BizHawk/BizHawk.Emulation/Util.cs

1378 lines
37 KiB
C#

using System;
using System.Linq;
using System.Reflection;
using System.Diagnostics;
using System.Collections;
using System.Collections.Generic;
using System.Globalization;
using System.IO;
using System.Text;
namespace BizHawk
{
public static class Extensions
{
public static string GetDirectory(this Assembly asm)
{
string codeBase = asm.CodeBase;
UriBuilder uri = new UriBuilder(codeBase);
string path = Uri.UnescapeDataString(uri.Path);
return Path.GetDirectoryName(path);
}
public static int LowerBoundBinarySearch<T, TKey>(this IList<T> list, Func<T, TKey> keySelector, TKey key) where TKey : IComparable<TKey>
{
int min = 0;
int max = list.Count;
int mid = 0;
TKey midKey;
while (min < max)
{
mid = (max + min) / 2;
T midItem = list[mid];
midKey = keySelector(midItem);
int comp = midKey.CompareTo(key);
if (comp < 0)
{
min = mid + 1;
}
else if (comp > 0)
{
max = mid - 1;
}
else
{
return mid;
}
}
//did we find it exactly?
if (min == max && keySelector(list[min]).CompareTo(key) == 0)
{
return min;
}
mid = min;
//we didnt find it. return something corresponding to lower_bound semantics
if (mid == list.Count)
return max; //had to go all the way to max before giving up; lower bound is max
if (mid == 0)
return -1; //had to go all the way to min before giving up; lower bound is min
midKey = keySelector(list[mid]);
if (midKey.CompareTo(key) >= 0) return mid - 1;
else return mid;
}
public static string ToHexString(this int n, int numdigits)
{
return string.Format("{0:X" + numdigits + "}", n);
}
public static void CopyTo(this Stream src, Stream dest)
{
int size = (src.CanSeek) ? Math.Min((int)(src.Length - src.Position), 0x2000) : 0x2000;
byte[] buffer = new byte[size];
int n;
do
{
n = src.Read(buffer, 0, buffer.Length);
dest.Write(buffer, 0, n);
} while (n != 0);
}
public static void CopyTo(this MemoryStream src, Stream dest)
{
dest.Write(src.GetBuffer(), (int)src.Position, (int)(src.Length - src.Position));
}
public static void CopyTo(this Stream src, MemoryStream dest)
{
if (src.CanSeek)
{
int pos = (int)dest.Position;
int length = (int)(src.Length - src.Position) + pos;
dest.SetLength(length);
while (pos < length)
pos += src.Read(dest.GetBuffer(), pos, length - pos);
}
else
src.CopyTo((Stream)dest);
}
public static bool IsBinary(this string str)
{
for (int i = 0; i < str.Length; i++)
{
char c = str[i];
if (c == '0' || c == '1')
continue;
return false;
}
return true;
}
public static bool Bit(this byte b, int index)
{
return (b & (1 << index)) != 0;
}
public static bool Bit(this int b, int index)
{
return (b & (1 << index)) != 0;
}
public static bool Bit(this ushort b, int index)
{
return (b & (1 << index)) != 0;
}
public static string GetPrecedingString(this string str, string value)
{
int index = str.IndexOf(value);
if (index < 0)
return null;
if (index == 0)
return "";
return str.Substring(0, index);
}
public static bool In(this string str, params string[] options)
{
foreach (string opt in options)
{
if (opt.Equals(str, StringComparison.CurrentCultureIgnoreCase)) return true;
}
return false;
}
public static bool In(this string str, IEnumerable<string> options)
{
foreach (string opt in options)
{
if (opt.Equals(str, StringComparison.CurrentCultureIgnoreCase)) return true;
}
return false;
}
public static bool In<T>(this string str, IEnumerable<T> options, Func<T, string, bool> eval)
{
foreach (T opt in options)
{
if (eval(opt, str) == true)
return true;
}
return false;
}
public static bool NotIn(this string str, params string[] options)
{
foreach (string opt in options)
{
if (opt.ToLower() == str.ToLower()) return false;
}
return true;
}
public static bool NotIn(this string str, IEnumerable<string> options)
{
foreach (string opt in options)
{
if (opt.ToLower() == str.ToLower()) return false;
}
return true;
}
public static bool In(this int i, params int[] options)
{
foreach (int j in options)
{
if (i == j) return true;
}
return false;
}
public static bool In(this int i, IEnumerable<int> options)
{
foreach (int j in options)
{
if (i == j) return true;
}
return false;
}
