BizHawk/BizHawk.Client.EmuHawk/Input
YoshiRulz 58c738957c
Rename PlatformLinkedLibSingleton and children
2019-05-18 15:40:46 +10:00
..
GamePad.cs Use string interpolation 2019-03-19 00:06:37 +10:00
GamePad360.cs fix xpad triggers to actually be useful? I dont know if they ever were before. Triggers are like halfs of axes, but our whole input system isnt built to handle halfs of axes; so with this, I make them appear to be whole axes in a -1..1 range. 2018-05-03 15:02:24 -05:00
IPCKeyInput.cs Use string interpolation 2019-03-19 00:06:37 +10:00
Input.cs Rename PlatformLinkedLibSingleton and children 2019-05-18 15:40:46 +10:00
Keyboard.cs Make sure DirectInput objects are disposed properly. Also includes a better fix for thread safety issues (#722). 2017-04-08 11:49:04 -04:00
OTK_Gamepad.cs Use string interpolation 2019-03-19 00:06:37 +10:00
OTK_Keyboard.cs Add preliminary Unix compatibility (using Mono; resolves #1384) (#1380) 2019-01-04 01:50:55 +03:00