224 lines
6.4 KiB
C++
224 lines
6.4 KiB
C++
#ifndef __MDFN_STREAM_H
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#define __MDFN_STREAM_H
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// TODO?: BufferedStream, no virtual functions, yes inline functions, constructor takes a Stream* argument.
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#include "emuware/emuware.h"
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#include <errno.h>
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#include <stdio.h> // For SEEK_* defines, which we will use in Stream out of FORCE OF HABIT.
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#include <string.h>
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#include <string>
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class Stream
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{
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public:
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Stream();
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virtual ~Stream();
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enum
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{
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ATTRIBUTE_READABLE = 1U << 0,
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ATTRIBUTE_WRITEABLE = 1U << 1,
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ATTRIBUTE_SEEKABLE = 1U << 2,
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ATTRIBUTE_SLOW_SEEK = 1U << 3,
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ATTRIBUTE_SLOW_SIZE = 1U << 4
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};
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virtual uint64 attributes(void) = 0;
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virtual uint8 *map(void) noexcept;
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// Map the entirety of the stream data into the address space of the process, if possible, and return a pointer.
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// (the returned pointer must be cached, and returned on any subsequent calls to map() without an unmap()
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// in-between, to facilitate a sort of "feature-testing", to determine if an alternative like "MemoryStream"
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// should be used).
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//
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// If the mapping fails for whatever reason, return NULL rather than throwing an exception.
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//
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// For code using this functionality, ensure usage of map_size() instead of size(), unless you're only using a specific derived
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// class like MemoryStream() where the value returned by size() won't change unexpectedly due to outside factors.
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virtual uint64 map_size(void) noexcept;
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// The size of the memory mapping area, point to which returned by map().
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//
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// Returns 0 on supported, or if no mapping currently exists.
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virtual void unmap(void) noexcept;
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// Unmap the stream data from the address space. (Possibly invalidating the pointer returned from map()).
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// (must automatically be called, if necessary, from the destructor).
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//
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// If the data can't be "unmapped" as such because it was never mmap()'d or similar in the first place(such as with MemoryStream),
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// then this will be a nop.
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virtual uint64 read(void *data, uint64 count, bool error_on_eos = true) = 0;
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virtual void write(const void *data, uint64 count) = 0;
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virtual void truncate(uint64 length) = 0; // Should have ftruncate()-like semantics; but avoid using it to extend files.
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virtual void seek(int64 offset, int whence = SEEK_SET) = 0;
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inline void rewind(void)
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{
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seek(0, SEEK_SET);
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}
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virtual uint64 tell(void) = 0;
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virtual uint64 size(void) = 0; // May implicitly call flush() if the stream is writeable.
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virtual void flush(void) = 0;
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virtual void close(void) = 0; // Flushes(in the case of writeable streams) and closes the stream.
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// Necessary since this operation can fail(running out of disk space, for instance),
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// and throw an exception in the destructor would be a Bad Idea(TM).
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//
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// Manually calling this function isn't strictly necessary, but recommended when the
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// stream is writeable; it will be called automatically from the destructor, with any
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// exceptions thrown caught and logged.
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//
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// Utility functions(TODO):
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//
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INLINE uint8 get_u8(void)
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{
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uint8 ret;
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read(&ret, sizeof(ret));
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return ret;
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}
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INLINE void put_u8(uint8 c)
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{
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write(&c, sizeof(c));
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}
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template<typename T>
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INLINE T get_NE(void)
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{
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T ret;
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read(&ret, sizeof(ret));
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return ret;
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}
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template<typename T>
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INLINE T get_RE(void)
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{
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uint8 tmp[sizeof(T)];
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union
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{
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T ret;
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uint8 ret_u8[sizeof(T)];
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};
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read(tmp, sizeof(tmp));
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for(unsigned i = 0; i < sizeof(T); i++)
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ret_u8[i] = tmp[sizeof(T) - 1 - i];
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return ret;
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}
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template<typename T>
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INLINE void put_NE(T c)
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{
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write(&c, sizeof(c));
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}
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template<typename T>
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INLINE void put_RE(T c)
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{
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uint8 tmp[sizeof(T)];
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for(unsigned i = 0; i < sizeof(T); i++)
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tmp[i] = ((uint8 *)&c)[sizeof(T) - 1 - i];
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write(tmp, sizeof(tmp));
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}
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template<typename T>
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INLINE T get_LE(void)
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{
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#ifdef LSB_FIRST
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return get_NE<T>();
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#else
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return get_RE<T>();
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#endif
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}
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template<typename T>
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INLINE void put_LE(T c)
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{
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#ifdef LSB_FIRST
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return put_NE<T>(c);
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#else
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return put_RE<T>(c);
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#endif
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}
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template<typename T>
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INLINE T get_BE(void)
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{
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#ifndef LSB_FIRST
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return get_NE<T>();
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#else
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return get_RE<T>();
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#endif
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}
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template<typename T>
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INLINE void put_BE(T c)
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{
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#ifndef LSB_FIRST
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return put_NE<T>(c);
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#else
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return put_RE<T>(c);
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#endif
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}
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INLINE void put_string(const char* str)
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{
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write(str, strlen(str));
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}
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// Reads a line into "str", overwriting its contents; returns the line-end char('\n' or '\r' or '\0'), or 256 on EOF and
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// data has been read into "str", and -1 on EOF when no data has been read into "str".
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// The line-end char won't be added to "str".
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// It's up to the caller to handle extraneous empty lines caused by DOS-format text lines(\r\n).
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// ("str" is passed by reference for the possibility of improved performance by reusing alloced memory for the std::string, though part
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// of it would be up to the STL implementation).
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// Implemented as virtual so that a higher-performance version can be implemented if possible(IE with MemoryStream)
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virtual int get_line(std::string &str);
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virtual void put_line(const std::string& str);
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virtual void print_format(const char *format, ...) MDFN_FORMATSTR(gnu_printf, 2, 3);
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#if 0
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int scanf(const char *format, ...) MDFN_FORMATSTR(gnu_scanf, 2, 3);
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void put_string(const char *str);
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void put_string(const std::string &str);
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#endif
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//
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// Read until end-of-stream(or count), discarding any read data, and returns the amount of data "read".
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// (Useful for detecting and printing warnings about extra garbage data without needing to call size(),
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// which can be problematic for some types of Streams).
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uint64 read_discard(uint64 count = ~(uint64)0);
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//
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// Reads stream starting at the current stream position(as returned by tell()), into memory allocated with malloc() and realloc(), and
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// sets *data_out to a pointer to the memory(which the caller will need to free() at some point).
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//
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// *data_out is only an output.
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//
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// If size_limit is/will be exceeded, an exception will be thrown, and *data_out will not be written to.
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//
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// Will return the amount of data read(and the size of the alloced memory).
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//
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uint64 alloc_and_read(void** data_out, uint64 size_limit = ~(uint64)0);
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};
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#endif
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