public static bool ContainsStartsWith(this IEnumerable<string> options, string str)
{
foreach (string opt in options)
{
if (opt.StartsWith(str)) return true;
}
return false;
}
public static string GetOptionValue(this IEnumerable<string> options, string str)
{
try
{
foreach (string opt in options)
{
if (opt.StartsWith(str))
{
return opt.Split('=')[1];
}
}
}
catch (Exception) { }
return null;
}
public static bool IsValidRomExtentsion(this string str, params string[] romExtensions)
{
string strUpper = str.ToUpper();
foreach (string ext in romExtensions)
{
if (strUpper.EndsWith(ext.ToUpper())) return true;
}
return false;
}
public static string ToCommaSeparated(this List<string> list)
{
var sb = new StringBuilder();
for (int i = 0; i < list.Count; i++)
{
if (i > 0) sb.Append(",");
sb.Append(list[i]);
}
return sb.ToString();
}
public static void SaveAsHex(this byte[] buffer, TextWriter writer)
{
for (int i = 0; i < buffer.Length; i++)
{
writer.Write("{0:X2}", buffer[i]);
}
writer.WriteLine();
}
static readonly char[] HexConv = {'0', '1', '2', '3', '4', '5', '6', '7',
'8', '9', 'A', 'B', 'C', 'D', 'E', 'F'};
public static void SaveAsHexFast(this byte[] buffer, TextWriter writer)
{
for (int i = 0; i < buffer.Length; i++)
{
writer.Write(HexConv[buffer[i] >> 4]);
writer.Write(HexConv[buffer[i] & 15]);
}
writer.WriteLine();
}
public static void SaveAsHex(this byte[] buffer, TextWriter writer, int length)
{
for (int i = 0; i < length; i++)
{
writer.Write("{0:X2}", buffer[i]);
}
writer.WriteLine();
}
public static void SaveAsHex(this short[] buffer, TextWriter writer)
{
for (int i = 0; i < buffer.Length; i++)
{
writer.Write("{0:X4}", buffer[i]);
}
writer.WriteLine();
}
public static void SaveAsHex(this ushort[] buffer, TextWriter writer)
{
for (int i = 0; i < buffer.Length; i++)
{
writer.Write("{0:X4}", buffer[i]);
}
writer.WriteLine();
}
public static void SaveAsHex(this int[] buffer, TextWriter writer)
{
for (int i = 0; i < buffer.Length; i++)
{
writer.Write("{0:X8}", buffer[i]);
}
writer.WriteLine();
}
public static void SaveAsHex(this uint[] buffer, TextWriter writer)
{
for (int i = 0; i < buffer.Length; i++)
{
writer.Write("{0:X8}", buffer[i]);
}
writer.WriteLine();
}
public static void Write(this BinaryWriter bw, int[] buffer)
{
for (int i = 0; i < buffer.Length; i++)
bw.Write(buffer[i]);
}
public static void Write(this BinaryWriter bw, uint[] buffer)
{
for (int i = 0; i < buffer.Length; i++)
bw.Write(buffer[i]);
}
public static void Write(this BinaryWriter bw, short[] buffer)
{
for (int i = 0; i < buffer.Length; i++)
bw.Write(buffer[i]);
}
public static void Write(this BinaryWriter bw, ushort[] buffer)
{
for (int i = 0; i < buffer.Length; i++)
bw.Write(buffer[i]);
}
public static int[] ReadInt32s(this BinaryReader br, int num)
{
int[] ret = new int[num];
for (int i = 0; i < num; i++)
ret[i] = br.ReadInt32();
return ret;
}
public static short[] ReadInt16s(this BinaryReader br, int num)
{
short[] ret = new short[num];
for (int i = 0; i < num; i++)
ret[i] = br.ReadInt16();
return ret;
}
public static ushort[] ReadUInt16s(this BinaryReader br, int num)
{
ushort[] ret = new ushort[num];
for (int i = 0; i < num; i++)
ret[i] = br.ReadUInt16();
return ret;
}
public static void ReadFromHex(this byte[] buffer, string hex)
{
if (hex.Length % 2 != 0)
throw new Exception("Hex value string does not appear to be properly formatted.");
for (int i = 0; i < buffer.Length && i * 2 < hex.Length; i++)
{
string bytehex = "" + hex[i * 2] + hex[i * 2 + 1];
buffer[i] = byte.Parse(bytehex, NumberStyles.HexNumber);
}
}
private static int Hex2Int(char c)
{
if (c <= '9')
return c - '0';
else if (c <= 'F')
return c - '7';
else
return c - 'W';
}
public static void ReadFromHexFast(this byte[] buffer, string hex)
{
//if (hex.Length % 2 != 0)
// throw new Exception("Hex value string does not appear to be properly formatted.");
for (int i = 0; i < buffer.Length && i * 2 < hex.Length; i++)
{
buffer[i] = (byte)(Hex2Int(hex[i * 2]) * 16 + Hex2Int(hex[i * 2 + 1]));
}
/*
var b = new byte[buffer.Length];
b.ReadFromHex(hex);
for (int i = 0; i < buffer.Length; i++)
{
if (b[i] != buffer[i])
throw new Exception();
}*/
}
