BizHawk/BizHawk.Emulation/Consoles
goyuken 494f1bdbb5 diced up TIA audio into tiny bits. GHOSTBUSTERS!!!! also, i have no idea what i'm doing 2012-10-10 00:16:38 +00:00
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Atari diced up TIA audio into tiny bits. GHOSTBUSTERS!!!! also, i have no idea what i'm doing 2012-10-10 00:16:38 +00:00
Calculator lua: add emu.on_snoop() 2012-10-06 13:34:04 +00:00
Coleco lua: add emu.on_snoop() 2012-10-06 13:34:04 +00:00
Intellivision change IEmulator.DeterministicEmulation to get-only; the old interface implies that a core should be able to take a change to the property at any time, which isn't feasable. most existing cores changed to return true all the time. SNES now takes determinism parameter in Load() 2012-10-03 15:31:04 +00:00
Nintendo libsnescore: eliminate errant querying of "P1 ", et al in controller routine 2012-10-08 18:55:25 +00:00
PC Engine add default RomStatusDetails (name, sha1, md5). add pcecd specific RomStatusDetails generated from the Disc 2012-10-08 20:37:41 +00:00
PSX continuing cleanup.. sorry, this is like a month's worth of work 2012-02-24 20:42:11 +00:00
Sega SMS: support cpu trace logging 2012-10-06 18:09:41 +00:00