BizHawk/libmupen64plus/mupen64plus-input-bkm
zeromus 0b73ed77ef update mupen to build on vs2019 so it's simpler for people to hack on. gliden64 has a rendering bug (top left quarter of screen drawn only on nintendo logo on donkey kong 64) when build in vs2019 so I didn't change that one. maybe we need to update gliden64 or find the real bug (likely a numerical instability, despite the use of precise floating point). 2020-08-27 15:41:20 -04:00
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mupen64plus-input-bkm update mupen to build on vs2019 so it's simpler for people to hack on. gliden64 has a rendering bug (top left quarter of screen drawn only on nintendo logo on donkey kong 64) when build in vs2019 so I didn't change that one. maybe we need to update gliden64 or find the real bug (likely a numerical instability, despite the use of precise floating point). 2020-08-27 15:41:20 -04:00
osal_dynamiclib.h m64p: Added a stub for a bizhawk handled input plugin 2013-05-02 02:19:36 +00:00
osal_dynamiclib_win32.c m64p: Added a stub for a bizhawk handled input plugin 2013-05-02 02:19:36 +00:00
plugin.c Fixed N64 controllers 2014-01-28 09:58:53 +00:00
plugin.h Added rumble callback and setter for pak type to mupen64plus-input-bkm 2014-01-23 22:16:27 +00:00
version.h Sacrificed ~330 LoC and mupen64plus-audio-sdl to the great gods of the trash can. No functional changes. 2014-01-21 18:10:27 +00:00