public static void ReadFromHex(this short[] buffer, string hex)
{
if (hex.Length % 4 != 0)
throw new Exception("Hex value string does not appear to be properly formatted.");
for (int i = 0; i < buffer.Length && i * 4 < hex.Length; i++)
{
string shorthex = "" + hex[i * 4] + hex[(i * 4) + 1] + hex[(i * 4) + 2] + hex[(i * 4) + 3];
buffer[i] = short.Parse(shorthex, NumberStyles.HexNumber);
}
}
public static void ReadFromHex(this ushort[] buffer, string hex)
{
if (hex.Length % 4 != 0)
throw new Exception("Hex value string does not appear to be properly formatted.");
for (int i = 0; i < buffer.Length && i * 4 < hex.Length; i++)
{
string ushorthex = "" + hex[i * 4] + hex[(i * 4) + 1] + hex[(i * 4) + 2] + hex[(i * 4) + 3];
buffer[i] = ushort.Parse(ushorthex, NumberStyles.HexNumber);
}
}
public static void ReadFromHex(this int[] buffer, string hex)
{
if (hex.Length % 8 != 0)
throw new Exception("Hex value string does not appear to be properly formatted.");
for (int i = 0; i < buffer.Length && i * 8 < hex.Length; i++)
{
//string inthex = "" + hex[i * 8] + hex[(i * 8) + 1] + hex[(i * 4) + 2] + hex[(i * 4) + 3] + hex[(i*4
string inthex = hex.Substring(i*8,8);
buffer[i] = int.Parse(inthex, NumberStyles.HexNumber);
}
}
//public static void SaveAsHex(this uint[] buffer, BinaryWriter bw)
//{
// for (int i = 0; i < buffer.Length; i++)
// bw.Write(buffer[i]);
//}
//these don't work??? they dont get chosen by compiler
public static void WriteBit(this BinaryWriter bw, Bit bit) { bw.Write((bool)bit); }
public static Bit ReadBit(this BinaryReader br) { return br.ReadBoolean(); }
}
public static class Colors
{
public static int ARGB(byte red, byte green, byte blue)
{
return (int)((uint)((red << 0x10) | (green << 8) | blue | (0xFF << 0x18)));
}
public static int ARGB(byte red, byte green, byte blue, byte alpha)
{
return (int)((uint)((red << 0x10) | (green << 8) | blue | (alpha << 0x18)));
}
public static int Luminosity(byte lum)
{
return (int)((uint)((lum << 0x10) | (lum << 8) | lum | (0xFF << 0x18)));
}
}
//I think this is a little faster with uint than with byte
public struct Bit
{
Bit(uint val) { this.val = val; }
uint val;
public static implicit operator Bit(int rhs) { Debug.Assert((rhs & ~1) == 0); return new Bit((uint)(rhs)); }
public static implicit operator Bit(uint rhs) { Debug.Assert((rhs & ~1) == 0); return new Bit((uint)(rhs)); }
public static implicit operator Bit(byte rhs) { Debug.Assert((rhs & ~1) == 0); return new Bit((uint)(rhs)); }
public static implicit operator Bit(bool rhs) { return new Bit(rhs ? (byte)1 : (byte)0); }
public static implicit operator long(Bit rhs) { return (long)rhs.val; }
public static implicit operator int(Bit rhs) { return (int)rhs.val; }
public static implicit operator uint(Bit rhs) { return (uint)rhs.val; }
public static implicit operator byte(Bit rhs) { return (byte)rhs.val; }
public static implicit operator bool(Bit rhs) { return rhs.val != 0; }
public override string ToString()
{
return val.ToString();
}
public static bool operator ==(Bit lhs, Bit rhs) { return lhs.val == rhs.val; }
public static bool operator !=(Bit lhs, Bit rhs) { return lhs.val != rhs.val; }
public override int GetHashCode() { return val.GetHashCode(); }
public override bool Equals(object obj) { return this == (Bit)obj; } //this is probably wrong
}
public static class Util
{
public static string Hash_MD5(byte[] data, int offset, int len)
{
using (var md5 = System.Security.Cryptography.MD5.Create())
{
md5.TransformFinalBlock(data, offset, len);
return Util.BytesToHexString(md5.Hash);
}
}
public static string Hash_SHA1(byte[] data, int offset, int len)
{
using (var sha1 = System.Security.Cryptography.SHA1.Create())
{
sha1.TransformFinalBlock(data, offset, len);
return Util.BytesToHexString(sha1.Hash);
}
}
public static bool IsPowerOfTwo(int x)
{
if (x == 0) return true;
if (x == 1) return true;
return (x & (x - 1)) == 0;
}
public static int SaveRamBytesUsed(byte[] SaveRAM)
{
for (int j = SaveRAM.Length - 1; j >= 0; j--)
if (SaveRAM[j] != 0)
return j + 1;
return 0;
}
// Read bytes from a BinaryReader and translate them into the UTF-8 string they represent.
