This website requires JavaScript.
Explore
Help
Register
Sign In
ShuriZma
/
BizHawk
mirror of
https://github.com/TASEmulators/BizHawk.git
Watch
1
Star
0
Fork
You've already forked BizHawk
0
Code
Issues
Packages
Projects
Releases
Wiki
Activity
47cfe9ceb6
BizHawk
/
Assets
History
alyosha-tas
bc7a53abb5
Add FM to Wonder boy in Monster World (J)
2018-02-25 16:13:22 -05:00
..
Gameboy
/Palettes
move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
2016-02-28 21:59:17 -06:00
Lua
Gargoyles.lua: fix last frame comparisons
2017-01-19 14:50:15 +03:00
NES
/Palettes
Delete FCEUX.pal
2017-10-22 13:22:21 -04:00
Shaders
/BizHawk
move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
2016-02-28 21:59:17 -06:00
Tools
move assorting junk from the Output directory to Assets; add build step to copy them from Assets to the appropriate 32/64 output directory
2016-02-28 21:59:17 -06:00
dll
ok, it's over. exe packing is for the birds
2016-03-24 19:10:08 -05:00
gamedb
Add FM to Wonder boy in Monster World (J)
2018-02-25 16:13:22 -05:00
defctrl.json
Eh make the SK-1100 defaults for Graph and Kana keys more reliable
2017-11-25 01:23:12 -05:00