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ShuriZma
/
BizHawk
mirror of
https://github.com/TASEmulators/BizHawk.git
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3efea15038
BizHawk
/
BizHawk.Client.EmuHawk
/
Input
History
YoshiRulz
58c738957c
Rename PlatformLinkedLibSingleton and children
2019-05-18 15:40:46 +10:00
..
GamePad.cs
Use string interpolation
2019-03-19 00:06:37 +10:00
GamePad360.cs
fix xpad triggers to actually be useful? I dont know if they ever were before. Triggers are like halfs of axes, but our whole input system isnt built to handle halfs of axes; so with this, I make them appear to be whole axes in a -1..1 range.
2018-05-03 15:02:24 -05:00
IPCKeyInput.cs
Use string interpolation
2019-03-19 00:06:37 +10:00
Input.cs
Rename PlatformLinkedLibSingleton and children
2019-05-18 15:40:46 +10:00
Keyboard.cs
Make sure DirectInput objects are disposed properly. Also includes a better fix for thread safety issues (
#722
).
2017-04-08 11:49:04 -04:00
OTK_Gamepad.cs
Use string interpolation
2019-03-19 00:06:37 +10:00
OTK_Keyboard.cs
Add preliminary Unix compatibility (using Mono;
resolves
#1384
) (
#1380
)
2019-01-04 01:50:55 +03:00