public static string ReadStringFixedAscii(this BinaryReader r, int bytes)
{
byte[] read = new byte[bytes];
for (int b = 0; b < bytes; b++)
read[b] = r.ReadByte();
return System.Text.Encoding.UTF8.GetString(read);
}
public static string ReadStringAsciiZ(this BinaryReader r)
{
StringBuilder sb = new StringBuilder();
for(;;)
{
int b = r.ReadByte();
if(b <= 0) break;
sb.Append((char)b);
}
return sb.ToString();
}
/// <summary>
/// conerts bytes to an uppercase string of hex numbers in upper case without any spacing or anything
/// //could be extension method
/// </summary>
public static string BytesToHexString(byte[] bytes)
{
StringBuilder sb = new StringBuilder();
foreach (byte b in bytes)
sb.AppendFormat("{0:X2}", b);
return sb.ToString();
}
//could be extension method
public static byte[] HexStringToBytes(string str)
{
MemoryStream ms = new MemoryStream();
if (str.Length % 2 != 0) throw new ArgumentException();
int len = str.Length / 2;
for (int i = 0; i < len; i++)
{
int d = 0;
for (int j = 0; j < 2; j++)
{
char c = char.ToLower(str[i * 2 + j]);
if (c >= '0' && c <= '9')
d += (c - '0');
else if (c >= 'a' && c <= 'f')
d += (c - 'a') + 10;
else throw new ArgumentException();
if (j == 0) d <<= 4;
}
ms.WriteByte((byte)d);
}
return ms.ToArray();
}
//could be extension method
public static void WriteByteBuffer(BinaryWriter bw, byte[] data)
{
if (data == null) bw.Write(0);
else
{
bw.Write(data.Length);
bw.Write(data);
}
}
public static short[] ByteBufferToShortBuffer(byte[] buf)
{
int num = buf.Length / 2;
short[] ret = new short[num];
for (int i = 0; i < num; i++)
{
ret[i] = (short)(buf[i * 2] | (buf[i * 2 + 1] << 8));
}
return ret;
}
public static byte[] ShortBufferToByteBuffer(short[] buf)
{
int num = buf.Length;
byte[] ret = new byte[num * 2];
for (int i = 0; i < num; i++)
{
ret[i * 2 + 0] = (byte)(buf[i] & 0xFF);
ret[i * 2 + 1] = (byte)((buf[i] >> 8) & 0xFF);
}
return ret;
}
public static uint[] ByteBufferToUintBuffer(byte[] buf)
{
int num = buf.Length / 4;
uint[] ret = new uint[num];
for (int i = 0; i < num; i++)
{
ret[i] = (uint)(buf[i * 4] | (buf[i * 4 + 1] << 8) | (buf[i * 4 + 2] << 16) | (buf[i * 4 + 3] << 24));
}
return ret;
}
public static byte[] UintBufferToByteBuffer(uint[] buf)
{
int num = buf.Length;
byte[] ret = new byte[num * 4];
for (int i = 0; i < num; i++)
{
ret[i * 4 + 0] = (byte)(buf[i] & 0xFF);
ret[i * 4 + 1] = (byte)((buf[i] >> 8) & 0xFF);
ret[i * 4 + 2] = (byte)((buf[i] >> 16) & 0xFF);
ret[i * 4 + 3] = (byte)((buf[i] >> 24) & 0xFF);
}
return ret;
}
public static int[] ByteBufferToIntBuffer(byte[] buf)
{
int num = buf.Length / 4;
int[] ret = new int[num];
for (int i = 0; i < num; i++)
{
ret[i] = buf[(i * 4) + 3];
ret[i] <<= 8;
ret[i] |= buf[(i * 4) + 2];
ret[i] <<= 8;
ret[i] |= buf[(i * 4) + 1];
ret[i] <<= 8;
ret[i] |= buf[(i * 4)];
}
return ret;
}
public static byte[] IntBufferToByteBuffer(int[] buf)
{
int num = buf.Length;
byte[] ret = new byte[num * 4];
for (int i = 0; i < num; i++)
{
ret[i * 4 + 0] = (byte)(buf[i] & 0xFF);
ret[i * 4 + 1] = (byte)((buf[i] >> 8) & 0xFF);
ret[i * 4 + 2] = (byte)((buf[i] >> 16) & 0xFF);
ret[i * 4 + 3] = (byte)((buf[i] >> 24) & 0xFF);
}
return ret;
}
public static byte[] ReadByteBuffer(BinaryReader br, bool return_null)
{
int len = br.ReadInt32();
if (len == 0 && return_null) return null;
byte[] ret = new byte[len];
int ofs = 0;
while (len > 0)
{
int done = br.Read(ret, ofs, len);
ofs += done;
len -= done;
}
return ret;
}
public static unsafe int memcmp(void* a, string b, int len)
{
fixed (byte* bp = System.Text.Encoding.ASCII.GetBytes(b))
return memcmp(a, bp, len);
}
public static unsafe int memcmp(void* a, void* b, int len)
{
byte* ba = (byte*)a;
byte* bb = (byte*)b;
for (int i = 0; i < len; i++)
{
byte _a = ba[i];
byte _b = bb[i];
int c = _a - _b;
if (c != 0) return c;
}
return 0;
}
public static unsafe void memset(void* ptr, int val, int len)
{
byte* bptr = (byte*)ptr;
for (int i = 0; i < len; i++)
bptr[i] = (byte)val;
}
public static unsafe void memset32(void* ptr, int val, int len)
{
System.Diagnostics.Debug.Assert(len % 4 == 0);
int dwords = len / 4;
int* dwptr = (int*)ptr;
for (int i = 0; i < dwords; i++)
