22 lines
425 B
C++
22 lines
425 B
C++
#include <snes/snes.hpp>
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namespace SNES {
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Interface *interface = nullptr;
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void Interface::videoRefresh(const uint32_t *data, bool hires, bool interlace, bool overscan) {
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}
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void Interface::audioSample(int16_t l_sample, int16_t r_sample) {
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}
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int16_t Interface::inputPoll(bool port, Input::Device device, unsigned index, unsigned id) {
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return 0;
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}
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void Interface::message(const string &text) {
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print(text, "\n");
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}
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}
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