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Cheats
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Cheats - address issue 148, instead of throwing an exception when attempting to add an out of range address, present an error message. One odd side effect is that it will add a separator instead, but I think that's acceptable for now.
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2014-03-23 15:58:44 +00:00 |
GB
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Gameboy Game Genie dialog - top most and floating window, and refactor to use ToolSettingsDialog, and some code cleanup
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2014-01-31 02:26:09 +00:00 |
GBA
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Add GBA Gpu Viewer to toolbox, and add snazzy gba icon
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2013-12-22 15:39:11 +00:00 |
Genesis
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gpgx: clean up 32bpp code (no functional changes)
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2014-02-21 17:07:09 +00:00 |
HexEditor
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Hex Editor - fix issue 150 - exceptions thrown when freezing multi-byte addresses
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2014-04-11 16:45:05 +00:00 |
Lua
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Lua - also fix client.frameskip()
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2014-04-13 18:39:46 +00:00 |
NES
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nes: squeeze a few more percent out of the nametable viewer
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2014-03-01 23:43:04 +00:00 |
PCE
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SMS - Vdp Viewer - save screenshot to file menu items
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2014-04-13 20:13:22 +00:00 |
SMS
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SMS - Vdp Viewer - save screenshot to file menu items
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2014-04-13 20:13:22 +00:00 |
SNES
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SNES Game Genie dialog - Always on Top, Floating Window, refactor
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2014-02-01 14:55:08 +00:00 |
TAStudio
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TAStudio / Movies 2.0 - rip out a bunch of boolean input assumptions, in favor of..nothing for right now this breaks most all of the functionality of TAStudio, will replace with something that accounts for float input as well
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2014-02-08 22:41:47 +00:00 |
TI83
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Ti83 Keypad - Always on Top, Floating Window, refactor
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2014-02-01 15:29:18 +00:00 |
VirtualPads
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N64 Virtual Pad - only tab stops on analog boxes
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2014-04-13 13:14:00 +00:00 |
Watch
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Ram Watch - fix bug where it asks you to save changes, but if this is a fresh unsaved list it ignores the Yes button and closes
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2014-03-23 16:58:54 +00:00 |
BatchRun.Designer.cs
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add a new tool to mainform, the batch runner. it's only enabled in INTERIM. it allows you to mass instantiate a bunch of emu cores and look for failure to load or exceptions on frame advance. it doesn't do all that much, but can easily be extended if any other devs are interested in it
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2014-01-15 02:16:06 +00:00 |
BatchRun.cs
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add a new tool to mainform, the batch runner. it's only enabled in INTERIM. it allows you to mass instantiate a bunch of emu cores and look for failure to load or exceptions on frame advance. it doesn't do all that much, but can easily be extended if any other devs are interested in it
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2014-01-15 02:16:06 +00:00 |
BatchRun.resx
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add a new tool to mainform, the batch runner. it's only enabled in INTERIM. it allows you to mass instantiate a bunch of emu cores and look for failure to load or exceptions on frame advance. it doesn't do all that much, but can easily be extended if any other devs are interested in it
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2014-01-15 02:16:06 +00:00 |
BatchRunner.cs
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Add OSD message notifier to CoreComm
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2014-03-18 03:03:53 +00:00 |
IToolForm.cs
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Rename Multiclient folder
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2013-11-03 04:05:56 +00:00 |
InputPrompt.Designer.cs
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Movies 2.0 - some progress towards supporting floats
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2014-02-25 02:56:32 +00:00 |
InputPrompt.cs
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Movies 2.0 - some progress towards supporting floats
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2014-02-25 02:56:32 +00:00 |
InputPrompt.resx
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Rename Multiclient folder
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2013-11-03 04:05:56 +00:00 |
ToolBox.Designer.cs
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Add Sms Vdp Viewer to toolbox
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2014-04-13 19:51:38 +00:00 |
ToolBox.cs
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Add Sms Vdp Viewer to toolbox
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2014-04-13 19:51:38 +00:00 |
ToolBox.resx
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Add GB GPU viewer to toolbox, and clean up some toolbox behavior
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2013-12-22 03:15:53 +00:00 |
ToolHelpers.cs
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PCE CDL - remember window position and size, restore defaults, make Open and Save file dialogs look pretty, don't enable save as menu item if no cdl started since it nags you if you choose it
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2014-04-13 12:22:53 +00:00 |
ToolManager.cs
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Use the RecentRom.MostRecent property more, instead of index 0
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2014-04-06 20:46:23 +00:00 |
TraceLogger.Designer.cs
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Trace Logger - remember window size, implement floating window and restore default settings, refactor, also clean up some ToolDialogSettings logic
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2014-01-30 15:28:05 +00:00 |
TraceLogger.cs
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Movies 2.0 - some progress towards supporting floats
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2014-02-25 02:56:32 +00:00 |
TraceLogger.resx
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Rename Multiclient folder
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2013-11-03 04:05:56 +00:00 |