BizHawk/BizHawk.Emulation.Cores/Consoles/PC Engine
YoshiRulz c4fd79bf03
Use MutableIntRange in RenderSpritesScanline
2019-04-01 14:40:06 +10:00
..
ADPCM.cs Use nameof in cores 2019-03-28 14:18:58 +11:00
Compat.txt Change project name BizHawk.Emulation to BizHawk.Emulation.Cores 2013-11-15 14:05:47 +00:00
MemoryMap.Populous.cs misc cleanups on PCEngine 2017-04-25 12:57:42 -05:00
MemoryMap.SF2.cs misc cleanups on PCEngine 2017-04-25 12:57:42 -05:00
MemoryMap.SuperGrafx.cs misc cleanups on PCEngine 2017-04-25 12:57:42 -05:00
MemoryMap.TurboCD.cs misc cleanups on PCEngine 2017-04-25 12:57:42 -05:00
MemoryMap.cs misc cleanups on PCEngine 2017-04-25 12:57:42 -05:00
PCEngine.ArcadeCard.cs Use nameof in cores 2019-03-28 14:18:58 +11:00
PCEngine.ICodeDataLogger.cs misc cleanups on PCEngine 2017-04-25 12:57:42 -05:00
PCEngine.IDebuggable.cs i hope this breaks something 2018-05-12 12:55:42 -04:00
PCEngine.IDriveLight.cs misc cleanups on PCEngine 2017-04-25 12:57:42 -05:00
PCEngine.IEmulator.cs SubNESHawk 2019-01-10 18:25:59 +03:00
PCEngine.IInputPollable.cs PC Engine - break off services into their separate files 2016-12-12 10:23:07 -06:00
PCEngine.IMemoryDomains.cs PC Engine - break off services into their separate files 2016-12-12 10:23:07 -06:00
PCEngine.ISaveRam.cs PC Engine - break off services into their separate files 2016-12-12 10:23:07 -06:00
PCEngine.ISettable.cs PCEHawk: Add option for cropping 2018-02-10 15:28:27 -05:00
PCEngine.IStatable.cs Use nameof in cores 2019-03-28 14:18:58 +11:00
PCEngine.Input.cs PCE - cleanup 2017-07-18 11:20:02 -05:00
PCEngine.TurboCD.cs misc cleanups on PCEngine 2017-04-25 12:57:42 -05:00
PCEngine.cs Always initialize independent instances of IController in cores to NullController 2018-03-31 11:23:55 -04:00
PceControllerDeck.cs PCE - cleanup 2017-07-18 11:20:02 -05:00
ScsiCDBus.cs Use nameof in cores 2019-03-28 14:18:58 +11:00
VCE.cs Use nameof in cores 2019-03-28 14:18:58 +11:00
VDC.Render.cs PCE: Revert aa7cee1. This looks to resolve the following: #1333 #1303 #1287 #1231 #1203 and *maybe* #1266 2018-09-26 10:27:23 +01:00
VDC.cs Use nameof in cores 2019-03-28 14:18:58 +11:00
VPC.cs Use MutableIntRange in RenderSpritesScanline 2019-04-01 14:40:06 +10:00