dwptr[i] = val;
}
public static byte[] ReadAllBytes(Stream stream)
{
const int BUFF_SIZE = 4096;
byte[] buffer = new byte[BUFF_SIZE];
int bytesRead = 0;
var inStream = new BufferedStream(stream);
var outStream = new MemoryStream();
while ((bytesRead = inStream.Read(buffer, 0, BUFF_SIZE)) > 0)
{
outStream.Write(buffer, 0, bytesRead);
}
return outStream.ToArray();
}
public static byte BinToBCD(this byte v)
{
return (byte) (((v / 10) * 16) + (v % 10));
}
public static byte BCDtoBin(this byte v)
{
return (byte) (((v / 16) * 10) + (v % 16));
}
public static string FormatFileSize(long filesize)
{
Decimal size = (Decimal)filesize;
Decimal OneKiloByte = 1024M;
Decimal OneMegaByte = OneKiloByte * 1024M;
Decimal OneGigaByte = OneMegaByte * 1024M;
string suffix;
if (size > 1024 * 1024 * 1024)
{
size /= 1024 * 1024 * 1024;
suffix = "GB";
}
else if (size > 1024 * 1024)
{
size /= 1024 * 1024;
suffix = "MB";
}
else if (size > 1024)
{
size /= 1024;
suffix = "KB";
}
else
{
suffix = " B";
}
string precision = "2";
return String.Format("{0:N" + precision + "}{1}", size, suffix);
}
}
public unsafe class Serializer
{
BinaryReader br;
BinaryWriter bw;
TextReader tr;
TextWriter tw;
public BinaryReader BinaryReader { get { return br; } }
public BinaryWriter BinaryWriter { get { return bw; } }
public TextReader TextReader { get { return tr; } }
public TextWriter TextWriter { get { return tw; } }
public Serializer() { }
public Serializer(BinaryWriter _bw) { StartWrite(_bw); }
public Serializer(BinaryReader _br) { StartRead(_br); }
public Serializer(TextWriter _tw) { StartWrite(_tw); }
public Serializer(TextReader _tr) { StartRead(_tr); }
public static Serializer CreateBinaryWriter(BinaryWriter _bw) { return new Serializer(_bw); }
public static Serializer CreateBinaryReader(BinaryReader _br) { return new Serializer(_br); }
public static Serializer CreateTextWriter(TextWriter _tw) { return new Serializer(_tw); }
public static Serializer CreateTextReader(TextReader _tr) { return new Serializer(_tr); }
public void StartWrite(BinaryWriter _bw) { this.bw = _bw; isReader = false; }
public void StartRead(BinaryReader _br) { this.br = _br; isReader = true; }
public void StartWrite(TextWriter _tw) { this.tw = _tw; isReader = false; isText = true; }
public void StartRead(TextReader _tr) {
this.tr = _tr;
isReader = true;
isText = true;
BeginTextBlock();
}
public bool IsReader { get { return isReader; } }
public bool IsWriter { get { return !IsReader; } }
public bool IsText { get { return isText; } }
bool isText;
bool isReader;
Stack<string> sections = new Stack<string>();
class Section : Dictionary<string, Section>
{
public string Name;
public Dictionary<string, string> Items = new Dictionary<string, string>();
}
Section ReaderSection, CurrSection;
Stack<Section> SectionStack = new Stack<Section>();
void BeginTextBlock()
{
if (!IsText) return;
if (IsWriter) return;
ReaderSection = new Section();
ReaderSection.Name = "";
Stack<Section> ss = new Stack<Section>();
ss.Push(ReaderSection);
Section curs = ReaderSection;
var rxEnd = new System.Text.RegularExpressions.Regex(@"\[/(.*?)\]",System.Text.RegularExpressions.RegexOptions.Compiled);
var rxBegin = new System.Text.RegularExpressions.Regex(@"\[(.*?)\]",System.Text.RegularExpressions.RegexOptions.Compiled);
//read the entire file into a data structure for flexi-parsing
string str;
while ((str = tr.ReadLine()) != null)
{
var end = rxEnd.Match(str);
var begin = rxBegin.Match(str);
if (end.Success)
{
string name = end.Groups[1].Value;
if (name != curs.Name) throw new InvalidOperationException("Mis-formed savestate blob");
curs = ss.Pop();
// consume no data past the end of the last proper section
if (curs == ReaderSection)
{
CurrSection = curs;
return;
}
}
else if (begin.Success)
{
string name = begin.Groups[1].Value;
ss.Push(curs);
var news = new Section();
news.Name = name;
if (!curs.ContainsKey(name))
curs[name] = news;
else
throw new Exception(string.Format("Duplicate key \"{0}\" in serializer savestate!", name));
curs = news;
}
else
{
//add to current section
if (str.Trim().Length == 0) continue;
var parts = str.Split(' ');
var key = parts[0];
