BizHawk/BizHawk.Emulation.Cores/Computers/SinclairSpectrum/Media/MediaConverter.cs

237 lines
8.1 KiB
C#

using System;
using System.IO;
using System.IO.Compression;
using System.Runtime.InteropServices;
using System.Linq;
namespace BizHawk.Emulation.Cores.Computers.SinclairSpectrum
{
/// <summary>
/// Abtract class that represents all Media Converters
/// </summary>
public abstract class MediaConverter
{
/// <summary>
/// The type of serializer
/// </summary>
public abstract MediaConverterType FormatType { get; }
/// <summary>
/// Signs whether this class can be used to read the data format
/// </summary>
public virtual bool IsReader
{
get
{
return false;
}
}
/// <summary>
/// Signs whether this class can be used to write the data format
/// </summary>
public virtual bool IsWriter
{
get
{
return false;
}
}
/// <summary>
/// Serialization method
/// </summary>
/// <param name="data"></param>
public virtual void Read(byte[] data)
{
throw new NotImplementedException(this.GetType().ToString() +
"Read operation is not implemented for this converter");
}
/// <summary>
/// DeSerialization method
/// </summary>
/// <param name="data"></param>
public virtual void Write(byte[] data)
{
throw new NotImplementedException(this.GetType().ToString() +
"Write operation is not implemented for this converter");
}
/// <summary>
/// Serializer does a quick check, returns TRUE if file is detected as this type
/// </summary>
/// <param name="data"></param>
public virtual bool CheckType(byte[] data)
{
throw new NotImplementedException(this.GetType().ToString() +
"Check type operation is not implemented for this converter");
}
#region Static Tools
/// <summary>
/// Converts an int32 value into a byte array
/// </summary>
/// <param name="value"></param>
/// <returns></returns>
public static byte[] GetBytes(int value)
{
byte[] buf = new byte[4];
buf[0] = (byte)value;
buf[1] = (byte)(value >> 8);
buf[2] = (byte)(value >> 16);
buf[3] = (byte)(value >> 24);
return buf;
}
/// <summary>
/// Returns an int32 from a byte array based on offset
/// </summary>
/// <param name="buf"></param>
/// <param name="offsetIndex"></param>
/// <returns></returns>
public static int GetInt32(byte[] buf, int offsetIndex)
{
return buf[offsetIndex] | buf[offsetIndex + 1] << 8 | buf[offsetIndex + 2] << 16 | buf[offsetIndex + 3] << 24;
}
/// <summary>
/// Returns an int32 from a byte array based on offset (in BIG ENDIAN format)
/// </summary>
/// <param name="buf"></param>
/// <param name="offsetIndex"></param>
/// <returns></returns>
public static int GetBEInt32(byte[] buf, int offsetIndex)
{
byte[] b = new byte[4];
Array.Copy(buf, offsetIndex, b, 0, 4);
byte[] buffer = b.Reverse().ToArray();
int pos = 0;
return buffer[pos++] | buffer[pos++] << 8 | buffer[pos++] << 16 | buffer[pos++] << 24;
}
/// <summary>
/// Returns an int32 from a byte array based on the length of the byte array (in BIG ENDIAN format)
/// </summary>
/// <param name="buf"></param>
/// <returns></returns>
public static int GetBEInt32FromByteArray(byte[] buf)
{
byte[] b = buf.Reverse().ToArray();
if (b.Length == 0)
return 0;
int res = b[0];
int pos = 1;
switch (b.Length)
{
case 1:
default:
return res;
case 2:
return res | b[pos] << (8 * pos++);
case 3:
return res | b[pos] << (8 * pos++) | b[pos] << (8 * pos++);
case 4:
return res | b[pos] << (8 * pos++) | b[pos] << (8 * pos++) | b[pos] << (8 * pos++);
case 5:
return res | b[pos] << (8 * pos++) | b[pos] << (8 * pos++) | b[pos] << (8 * pos++) | b[pos] << (8 * pos++);
case 6:
return res | b[pos] << (8 * pos++) | b[pos] << (8 * pos++) | b[pos] << (8 * pos++) | b[pos] << (8 * pos++) | b[pos] << (8 * pos++);
case 7:
return res | b[pos] << (8 * pos++) | b[pos] << (8 * pos++) | b[pos] << (8 * pos++) | b[pos] << (8 * pos++) | b[pos] << (8 * pos++) | b[pos] << (8 * pos++);
}
}
/// <summary>
/// Returns an int32 from a byte array based on offset
/// </summary>
/// <param name="buf"></param>
/// <param name="offsetIndex"></param>
/// <returns></returns>
public static uint GetUInt32(byte[] buf, int offsetIndex)
{
return (uint)(buf[offsetIndex] | buf[offsetIndex + 1] << 8 | buf[offsetIndex + 2] << 16 | buf[offsetIndex + 3] << 24);
}
/// <summary>
/// Returns an uint16 from a byte array based on offset
/// </summary>
/// <param name="buf"></param>
/// <param name="offsetIndex"></param>
/// <returns></returns>
public static ushort GetWordValue(byte[] buf, int offsetIndex)
{
return (ushort)(buf[offsetIndex] | buf[offsetIndex + 1] << 8);
}
/// <summary>
/// Updates a byte array with a uint16 value based on offset
/// </summary>
/// <param name="buf"></param>
/// <param name="offsetIndex"></param>
/// <param name="value"></param>
public static void SetWordValue(byte[] buf, int offsetIndex, ushort value)
{
buf[offsetIndex] = (byte)value;
buf[offsetIndex + 1] = (byte)(value >> 8);
}
/// <summary>
/// Takes a PauseInMilliseconds value and returns the value in T-States
/// </summary>
/// <param name="pauseInMS"></param>
/// <returns></returns>
public static int TranslatePause(int pauseInMS)
{
// t-states per millisecond
var tspms = (69888 * 50) / 1000;
// get value
int res = pauseInMS * tspms;
return res;
}
/// <summary>
/// Decompresses a byte array that is Z-RLE compressed
/// </summary>
/// <param name="sourceBuffer"></param>
/// <param name="destBuffer"></param>
public static void DecompressZRLE(byte[] sourceBuffer, ref byte[] destBuffer)
{
MemoryStream stream = new MemoryStream();
stream.Write(sourceBuffer, 0, sourceBuffer.Length);
stream.Position = 0;
stream.ReadByte();
stream.ReadByte();
DeflateStream ds = new DeflateStream(stream, CompressionMode.Decompress, false);
ds.Read(destBuffer, 0, destBuffer.Length);
}
public static byte[] SerializeRaw(object obj)
{
int rSize = Marshal.SizeOf(obj);
IntPtr buff = Marshal.AllocHGlobal(rSize);
Marshal.StructureToPtr(obj, buff, false);
byte[] rData = new byte[rSize];
Marshal.Copy(buff, rData, 0, rSize);
return rData;
}
public static T DeserializeRaw<T>(byte[] rData, int pos)
{
int rSize = Marshal.SizeOf(typeof(T));
if (rSize > rData.Length - pos)
throw new Exception();
IntPtr buff = Marshal.AllocHGlobal(rSize);
Marshal.Copy(rData, pos, buff, rSize);
T rObj = (T)Marshal.PtrToStructure(buff, typeof(T));
Marshal.FreeHGlobal(buff);
return rObj;
}
#endregion
}
}