BizHawk/BizHawk.MultiClient/tools/Lua/Libraries
adelikat 380fc781e3 Lua - implement client.paint() 2013-11-01 15:47:37 +00:00
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EmuLuaLibrary.Client.cs Lua - implement client.paint() 2013-11-01 15:47:37 +00:00
EmuLuaLibrary.Console.cs move some lua files to client.common 2013-10-31 23:55:17 +00:00
EmuLuaLibrary.Forms.cs do away with LuaCommon.cs 2013-11-01 00:06:32 +00:00
EmuLuaLibrary.Gui.cs do away with LuaCommon.cs 2013-11-01 00:06:32 +00:00
EmuLuaLibrary.Input.cs move some lua files to client.common 2013-10-31 23:55:17 +00:00
EmuLuaLibrary.Joypad.cs Make some more lua libraries into their own objects 2013-10-31 13:07:42 +00:00
EmuLuaLibrary.NES.cs a better way to set up lua libraries, including a proof of concept for callbacks (in this case passing in a method for logging to an output window, but there can be other applications as well) 2013-10-31 00:31:25 +00:00
EmuLuaLibrary.SNES.cs a better way to set up lua libraries, including a proof of concept for callbacks (in this case passing in a method for logging to an output window, but there can be other applications as well) 2013-10-31 00:31:25 +00:00
EmuLuaLibrary.Savestate.cs make savestate library its own object, also removed savestate.registersave and savestate.registerload (users should now use the events library instead). Todo: update documentation and remove references to these in any checked in lua scripts that might use them 2013-10-31 16:20:45 +00:00
EmuLuaLibrary.cs port some lua libraries to client.common 2013-11-01 14:51:51 +00:00