//UGLY: adds whole string instead of splitting the key. later, split the key, and have the individual Sync methods give up that responsibility
if (!curs.Items.ContainsKey(key))
curs.Items[key] = parts[1];
else
throw new Exception(string.Format("Duplicate key \"{0}\" in serializer savestate!", key));
}
}
CurrSection = ReaderSection;
}
public void BeginSection(string name)
{
sections.Push(name);
if (IsText)
if (IsWriter) { tw.WriteLine("[{0}]", name); }
else
{
SectionStack.Push(CurrSection);
CurrSection = CurrSection[name];
}
}
public void EndSection()
{
string name = sections.Pop();
if (IsText)
if (IsWriter) tw.WriteLine("[/{0}]", name);
else
{
CurrSection = SectionStack.Pop();
}
}
string Item(string key)
{
return CurrSection.Items[key];
}
bool Present(string key)
{
return CurrSection.Items.ContainsKey(key);
}
public void SyncEnum<T>(string name, ref T val) where T : struct
{
if (typeof(T).BaseType != typeof(System.Enum))
throw new InvalidOperationException();
if (isText) SyncEnumText<T>(name, ref val);
else if (IsReader) val = (T)Enum.ToObject(typeof(T), br.ReadInt32());
else bw.Write(Convert.ToInt32(val));
}
public void SyncEnumText<T>(string name, ref T val) where T : struct
{
if (IsReader) { if (Present(name)) val = (T)Enum.Parse(typeof(T), Item(name)); }
else tw.WriteLine("{0} {1}", name, val.ToString());
}
void SyncBuffer(string name, int elemsize, int len, void* ptr)
{
if (IsReader)
{
byte[] temp = null;
Sync(name, ref temp, false);
int todo = Math.Min(temp.Length, len * elemsize);
System.Runtime.InteropServices.Marshal.Copy(temp, 0, new IntPtr(ptr), todo);
}
else
{
int todo = len * elemsize;
byte[] temp = new byte[todo];
System.Runtime.InteropServices.Marshal.Copy(new IntPtr(ptr), temp, 0, todo);
Sync(name, ref temp, false);
}
}
public void Sync(string name, ref ByteBuffer byteBuf)
{
SyncBuffer(name, 1, byteBuf.len, byteBuf.ptr);
}
public void Sync(string name, ref IntBuffer byteBuf)
{
SyncBuffer(name, 4, byteBuf.len, byteBuf.ptr);
}
public void Sync(string name, ref byte[] val, bool use_null)
{
if (IsText) SyncText(name, ref val, use_null);
else if (IsReader) val = Util.ReadByteBuffer(br, use_null);
else Util.WriteByteBuffer(bw, val);
}
public void SyncText(string name, ref byte[] val, bool use_null)
{
if (IsReader)
{
if(Present(name)) val = Util.HexStringToBytes(Item(name));
if (val != null && val.Length == 0 && use_null) val = null;
}
else
{
byte[] temp = val;
if (temp == null) temp = new byte[0];
tw.WriteLine("{0} {1}", name, Util.BytesToHexString(temp));
}
}
public void Sync(string name, ref short[] val, bool use_null)
{
if (IsText) SyncText(name, ref val, use_null);
else if (IsReader)
{
val = Util.ByteBufferToShortBuffer(Util.ReadByteBuffer(br, false));
if (val == null && !use_null) val = new short[0];
}
else Util.WriteByteBuffer(bw, Util.ShortBufferToByteBuffer(val));
}
public void SyncText(string name, ref short[] val, bool use_null)
{
if (IsReader)
{
if (Present(name))
{
byte[] bytes = Util.HexStringToBytes(Item(name));
val = Util.ByteBufferToShortBuffer(bytes);
}
if (val != null && val.Length == 0 && use_null) val = null;
}
else
{
short[] temp = val;
if (temp == null) temp = new short[0];
tw.WriteLine("{0} {1}", name, Util.BytesToHexString(Util.ShortBufferToByteBuffer(temp)));
}
}
public void Sync(string name, ref int[] val, bool use_null)
{
if (IsText) SyncText(name, ref val, use_null);
else if (IsReader)
{
val = Util.ByteBufferToIntBuffer(Util.ReadByteBuffer(br, false));
if (val == null && !use_null) val = new int[0];
}
else Util.WriteByteBuffer(bw, Util.IntBufferToByteBuffer(val));
}
public void SyncText(string name, ref int[] val, bool use_null)
{
if (IsReader)
{
if (Present(name))
{
byte[] bytes = Util.HexStringToBytes(Item(name));
val = Util.ByteBufferToIntBuffer(bytes);
}
if (val != null && val.Length == 0 && use_null) val = null;
}
else
{
int[] temp = val;
if (temp == null) temp = new int[0];
tw.WriteLine("{0} {1}", name, Util.BytesToHexString(Util.IntBufferToByteBuffer(temp)));
}
}
public void Sync(string name, ref uint[] val, bool use_null)
{
if (IsText) SyncText(name, ref val, use_null);
else if (IsReader)
{
val = Util.ByteBufferToUintBuffer(Util.ReadByteBuffer(br, false));
