BizHawk/BizHawk.Emulation.Cores/Consoles/Atari/A7800Hawk
adelikat fef746dffa properly dispose of IDisposables in core savestate code, and a few other places 2019-12-06 17:33:17 -06:00
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Mappers Use nameof in cores 2019-03-28 14:18:58 +11:00
TIA_Sound A2600: audio bug fix (Space Jockey) 2019-11-03 20:21:25 -05:00
A7800Hawk.IDebuggable.cs i hope this breaks something 2018-05-12 12:55:42 -04:00
A7800Hawk.IEmulator.cs SubNESHawk 2019-01-10 18:25:59 +03:00
A7800Hawk.IInputPollable.cs Atari7800Hawk: Core Cleanup 2017-07-05 16:14:27 -04:00
A7800Hawk.IMemoryDomains.cs A7800Hawk: small cleanup 2017-07-29 19:36:36 -04:00
A7800Hawk.ISaveRam.cs A7800: Fix High score SaveRAM #1130 2018-03-14 17:10:13 -04:00
A7800Hawk.ISettable.cs Core Code Cleanup 2018-12-05 09:01:25 -06:00
A7800Hawk.IStatable.cs properly dispose of IDisposables in core savestate code, and a few other places 2019-12-06 17:33:17 -06:00
A7800Hawk.cs Spaces -> tabs, fix mixed newlines. 2019-11-03 20:58:36 -05:00
A7800HawkControllerDeck.cs Use nameof in cores 2019-03-28 14:18:58 +11:00
A7800HawkControllers.cs A7800: change 'trigger' to 'button' 2018-12-14 18:23:24 -06:00
M6532.cs A2600: update ball emulation 2019-08-03 19:17:28 -04:00
Maria.cs Use nameof in cores 2019-03-28 14:18:58 +11:00
MemoryMap.cs flags 2019-06-06 02:04:47 -07:00
Pokey.cs Use nameof in cores 2019-03-28 14:18:58 +11:00
Readme.txt Update Readme.txt 2017-07-31 19:57:31 -04:00

Readme.txt

TODO:
Pokey: used in Ball Blazer and Commando as well as some homebrew
A2600 mode: used in diagnostic cart 
Color Artifacting: used in Tower Toppler

Emulation:
Check timer in One on One Basketball
Water Ski tow line glitch, does it happen on console?