BizHawk/BizHawk.Emulation.Common/Interfaces
adelikat ab1a22bf31 add TotalExecutedCycles as an IDebuggable property, and implement it in cores with the information readily available (and throw NotImplementedExecptions in the remaining). wire the property up to lua with emu.totalexecutedcycles(). Stil todo - wire it up to the Debugger gui 2017-01-09 19:23:05 -06:00
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Services add TotalExecutedCycles as an IDebuggable property, and implement it in cores with the information readily available (and throw NotImplementedExecptions in the remaining). wire the property up to lua with emu.totalexecutedcycles(). Stil todo - wire it up to the Debugger gui 2017-01-09 19:23:05 -06:00
IController.cs IController - Remove the indexer property and refactor code accordingly, also simplify and cleanup many of the IController implementations 2016-12-14 14:12:16 -06:00
ICoreFileProvider.cs More documentaiton for IEmulatorServices, related classes/interfaces, and base implementations 2016-12-14 09:11:07 -06:00
IEmulator.cs better documentation of IEMulatorSErvices 2016-12-13 15:56:20 -06:00
IEmulatorService.cs Emulation.Common - Separate some attributes to their own file, and better document some attributes and interfaces 2016-12-12 09:00:58 -06:00
IEmulatorServiceProvider.cs More documentaiton for IEmulatorServices, related classes/interfaces, and base implementations 2016-12-14 09:11:07 -06:00
IHookManager.cs snes hooking system and GetCpuFlagsAndRegisters now work normally 2013-11-22 09:33:56 +00:00
IInputCallbackSystem.cs More documentaiton for IEmulatorServices, related classes/interfaces, and base implementations 2016-12-14 09:11:07 -06:00
IMemoryCallbackSystem.cs More documentaiton for IEmulatorServices, related classes/interfaces, and base implementations 2016-12-14 09:11:07 -06:00