if (val == null && !use_null) val = new uint[0];
}
else Util.WriteByteBuffer(bw, Util.UintBufferToByteBuffer(val));
}
public void SyncText(string name, ref uint[] val, bool use_null)
{
if (IsReader)
{
if(Present(name))
{
byte[] bytes = Util.HexStringToBytes(Item(name));
val = Util.ByteBufferToUintBuffer(bytes);
}
if (val != null && val.Length == 0 && use_null) val = null;
}
else
{
uint[] temp = val;
if (temp == null) temp = new uint[0];
tw.WriteLine("{0} {1}", name, Util.BytesToHexString(Util.UintBufferToByteBuffer(temp)));
}
}
public void Sync(string name, ref Bit val)
{
if (IsText) SyncText(name, ref val);
else if (IsReader) Read(ref val);
else Write(ref val);
}
public void SyncText(string name, ref Bit val)
{
if (IsReader) ReadText(name, ref val);
else WriteText(name, ref val);
}
public void Sync(string name, ref byte val)
{
if (IsText) SyncText(name, ref val);
else if (IsReader) Read(ref val);
else Write(ref val);
}
void SyncText(string name, ref byte val)
{
if (IsReader) ReadText(name, ref val);
else WriteText(name, ref val);
}
public void Sync(string name, ref ushort val)
{
if (IsText) SyncText(name, ref val);
else if (IsReader) Read(ref val);
else Write(ref val);
}
void SyncText(string name, ref ushort val)
{
if (IsReader) ReadText(name, ref val);
else WriteText(name, ref val);
}
public void Sync(string name, ref uint val)
{
if (IsText) SyncText(name, ref val);
else if (IsReader) Read(ref val);
else Write(ref val);
}
void SyncText(string name, ref uint val)
{
if (IsReader) ReadText(name, ref val);
else WriteText(name, ref val);
}
public void Sync(string name, ref sbyte val)
{
if (IsText) SyncText(name, ref val);
else if (IsReader) Read(ref val);
else Write(ref val);
}
void SyncText(string name, ref sbyte val)
{
if (IsReader) ReadText(name, ref val);
else WriteText(name, ref val);
}
public void Sync(string name, ref short val)
{
if (IsText) SyncText(name, ref val);
else if (IsReader) Read(ref val);
else Write(ref val);
}
void SyncText(string name, ref short val)
{
if (IsReader) ReadText(name, ref val);
else WriteText(name, ref val);
}
public void Sync(string name, ref int val)
{
if (IsText) SyncText(name, ref val);
else if (IsReader) Read(ref val);
else Write(ref val);
}
void SyncText(string name, ref int val)
{
if (IsReader) ReadText(name, ref val);
else WriteText(name, ref val);
}
public void Sync(string name, ref bool val)
{
if (IsText) SyncText(name, ref val);
else if (IsReader) Read(ref val);
else Write(ref val);
}
void SyncText(string name, ref bool val)
{
if (IsReader) ReadText(name, ref val);
else WriteText(name, ref val);
}
public void SyncFixedString(string name, ref string val, int length)
{
//TODO - this could be made more efficient perhaps just by writing values right out of the string..
if (IsReader)
{
char[] buf = new char[length];
if (isText)
{
tr.Read(buf, 0, length);
}
else
{
br.Read(buf, 0, length);
}
int len = 0;
for (; len < length; len++)
{
if (buf[len] == 0) break;
}
val = new string(buf, 0, len);
}
else
{
if (name.Length > length) throw new InvalidOperationException("SyncFixedString too long");
char[] buf = val.ToCharArray();
char[] remainder = new char[length - buf.Length];
if (IsText)
{
tw.Write(buf);
tw.Write(remainder);
}
else
{
bw.Write(buf);
bw.Write(remainder);
}
}
}
void Read(ref Bit val) { val = br.ReadBit(); }
void Write(ref Bit val) { bw.WriteBit(val); }
void ReadText(string name, ref Bit val) { if(Present(name)) val = (Bit)int.Parse(Item(name)); }
void WriteText(string name, ref Bit val) { tw.WriteLine("{0} {1}", name, (int)val); }
void Read(ref byte val) { val = br.ReadByte(); }
void Write(ref byte val) { bw.Write(val); }
void ReadText(string name, ref byte val) { if (Present(name)) val = byte.Parse(Item(name).Replace("0x", ""), NumberStyles.HexNumber); }
void WriteText(string name, ref byte val) { tw.WriteLine("{0} 0x{1:X2}", name, val); }
void Read(ref ushort val) { val = br.ReadUInt16(); }
void Write(ref ushort val) { bw.Write(val); }
void ReadText(string name, ref ushort val) { if (Present(name)) val = ushort.Parse(Item(name).Replace("0x", ""), NumberStyles.HexNumber); }
