136 lines
3.9 KiB
C#
136 lines
3.9 KiB
C#
using System;
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namespace BizHawk.Emulation.Cores.Sega.MasterSystem
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{
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public partial class SMS
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{
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// The 93c46-connected mapper is assumed to be equivalent to the Sega mapper except for $8000-..
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// The Sega memory mapper layout looks like so:
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// $0000-$03FF - ROM (unpaged)
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// $0400-$3FFF - ROM mapper slot 0
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// $4000-$7FFF - ROM mapper slot 1
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// $8000-$BFFF - ROM mapper slot 2 - OR - EEPROM
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// $C000-$DFFF - System RAM
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// $E000-$FFFF - System RAM (mirror)
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// $FFFC - SaveRAM mapper control
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// $FFFD - Mapper slot 0 control
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// $FFFE - Mapper slot 1 control
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// $FFFF - Mapper slot 2 control
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EEPROM93c46 EEPROM;
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byte ReadMemoryEEPROM(ushort address)
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{
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byte ret = 0xFF;
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if (address < 0xC000)
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{
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if ((Port3E & 0x48) == 0x48) // cart and bios disabled, return empty bus
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ret = 0xFF;
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else if (BiosMapped && BiosRom != null)
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ret = BiosRom[address & 0x1FFF];
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else if (address < 1024)
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ret = RomData[address];
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else if (address < 0x4000)
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ret = RomData[(RomBank0 * BankSize) + address];
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else if (address < 0x8000)
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ret = RomData[(RomBank1 * BankSize) + (address & BankSizeMask)];
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else
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{
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switch (SaveRamBank)
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{
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case 0: ret = RomData[(RomBank2 * BankSize) + (address & BankSizeMask)]; break;
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case 1: if (SaveRAM != null && EEPROM != null) ret = EEPROM.Read(SaveRAM); break;
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default:
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ret = SystemRam[address & RamSizeMask];
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break;
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}
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}
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}
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else
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{
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ret = SystemRam[address & RamSizeMask];
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}
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return ret;
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}
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CDLog_MapResults MapMemoryEEPROM(ushort address, bool write)
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{
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if (address < 0xC000)
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{
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if ((Port3E & 0x48) == 0x48) // cart and bios disabled, return empty bus
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return new CDLog_MapResults();
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else if (BiosMapped && BiosRom != null)
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return new CDLog_MapResults(); //bios tracking of CDL is not supported
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else if (address < 1024)
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return new CDLog_MapResults() { Type = CDLog_AddrType.ROM, Address = address };
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else if (address < 0x4000)
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return new CDLog_MapResults() { Type = CDLog_AddrType.ROM, Address = (RomBank0 * BankSize) + address };
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else if (address < 0x8000)
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return new CDLog_MapResults() { Type = CDLog_AddrType.ROM, Address = (RomBank1 * BankSize) + (address & BankSizeMask) };
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else
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{
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switch (SaveRamBank)
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{
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case 0: return new CDLog_MapResults() { Type = CDLog_AddrType.ROM, Address = (RomBank2 * BankSize) + (address & BankSizeMask) };
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case 1: return new CDLog_MapResults(); // a serial IO port
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case 2: return new CDLog_MapResults(); // a serial IO port
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default:
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return new CDLog_MapResults() { Type = CDLog_AddrType.MainRAM, Address = address & RamSizeMask };
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}
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}
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}
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else
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{
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return new CDLog_MapResults() { Type = CDLog_AddrType.MainRAM, Address = address & RamSizeMask };
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}
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}
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void WriteMemoryEEPROM(ushort address, byte value)
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{
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if (address >= 0xC000)
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SystemRam[address & RamSizeMask] = value;
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else if (address >= 0x8000)
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{
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if (SaveRAM != null)
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{
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SaveRamModified = true;
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EEPROM.Write(value, SaveRAM);
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return;
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}
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else System.Console.WriteLine("Game attempt to use SRAM but SRAM not present");
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}
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if (address >= 0xFFFC)
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{
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if (address == 0xFFFC)
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{
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if ((value & 8) != 0)
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SaveRamBank = (byte)((value & 4) == 0 ? 1 : 2); // SaveRAM selected
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else
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SaveRamBank = 0; // ROM bank selected
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}
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else if (address == 0xFFFD) RomBank0 = (byte)(value % RomBanks);
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else if (address == 0xFFFE) RomBank1 = (byte)(value % RomBanks);
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else if (address == 0xFFFF) RomBank2 = (byte)(value % RomBanks);
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return;
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}
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}
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void InitEEPROMMapper()
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{
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ReadMemoryMapper = ReadMemoryEEPROM;
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WriteMemoryMapper = WriteMemoryEEPROM;
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MapMemory = MapMemoryEEPROM;
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WriteMemoryEEPROM(0xFFFC, 0);
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WriteMemoryEEPROM(0xFFFD, 0);
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WriteMemoryEEPROM(0xFFFE, 1);
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WriteMemoryEEPROM(0xFFFF, 2);
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EEPROM = new EEPROM93c46();
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}
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}
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} |