141 lines
5.3 KiB
C#
141 lines
5.3 KiB
C#
using System.Collections.Generic;
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using BizHawk.Emulation.Common;
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namespace BizHawk.Emulation.Cores.Computers.SinclairSpectrum
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{
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/// <summary>
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/// ZXHawk: Core Class
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/// * Controllers *
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/// </summary>
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public partial class ZXSpectrum
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{
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/// <summary>
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/// The one ZX Hawk ControllerDefinition
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/// </summary>
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public ControllerDefinition ZXSpectrumControllerDefinition
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{
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get
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{
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ControllerDefinition definition = new ControllerDefinition();
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definition.Name = "ZXSpectrum Controller";
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// joysticks
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List<string> joys1 = new List<string>
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{
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// P1 Joystick
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"P1 Up", "P1 Down", "P1 Left", "P1 Right", "P1 Button",
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};
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foreach (var s in joys1)
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{
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definition.BoolButtons.Add(s);
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definition.CategoryLabels[s] = "J1 (" + ((ZXSpectrumSyncSettings)SyncSettings as ZXSpectrumSyncSettings).JoystickType1.ToString() + ")";
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}
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List<string> joys2 = new List<string>
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{
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// P2 Joystick
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"P2 Up", "P2 Down", "P2 Left", "P2 Right", "P2 Button",
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};
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foreach (var s in joys2)
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{
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definition.BoolButtons.Add(s);
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definition.CategoryLabels[s] = "J2 (" + ((ZXSpectrumSyncSettings)SyncSettings as ZXSpectrumSyncSettings).JoystickType2.ToString() + ")";
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}
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List<string> joys3 = new List<string>
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{
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// P3 Joystick
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"P3 Up", "P3 Down", "P3 Left", "P3 Right", "P3 Button",
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};
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foreach (var s in joys3)
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{
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definition.BoolButtons.Add(s);
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definition.CategoryLabels[s] = "J3 (" + ((ZXSpectrumSyncSettings)SyncSettings as ZXSpectrumSyncSettings).JoystickType3.ToString() + ")";
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}
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// keyboard
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List<string> keys = new List<string>
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{
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/// Controller mapping includes all keyboard keys from the following models:
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/// https://upload.wikimedia.org/wikipedia/commons/thumb/3/33/ZXSpectrum48k.jpg/1200px-ZXSpectrum48k.jpg
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/// https://upload.wikimedia.org/wikipedia/commons/c/ca/ZX_Spectrum%2B.jpg
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// Keyboard - row 1
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"Key True Video", "Key Inv Video", "Key 1", "Key 2", "Key 3", "Key 4", "Key 5", "Key 6", "Key 7", "Key 8", "Key 9", "Key 0", "Key Break",
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// Keyboard - row 2
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"Key Delete", "Key Graph", "Key Q", "Key W", "Key E", "Key R", "Key T", "Key Y", "Key U", "Key I", "Key O", "Key P",
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// Keyboard - row 3
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"Key Extend Mode", "Key Edit", "Key A", "Key S", "Key D", "Key F", "Key G", "Key H", "Key J", "Key K", "Key L", "Key Return",
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// Keyboard - row 4
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"Key Caps Shift", "Key Caps Lock", "Key Z", "Key X", "Key C", "Key V", "Key B", "Key N", "Key M", "Key Period",
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// Keyboard - row 5
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"Key Symbol Shift", "Key Semi-Colon", "Key Quote", "Key Left Cursor", "Key Right Cursor", "Key Space", "Key Up Cursor", "Key Down Cursor", "Key Comma",
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};
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foreach (var s in keys)
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{
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definition.BoolButtons.Add(s);
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definition.CategoryLabels[s] = "Keyboard";
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}
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// Power functions
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List<string> power = new List<string>
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{
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// Power functions
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"Reset", "Power"
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};
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foreach (var s in power)
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{
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definition.BoolButtons.Add(s);
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definition.CategoryLabels[s] = "Power";
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}
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// Datacorder (tape device)
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List<string> tape = new List<string>
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{
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// Tape functions
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"Play Tape", "Stop Tape", "RTZ Tape", "Record Tape", "Insert Next Tape",
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"Insert Previous Tape", "Next Tape Block", "Prev Tape Block", "Get Tape Status"
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};
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foreach (var s in tape)
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{
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definition.BoolButtons.Add(s);
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definition.CategoryLabels[s] = "Datacorder";
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}
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// Datacorder (tape device)
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List<string> disk = new List<string>
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{
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// Tape functions
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"Insert Next Disk", "Insert Previous Disk", /*"Eject Current Disk",*/ "Get Disk Status"
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};
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foreach (var s in disk)
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{
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definition.BoolButtons.Add(s);
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definition.CategoryLabels[s] = "+3 Disk Drive";
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}
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return definition;
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}
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}
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}
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/// <summary>
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/// The possible joystick types
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/// </summary>
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public enum JoystickType
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{
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NULL,
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Kempston,
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SinclairLEFT,
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SinclairRIGHT,
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Cursor
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}
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}
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