BizHawk/BizHawk.Client.EmuHawk/DisplayManager
adelikat 08978978d0 issue #493 - add option to not display OSD messages 2015-09-05 16:48:37 -04:00
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Filters psx - improve framebuffer clipping method, add deinterlacer settings, fix some PAR for PAL games; fix bugs in GameExtraPadding handling 2015-08-09 13:57:45 -05:00
DisplayManager.cs d3d display method 2015-08-24 13:10:50 -05:00
DisplaySurface.cs massive displaymanager/renderpanel refactor. All useful logic is now compact and in DisplayManager. Also, remove the old filter infrastructure, its totally outdated now 2014-01-28 04:39:27 +00:00
FilterManager.cs gdi+ display method! 2014-12-07 02:26:52 +00:00
OSDManager.cs issue #493 - add option to not display OSD messages 2015-09-05 16:48:37 -04:00
RenderTargetFrugalizer.cs work on opengl display manager: optimized codepaths, user retroshader selection, support for importing a textureID from another core; add erase button to lua console; 2014-04-15 21:46:18 +00:00
SwappableBitmapBufferSet.cs massive displaymanager/renderpanel refactor. All useful logic is now compact and in DisplayManager. Also, remove the old filter infrastructure, its totally outdated now 2014-01-28 04:39:27 +00:00
SwappableDisplaySurfaceSet.cs fix bug with lua console wrecking mainform rendering; fix clear button in lua console to actually work 2014-05-01 07:10:07 +00:00
TextureFrugalizer.cs MultiHawk - removing more stuff 2015-03-09 21:06:40 +00:00