtonCount lua script to use console.log instead of the now deleted console.output, Lua - remove some todos that had been done and some rather useless cleanup
2014-02-14 01:27:38 +00:00
MovieClock.lua
Lua - implement movie.fps() and add MovieTimer.lua script that shows the clock time for a given movie (updates while recording)
2014-04-22 21:27:08 +00:00
test.lua
A bit of testing with Lua.
2015-04-10 14:11:01 +00:00