BizHawk/BizHawk.Client.EmuHawk/config
adelikat fb443f262c Customize dialog - lua options - don't claim the default option is "use at yoru own risk" 2020-04-24 17:33:23 -05:00
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A7800 setup another a7800 config dialog to pass in dependencies 2019-12-13 16:06:12 -06:00
AmstradCPC use switch expressions in some various places in EmuHawk, and some other simplifications 2020-03-04 20:18:43 -06:00
ColecoVision refactor coleco config dialog 2019-12-15 15:55:05 -06:00
ControllerConfig Rename axis-related types, members, and locals 2020-03-31 17:29:55 +10:00
GB Fixup CGBColorChooserForm Designer file 2020-04-09 10:49:04 +10:00
INTV Intellivision config - pass dependencies in 2019-12-15 16:13:31 -06:00
N64 use switch expressions in some various places in EmuHawk, and some other simplifications 2020-03-04 20:18:43 -06:00
NDS change NDS firmware color to DropDownList 2020-04-23 21:25:08 -04:00
NES Remove PathManager code that had dependencies on Globals (#1881) 2020-03-15 15:12:36 -05:00
PCE declare dependencies in PCE config dialogs 2019-12-16 17:06:29 -06:00
PSX use switch expressions in some various places in EmuHawk, and some other simplifications 2020-03-04 20:18:43 -06:00
SNES put control extension methods into the EmuHawk names space isntead of a custom one. We want these to be found and used, and most dialogs use them 2020-02-03 12:54:32 -06:00
TI83 TI83 settings - pass in dependencies 2019-12-16 17:58:50 -06:00
ZXSpectrum remove trailing comma in various places in Emuhawk probject 2020-03-21 16:04:08 -05:00
AnalogRangeConfig.Designer.cs Start an Analog Range config widget in preparation of adding the ability for the user to select the N64 controller range on individual controllers 2014-05-17 03:13:02 +00:00
AnalogRangeConfig.cs code cleanup 2019-12-16 18:18:08 -06:00
AnalogRangeConfigControl.Designer.cs Auto scaling: All forms should have AutoScaleMode set to Font. 2014-12-28 21:19:34 +00:00
AnalogRangeConfigControl.cs code cleanup 2019-12-16 18:18:08 -06:00
AnalogRangeConfigControl.resx Start an Analog Range config widget in preparation of adding the ability for the user to select the N64 controller range on individual controllers 2014-05-17 03:13:02 +00:00
AutofireConfig.Designer.cs Fix resources for BizHawk.Emulation.Cores and cleanup 2020-03-07 07:45:19 +10:00
AutofireConfig.cs Redesign 4 config dialogs as a proof-of-concept 2020-03-03 22:51:51 +00:00
AutofireConfig.resx Migrate serialised images to separate files, removing duplicates 2019-12-07 05:24:24 +10:00
ControllerConfig.Designer.cs Migrate serialised images to separate files, removing duplicates 2019-12-07 05:24:24 +10:00
ControllerConfig.cs Rename axis-related types, members, and locals 2020-03-31 17:29:55 +10:00
ControllerConfig.resx Migrate serialised images to separate files, removing duplicates 2019-12-07 05:24:24 +10:00
DisplayConfig.Designer.cs REVERT DisplayConfig pre-layoutpanel (see if this helps #1930) 2020-04-13 20:53:35 -04:00
DisplayConfig.cs Customize dialog - lua options - don't claim the default option is "use at yoru own risk" 2020-04-24 17:33:23 -05:00
DisplayConfig.resx REVERT DisplayConfig pre-layoutpanel (see if this helps #1930) 2020-04-13 20:53:35 -04:00
EmuHawkOptions.Designer.cs Customize dialog - lua options - don't claim the default option is "use at yoru own risk" 2020-04-24 17:33:23 -05:00
EmuHawkOptions.cs Encapsulate input method, revive DirectInput, cleanup Input.Instance 2020-04-17 03:20:18 +10:00
EmuHawkOptions.resx rename GuiOptions to EmuHawkOptions to match class name 2019-12-16 19:27:00 -06:00
FileExtensionPreferences.Designer.cs replace "Ok" with "OK" 2016-03-26 21:50:33 -05:00
FileExtensionPreferences.cs FileExtensionPreferences - pass in dependencies 2019-12-16 18:51:06 -06:00
FileExtensionPreferences.resx Add a Extension Preferences dialog in the Config menu, currently it will show .bin and .rom and allow the user to pick a platform or pick "ask me on load" to be asked every time (the default) 2014-04-14 16:48:45 +00:00
FileExtensionPreferencesPicker.Designer.cs Apparently UserControls that are created dynamically need AutoScaleMode.Font. UserControls placed via the designer should use AutoScaleMode.Inherit. Actually it seems possible to get around the problems of dynamically created UserControls (including the need to manually scale the positions/sizes) by moving their creation into the constructor after InitializeComponent, adding SuspendLayout before InitializeComponent, and adding ResumeLayout after UserControl creation. But I don't want to risk moving the code around too much. 2014-12-31 05:34:21 +00:00
