BizHawk/output/dll
nattthebear c31ebe176d gpgx: multidisk? dunno 2017-07-17 18:49:16 -04:00
..
nlua stop referencing a strongly named kopilua 2017-07-16 08:18:43 -05:00
7z.dll rename output64 to output 2017-06-12 01:30:11 -05:00
LibretroBridge.dll libretrobridge: fix warnings and rebuild dll 2017-06-13 16:25:15 -05:00
LuaInterface.dll set a value in the switchable lua library to indicate whether it's NLua or LuaInterface; effectively undo 8bc067cbbe for LuaInterface 2017-07-15 16:36:18 -05:00
SDL.dll add an SDL.dll needed by some mupen stuff 2017-06-12 01:37:22 -05:00
bizlynx.dll rename output64 to output 2017-06-12 01:30:11 -05:00
bizswan.dll rename output64 to output 2017-06-12 01:30:11 -05:00
blip_buf.dll rename output64 to output 2017-06-12 01:30:11 -05:00
ffmpeg.exe add back our old ffmpeg executable, which was somehow lost in the shuffle. It's 32 bit, but that's fine in this case. 2017-06-17 10:10:55 -04:00
ffmpeg_readme.txt add back our old ffmpeg executable, which was somehow lost in the shuffle. It's 32 bit, but that's fine in this case. 2017-06-17 10:10:55 -04:00
freetype26.dll rename output64 to output 2017-06-12 01:30:11 -05:00
gpgx.wbx.gz gpgx: multidisk? dunno 2017-07-17 18:49:16 -04:00
libc.so.gz rename output64 to output 2017-06-12 01:30:11 -05:00
libco.so.gz rename output64 to output 2017-06-12 01:30:11 -05:00
libgambatte.dll Update Gambatte: Fixes pocket monsters 2017-07-06 17:56:51 -04:00
libgcc_s.so.gz rename output64 to output 2017-06-12 01:30:11 -05:00
libgcc_s_seh-1.dll rename output64 to output 2017-06-12 01:30:11 -05:00
libpng16.dll rename output64 to output 2017-06-12 01:30:11 -05:00
libquicknes.dll rename output64 to output 2017-06-12 01:30:11 -05:00
libsnes.wbx.gz remove some sound buffers from snes savestates 2017-06-14 18:56:24 -04:00
libspeexdsp.dll rename output64 to output 2017-06-12 01:30:11 -05:00
libstdc++-6.dll rename output64 to output 2017-06-12 01:30:11 -05:00
libstdc++.so.6.gz rename output64 to output 2017-06-12 01:30:11 -05:00
libvbanext.dll get vbanext in the right place 2017-06-12 21:00:54 -04:00
libwinpthread-1.dll rename output64 to output 2017-06-12 01:30:11 -05:00
lua51.dll make nlua/luainterface selectable. see program.cs for details on the sensitive DLL layout and references 2017-07-14 00:57:01 -05:00
mgba.dll mgba to 0.6 release 2017-07-17 17:40:27 -04:00
mupen64plus-audio-bkm.dll rename output64 to output 2017-06-12 01:30:11 -05:00
mupen64plus-input-bkm.dll rename output64 to output 2017-06-12 01:30:11 -05:00
mupen64plus-rsp-hle.dll rename output64 to output 2017-06-12 01:30:11 -05:00
mupen64plus-video-GLideN64.dll rename output64 to output 2017-06-12 01:30:11 -05:00
mupen64plus-video-glide64.dll rename output64 to output 2017-06-12 01:30:11 -05:00
mupen64plus-video-glide64mk2.dll rename output64 to output 2017-06-12 01:30:11 -05:00
mupen64plus-video-rice.dll rename output64 to output 2017-06-12 01:30:11 -05:00
mupen64plus.dll rename output64 to output 2017-06-12 01:30:11 -05:00
ngp.wbx.gz Make ngp core use WaterboxCore infrastructure 2017-06-17 10:47:10 -04:00
octoshock.dll rename output64 to output 2017-06-12 01:30:11 -05:00
pcfx.wbx.gz pcfx: fuck you mode 2017-07-16 10:01:31 -04:00
picodrive.wbx.gz picodrive: Only honor reset and power buttons on leading edge. Works around bug where resetting every frame broke the emu 2017-07-13 18:06:35 -04:00
pizza.wbx.gz Waterbox: Connect basic stdio. You get an empty stdin, real stdout and stderr, and can present readonly files to the core. 2017-07-01 21:02:52 -04:00
snes9x.wbx.gz snes9x: Port byuu's s-cpu fix 2017-06-27 20:29:10 -04:00
ss.wbx.gz saturnus: get rid of the round-tripping of analogs through the mednafen input system. 2017-06-18 12:25:01 -04:00
uzem.wbx.gz uzem: Fix some controller stuff: clock activates on rising edge, latch is continuously active whenever high... fixes the detect controllers routine in the official kernel 2017-07-04 09:11:31 -04:00
vb.wbx.gz virtual boyee: make frame 0 size match other frame sizes 2017-06-26 17:34:01 -04:00
zlib1.dll rename output64 to output 2017-06-12 01:30:11 -05:00