86 lines
1.9 KiB
C#
86 lines
1.9 KiB
C#
using BizHawk.Emulation.Common;
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namespace BizHawk.Emulation.Cores.Computers.SinclairSpectrum
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{
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/// <summary>
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/// ZXHawk: Core Class
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/// * IEmulator *
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/// </summary>
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public partial class ZXSpectrum : IEmulator
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{
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public IEmulatorServiceProvider ServiceProvider { get; }
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public ControllerDefinition ControllerDefinition { get; set; }
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public bool FrameAdvance(IController controller, bool render, bool renderSound)
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{
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_controller = controller;
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bool ren = render;
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bool renSound = renderSound;
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if (DeterministicEmulation)
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{
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ren = true;
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renSound = true;
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}
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_isLag = true;
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if (_tracer.Enabled)
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{
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_cpu.TraceCallback = s => _tracer.Put(s);
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}
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else
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{
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_cpu.TraceCallback = null;
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}
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_machine.ExecuteFrame(ren, renSound);
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if (_isLag)
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{
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_lagCount++;
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}
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return true;
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}
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public int Frame
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{
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get
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{
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if (_machine == null)
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return 0;
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else
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return _machine.FrameCount;
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}
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}
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public string SystemId => "ZXSpectrum";
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private bool deterministicEmulation;
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public bool DeterministicEmulation
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{
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get { return deterministicEmulation; }
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}
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public void ResetCounters()
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{
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_machine.FrameCount = 0;
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_lagCount = 0;
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_isLag = false;
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}
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public CoreComm CoreComm { get; }
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public void Dispose()
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{
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if (_machine != null)
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{
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_machine = null;
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}
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}
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}
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}
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