FileExtensionPreferencesPicker.cs File Extensions dialog - support .cue, also fix specific platform setting it looks like it never worked in the first place 2017-06-17 17:29:16 -05:00
FileExtensionPreferencesPicker.resx Add a Extension Preferences dialog in the Config menu, currently it will show .bin and .rom and allow the user to pick a platform or pick "ask me on load" to be asked every time (the default) 2014-04-14 16:48:45 +00:00
FirmwaresConfig.Designer.cs Migrate serialised images to separate files, removing duplicates 2019-12-07 05:24:24 +10:00
FirmwaresConfig.cs remove trailing comma in various places in Emuhawk probject 2020-03-21 16:04:08 -05:00
FirmwaresConfig.resx Migrate serialised images to separate files, removing duplicates 2019-12-07 05:24:24 +10:00
FirmwaresConfigInfo.Designer.cs firmwaresinfo tooltips 2017-07-11 21:02:24 -05:00
FirmwaresConfigInfo.cs nothing to see here 2020-02-28 12:52:48 -06:00
FirmwaresConfigInfo.resx firmwaresinfo tooltips 2017-07-11 21:02:24 -05:00
GenericCoreConfig.Designer.cs GenericCoreConfig - cleanup 2019-12-16 19:16:18 -06:00
GenericCoreConfig.cs refactor IMovie to expose the movie mode, and make extension methods that do IsPlaying type logic. This way there can be direct checks, and more variety of methods without cluttering the interface 2019-12-21 16:34:29 -06:00
GenericCoreConfig.resx GPGX: support new settings system. this means you can now connect all manner of weird arse controllers, but some aren't implemented in other places yet. 2013-12-23 23:03:12 +00:00
HotkeyConfig.Designer.cs Migrate serialised images to separate files, removing duplicates 2019-12-07 05:24:24 +10:00
HotkeyConfig.cs HotkeyConfig - pass in dependencies 2019-12-16 19:33:14 -06:00
HotkeyConfig.resx Migrate serialised images to separate files, removing duplicates 2019-12-07 05:24:24 +10:00
InputCompositeWidget.Designer.cs Migrate serialised images to separate files, removing duplicates 2019-12-07 05:24:24 +10:00
InputCompositeWidget.cs InputCompositeWidget - slight cleanup 2019-12-16 19:34:19 -06:00
InputCompositeWidget.resx Migrate serialised images to separate files, removing duplicates 2019-12-07 05:24:24 +10:00
MessageConfig.Designer.cs MessageConfig - use change event on numberics 2019-12-21 14:21:12 -06:00
MessageConfig.cs put control extension methods into the EmuHawk names space isntead of a custom one. We want these to be found and used, and most dialogs use them 2020-02-03 12:54:32 -06:00
MessageConfig.resx Rename Multiclient folder 2013-11-03 04:05:56 +00:00
PathConfig.Designer.cs misc cleanups in remaining config files 2017-05-31 10:28:06 -05:00
PathConfig.cs remove trailing comma in various places in Emuhawk probject 2020-03-21 16:04:08 -05:00
PathConfig.resx Rename Multiclient folder 2013-11-03 04:05:56 +00:00
PathInfo.Designer.cs replace "Ok" with "OK" 2016-03-26 21:50:33 -05:00
PathInfo.cs Various code cleanups on some config dialogs 2013-11-28 01:33:38 +00:00
PathInfo.resx Rename Multiclient folder 2013-11-03 04:05:56 +00:00
ProfileConfig.Designer.cs profile config - rip out code for the custom profile that never got implemented 2020-02-03 17:51:07 -06:00
ProfileConfig.cs refactor core preferences to be a dictionary<string, string> to be stored in config, and consolidate subnes and subgb into just another core selection 2020-04-18 09:55:57 -05:00
ProfileConfig.resx Migrate serialised images to separate files, removing duplicates 2019-12-07 05:24:24 +10:00
RewindConfig.Designer.cs Make Binary states default and Textstates opt-in for cores (#1848) 2020-02-15 10:22:26 -06:00
RewindConfig.cs fix Rewind & States config dialog saying aborted after Ok btn is clicked 2020-02-15 12:14:32 -06:00
RewindConfig.resx Migrate serialised images to separate files, removing duplicates 2019-12-07 05:24:24 +10:00
SoundConfig.Designer.cs Rethink GroupBoxEx.Tracker access to allow Designer deserialisation 2020-04-10 09:48:05 +10:00
SoundConfig.cs Add helpers for getting selected radio button of group 2020-03-31 03:49:15 +10:00
SoundConfig.resx Rename Multiclient folder 2013-11-03 04:05:56 +00:00