![]() * make trace logging "core-pushes" model, to a sink installed by the frontend. This sink can go straight to the disk without wasting memory if that's what the Trace Logger tool has selected; or the Trace Logger will buffer it if it needs to. Formerly, we had a "core-pushes-to-buffer" and "client-pulls-once-per-frame" which necessarily caused huge buffers no matter what was going on. |
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AddBreakpointDialog.Designer.cs | ||
AddBreakpointDialog.cs | ||
AddBreakpointDialog.resx | ||
Breakpoint.cs | ||
BreakpointControl.Designer.cs | ||
BreakpointControl.cs | ||
BreakpointControl.resx | ||
GenericDebugger.Designer.cs | ||
GenericDebugger.Disassembler.cs | ||
GenericDebugger.IControlMainform.cs | ||
GenericDebugger.IToolForm.cs | ||
GenericDebugger.cs | ||
GenericDebugger.resx | ||
RegisterBoxControl.Designer.cs | ||
RegisterBoxControl.cs | ||
RegisterBoxControl.resx |