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ADPCM.cs
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Use nameof in cores
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2019-03-28 14:18:58 +11:00 |
Compat.txt
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Change project name BizHawk.Emulation to BizHawk.Emulation.Cores
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2013-11-15 14:05:47 +00:00 |
MemoryMap.Populous.cs
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misc cleanups on PCEngine
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2017-04-25 12:57:42 -05:00 |
MemoryMap.SF2.cs
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misc cleanups on PCEngine
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2017-04-25 12:57:42 -05:00 |
MemoryMap.SuperGrafx.cs
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misc cleanups on PCEngine
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2017-04-25 12:57:42 -05:00 |
MemoryMap.TurboCD.cs
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misc cleanups on PCEngine
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2017-04-25 12:57:42 -05:00 |
MemoryMap.cs
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misc cleanups on PCEngine
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2017-04-25 12:57:42 -05:00 |
PCEngine.ArcadeCard.cs
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Use nameof in cores
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2019-03-28 14:18:58 +11:00 |
PCEngine.ICodeDataLogger.cs
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misc cleanups on PCEngine
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2017-04-25 12:57:42 -05:00 |
PCEngine.IDebuggable.cs
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i hope this breaks something
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2018-05-12 12:55:42 -04:00 |
PCEngine.IDriveLight.cs
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misc cleanups on PCEngine
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2017-04-25 12:57:42 -05:00 |
PCEngine.IEmulator.cs
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SubNESHawk
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2019-01-10 18:25:59 +03:00 |
PCEngine.IInputPollable.cs
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PC Engine - break off services into their separate files
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2016-12-12 10:23:07 -06:00 |
PCEngine.IMemoryDomains.cs
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PC Engine - break off services into their separate files
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2016-12-12 10:23:07 -06:00 |
PCEngine.ISaveRam.cs
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PC Engine - break off services into their separate files
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2016-12-12 10:23:07 -06:00 |
PCEngine.ISettable.cs
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PCEHawk: Add option for cropping
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2018-02-10 15:28:27 -05:00 |
PCEngine.IStatable.cs
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Use nameof in cores
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2019-03-28 14:18:58 +11:00 |
PCEngine.Input.cs
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PCE - cleanup
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2017-07-18 11:20:02 -05:00 |
PCEngine.TurboCD.cs
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misc cleanups on PCEngine
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2017-04-25 12:57:42 -05:00 |
PCEngine.cs
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Always initialize independent instances of IController in cores to NullController
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2018-03-31 11:23:55 -04:00 |
PceControllerDeck.cs
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PCE - cleanup
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2017-07-18 11:20:02 -05:00 |
ScsiCDBus.cs
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Use nameof in cores
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2019-03-28 14:18:58 +11:00 |
VCE.cs
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Use nameof in cores
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2019-03-28 14:18:58 +11:00 |
VDC.Render.cs
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PCE: Revert aa7cee1 . This looks to resolve the following: #1333 #1303 #1287 #1231 #1203 and *maybe* #1266
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2018-09-26 10:27:23 +01:00 |
VDC.cs
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Use nameof in cores
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2019-03-28 14:18:58 +11:00 |
VPC.cs
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Use MutableIntRange in RenderSpritesScanline
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2019-04-01 14:40:06 +10:00 |