BizHawk/BizHawk.Emulation.Cores/Consoles/Sega/gpgx
nattthebear ebe789eed2 heh 2017-05-10 07:45:23 -04:00
..
GPGX.ICodeDataLogger.cs Make an interface for CodeDataLog, and move CodeDataLog to Base Implementations 2016-12-16 11:33:02 -06:00
GPGX.IDebuggable.cs add TotalExecutedCycles as an IDebuggable property, and implement it in cores with the information readily available (and throw NotImplementedExecptions in the remaining). wire the property up to lua with emu.totalexecutedcycles(). Stil todo - wire it up to the Debugger gui 2017-01-09 19:23:05 -06:00
GPGX.IDisassembler.cs Break a bunch of memory domain stuff with pointless refactoring 2016-04-13 19:50:06 -04:00
GPGX.IDriveLight.cs GPGX - Break up services into separate files 2016-02-21 09:08:41 -05:00
GPGX.IEmulator.cs Refactor IEmulator and remove the IController property, instead pass it as a paramter to the FrameAdvance() method 2017-05-01 20:09:11 -05:00
GPGX.IInputPollable.cs GPGX - Break up services into separate files 2016-02-21 09:08:41 -05:00
GPGX.IMemoryDomains.cs Remove the obsolete MemoryDomain.FromIntPtrSwap16() method 2017-04-24 13:52:52 -05:00
GPGX.ISaveRam.cs gpgx32: flipped namespaces, added excplicit core picking 2016-08-10 22:27:46 +03:00
GPGX.ISettable.cs Fix mixed line endings. 2017-04-15 15:53:02 -04:00
GPGX.ISoundProvider.cs Major sound provider refactor. Create a unified interface ISoundProvider, that is an IEmulator service and break it off of IEmulator. IAsyncSoundProvider was kept as a shim for now, for legacy cores that were inherintly async. 2016-12-11 11:15:00 -06:00
GPGX.IStatable.cs gpgx32: flipped namespaces, added excplicit core picking 2016-08-10 22:27:46 +03:00
GPGX.ITraceable.cs heh 2017-05-10 07:45:23 -04:00
GPGX.IVideoProvider.cs Spell out Numerator and Denominator 2017-05-05 11:25:38 -05:00
GPGX.cs clean up core constructors - consistent parameter casing, and put them at the top of the class 2017-05-05 19:05:36 -05:00
GPGXControlConverter.cs The point of INPUT_KEYS is to document actual behavior, so lets fix it 2017-05-08 17:42:57 -04:00
GenDbgHlp.cs gpgx32: flipped namespaces, added excplicit core picking 2016-08-10 22:27:46 +03:00
LibGPGX.cs The point of INPUT_KEYS is to document actual behavior, so lets fix it 2017-05-08 17:42:57 -04:00