void WriteText(string name, ref ushort val) { tw.WriteLine("{0} 0x{1:X4}", name, val); }
void Read(ref uint val) { val = br.ReadUInt32(); }
void Write(ref uint val) { bw.Write(val); }
void ReadText(string name, ref uint val) { if (Present(name)) val = uint.Parse(Item(name).Replace("0x", ""), NumberStyles.HexNumber); }
void WriteText(string name, ref uint val) { tw.WriteLine("{0} 0x{1:X8}", name, val); }
void Read(ref sbyte val) { val = br.ReadSByte(); }
void Write(ref sbyte val) { bw.Write(val); }
void ReadText(string name, ref sbyte val) { if (Present(name)) val = sbyte.Parse(Item(name).Replace("0x", ""), NumberStyles.HexNumber); }
void WriteText(string name, ref sbyte val) { tw.WriteLine("{0} 0x{1:X2}", name, val); }
void Read(ref short val) { val = br.ReadInt16(); }
void Write(ref short val) { bw.Write(val); }
void ReadText(string name, ref short val) { if (Present(name)) val = short.Parse(Item(name).Replace("0x", ""), NumberStyles.HexNumber); }
void WriteText(string name, ref short val) { tw.WriteLine("{0} 0x{1:X4}", name, val); }
void Read(ref int val) { val = br.ReadInt32(); }
void Write(ref int val) { bw.Write(val); }
void ReadText(string name, ref int val) { if (Present(name)) val = int.Parse(Item(name).Replace("0x", ""), NumberStyles.HexNumber); }
void WriteText(string name, ref int val) { tw.WriteLine("{0} 0x{1:X8}", name, val); }
void Read(ref bool val) { val = br.ReadBoolean(); }
void Write(ref bool val) { bw.Write(val); }
void ReadText(string name, ref bool val) { if (Present(name)) val = bool.Parse(Item(name)); }
void WriteText(string name, ref bool val) { tw.WriteLine("{0} {1}", name, val); }
}
public static class BITREV
{
public static byte[] byte_8;
static BITREV()
{
make_byte_8();
}
static void make_byte_8()
{
int bits = 8;
int n = 1 << 8;
byte_8 = new byte[n];
int m = 1;
int a = n >> 1;
int j = 2;
byte_8[0] = 0;
byte_8[1] = (byte)a;
while ((--bits) != 0)
{
m <<= 1;
a >>= 1;
for (int i = 0; i < m; i++)
byte_8[j++] = (byte)(byte_8[i] + a);
}
}
public static uint reverse_32(uint v)
{
return (uint)((byte_8[v & 0xff] << 24) |
(byte_8[(v >> 8) & 0xff] << 16) |
(byte_8[(v >> 16) & 0xff] << 8) |
(byte_8[(v >> 24) & 0xff]));
}
}
/// <summary>
/// a Dictionary-of-lists with key K and values List&lt;V&gt;
/// </summary>
[Serializable]
public class Bag<K, V> : BagBase<K, V, Dictionary<K, List<V>>, List<V>> { }
/// <summary>
/// a Dictionary-of-lists with key K and values List&lt;V&gt;
/// </summary>
[Serializable]
public class SortedBag<K, V> : BagBase<K, V, SortedDictionary<K, List<V>>, List<V>> { }
/// <summary>
/// A dictionary that creates new values on the fly as necessary so that any key you need will be defined.
/// </summary>
/// <typeparam name="K">dictionary keys</typeparam>
/// <typeparam name="V">dictionary values</typeparam>
public class WorkingDictionary<K, V> : Dictionary<K, V> where V : new()
{
public new V this[K key]
{
get
{
V temp;
if (!TryGetValue(key, out temp))
temp = this[key] = new V();
return temp;
}
set { base[key] = value; }
}
}
/// <summary>
/// base class for Bag and SortedBag
/// </summary>
/// <typeparam name="K">dictionary keys</typeparam>
/// <typeparam name="V">list values</typeparam>
/// <typeparam name="D">dictionary type</typeparam>
/// <typeparam name="L">list type</typeparam>
[Serializable]
public class BagBase<K, V, D, L> : IEnumerable<V>
where D : IDictionary<K, L>, new()
where L : IList<V>, IEnumerable<V>, new()
{
D dictionary = new D();
public void Add(K key, V val)
{
this[key].Add(val);
}
public bool ContainsKey(K key) { return dictionary.ContainsKey(key); }
IEnumerator IEnumerable.GetEnumerator() { return GetEnumerator(); }
public IEnumerator<V> GetEnumerator()
{
foreach (L lv in dictionary.Values)
foreach (V v in lv)
yield return v;
}
public IEnumerable KeyValuePairEnumerator { get { return dictionary; } }
/// <summary>
/// the list of keys contained herein
/// </summary>
public IList<K> Keys { get { return new List<K>(dictionary.Keys); } }
public L this[K key]
{
get
{
L slot;
if (!dictionary.TryGetValue(key, out slot))
dictionary[key] = slot = new L();
return slot;
}
set
{
dictionary[key] = value;
}
}
}
public class NotTestedException : Exception
{
}
}