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ShuriZma
/
BizHawk
mirror of
https://github.com/TASEmulators/BizHawk.git
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4da8a85f8c
BizHawk
/
libmupen64plus
/
mupen64plus-input-bkm
History
zeromus
0b73ed77ef
update mupen to build on vs2019 so it's simpler for people to hack on. gliden64 has a rendering bug (top left quarter of screen drawn only on nintendo logo on donkey kong 64) when build in vs2019 so I didn't change that one. maybe we need to update gliden64 or find the real bug (likely a numerical instability, despite the use of precise floating point).
2020-08-27 15:41:20 -04:00
..
mupen64plus-input-bkm
update mupen to build on vs2019 so it's simpler for people to hack on. gliden64 has a rendering bug (top left quarter of screen drawn only on nintendo logo on donkey kong 64) when build in vs2019 so I didn't change that one. maybe we need to update gliden64 or find the real bug (likely a numerical instability, despite the use of precise floating point).
2020-08-27 15:41:20 -04:00
osal_dynamiclib.h
m64p: Added a stub for a bizhawk handled input plugin
2013-05-02 02:19:36 +00:00
osal_dynamiclib_win32.c
m64p: Added a stub for a bizhawk handled input plugin
2013-05-02 02:19:36 +00:00
plugin.c
Fixed N64 controllers
2014-01-28 09:58:53 +00:00
plugin.h
Added rumble callback and setter for pak type to mupen64plus-input-bkm
2014-01-23 22:16:27 +00:00
version.h
Sacrificed ~330 LoC and mupen64plus-audio-sdl to the great gods of the trash can. No functional changes.
2014-01-21 18:10:27 +00:00