BizHawk/BizHawk.Client.EmuHawk/Input
adelikat 82fa40dfc8 Quick fix to #722 (I think) 2016-10-31 13:31:48 -05:00
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GamePad.cs Quick fix to #722 (I think) 2016-10-31 13:31:48 -05:00
GamePad360.cs Quick fix to #722 (I think) 2016-10-31 13:31:48 -05:00
IPCKeyInput.cs fix error in IPCKeyInput 2015-08-14 19:10:55 -05:00
Input.cs fix xinput > 2 devices, and change how xinput devices are numbered in configuration (by player number and not index-of-connected-xinput-device-plus-one) 2016-03-21 01:01:36 -07:00
Keyboard.cs add IPCKeyInput, since we chose to use dinput for keys, so people can send input to the process somehow. way easier and safer than changing to use win32 keystroke messages 2015-08-14 18:07:19 -05:00