239 lines
5.1 KiB
C#
239 lines
5.1 KiB
C#
using BizHawk.Emulation.Common;
|
|
using BizHawk.Emulation.Cores.Components;
|
|
using BizHawk.Emulation.Cores.Components.Z80;
|
|
|
|
namespace BizHawk.Emulation.Cores.ColecoVision
|
|
{
|
|
[Core(
|
|
"ColecoHawk",
|
|
"Vecna",
|
|
isPorted: false,
|
|
isReleased: true)]
|
|
[ServiceNotApplicable(typeof(ISaveRam), typeof(IDriveLight))]
|
|
public sealed partial class ColecoVision : IEmulator, IDebuggable, IInputPollable, IStatable, ISettable<ColecoVision.ColecoSettings, ColecoVision.ColecoSyncSettings>
|
|
{
|
|
[CoreConstructor("Coleco")]
|
|
public ColecoVision(CoreComm comm, GameInfo game, byte[] rom, object syncSettings)
|
|
{
|
|
var ser = new BasicServiceProvider(this);
|
|
ServiceProvider = ser;
|
|
MemoryCallbacks = new MemoryCallbackSystem();
|
|
CoreComm = comm;
|
|
_syncSettings = (ColecoSyncSettings)syncSettings ?? new ColecoSyncSettings();
|
|
bool skipbios = _syncSettings.SkipBiosIntro;
|
|
|
|
_cpu = new Z80A
|
|
{
|
|
ReadMemory = ReadMemory,
|
|
WriteMemory = WriteMemory,
|
|
ReadHardware = ReadPort,
|
|
WriteHardware = WritePort,
|
|
MemoryCallbacks = MemoryCallbacks
|
|
};
|
|
|
|
PSG = new SN76489();
|
|
_fakeSyncSound = new FakeSyncSound(PSG, 735);
|
|
ser.Register<ISoundProvider>(_fakeSyncSound);
|
|
|
|
ControllerDeck = new ColecoVisionControllerDeck(_syncSettings.Port1, _syncSettings.Port2);
|
|
|
|
_vdp = new TMS9918A(_cpu);
|
|
ser.Register<IVideoProvider>(_vdp);
|
|
|
|
// TODO: hack to allow bios-less operation would be nice, no idea if its feasible
|
|
_biosRom = CoreComm.CoreFileProvider.GetFirmware("Coleco", "Bios", true, "Coleco BIOS file is required.");
|
|
|
|
// gamedb can overwrite the syncsettings; this is ok
|
|
if (game["NoSkip"])
|
|
{
|
|
skipbios = false;
|
|
}
|
|
|
|
LoadRom(rom, skipbios);
|
|
SetupMemoryDomains();
|
|
|
|
_tracer.Header = _cpu.TraceHeader;
|
|
ser.Register<IDisassemblable>(new Disassembler());
|
|
ser.Register<ITraceable>(_tracer);
|
|
}
|
|
|
|
private readonly Z80A _cpu;
|
|
private readonly TMS9918A _vdp;
|
|
private readonly byte[] _biosRom;
|
|
private readonly TraceBuffer _tracer = new TraceBuffer();
|
|
|
|
private byte[] _romData;
|
|
private byte[] _ram = new byte[1024];
|
|
private int _frame;
|
|
private IController _controller;
|
|
|
|
private enum InputPortMode
|
|
{
|
|
Left, Right
|
|
}
|
|
|
|
private InputPortMode _inputPortSelection;
|
|
|
|
public ColecoVisionControllerDeck ControllerDeck { get; }
|
|
|
|
private void LoadRom(byte[] rom, bool skipbios)
|
|
{
|
|
_romData = new byte[0x8000];
|
|
for (int i = 0; i < 0x8000; i++)
|
|
{
|
|
_romData[i] = rom[i % rom.Length];
|
|
}
|
|
|
|
// hack to skip colecovision title screen
|
|
if (skipbios)
|
|
{
|
|
_romData[0] = 0x55;
|
|
_romData[1] = 0xAA;
|
|
}
|
|
}
|
|
|
|
private byte ReadPort(ushort port)
|
|
{
|
|
port &= 0xFF;
|
|
|
|
if (port >= 0xA0 && port < 0xC0)
|
|
{
|
|
if ((port & 1) == 0)
|
|
{
|
|
return _vdp.ReadData();
|
|
}
|
|
|
|
return _vdp.ReadVdpStatus();
|
|
}
|
|
|
|
if (port >= 0xE0)
|
|
{
|
|
if ((port & 1) == 0)
|
|
{
|
|
return ReadController1();
|
|
}
|
|
|
|
return ReadController2();
|
|
}
|
|
|
|
return 0xFF;
|
|
}
|
|
|
|
private void WritePort(ushort port, byte value)
|
|
{
|
|
port &= 0xFF;
|
|
|
|
if (port >= 0xA0 && port <= 0xBF)
|
|
{
|
|
if ((port & 1) == 0)
|
|
{
|
|
_vdp.WriteVdpData(value);
|
|
}
|
|
else
|
|
{
|
|
_vdp.WriteVdpControl(value);
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
if (port >= 0x80 && port <= 0x9F)
|
|
{
|
|
_inputPortSelection = InputPortMode.Right;
|
|
return;
|
|
}
|
|
|
|
if (port >= 0xC0 && port <= 0xDF)
|
|
{
|
|
_inputPortSelection = InputPortMode.Left;
|
|
return;
|
|
}
|
|
|
|
if (port >= 0xE0)
|
|
{
|
|
PSG.WritePsgData(value, _cpu.TotalExecutedCycles);
|
|
}
|
|
}
|
|
|
|
private byte ReadController1()
|
|
{
|
|
_isLag = false;
|
|
byte retval;
|
|
if (_inputPortSelection == InputPortMode.Left)
|
|
{
|
|
retval = ControllerDeck.ReadPort1(_controller, true, false);
|
|
return retval;
|
|
}
|
|
|
|
if (_inputPortSelection == InputPortMode.Right)
|
|
{
|
|
retval = ControllerDeck.ReadPort1(_controller, false, false);
|
|
return retval;
|
|
}
|
|
|
|
return 0x7F;
|
|
}
|
|
|
|
private byte ReadController2()
|
|
{
|
|
_isLag = false;
|
|
byte retval;
|
|
if (_inputPortSelection == InputPortMode.Left)
|
|
{
|
|
retval = ControllerDeck.ReadPort2(_controller, true, false);
|
|
return retval;
|
|
}
|
|
|
|
if (_inputPortSelection == InputPortMode.Right)
|
|
{
|
|
retval = ControllerDeck.ReadPort2(_controller, false, false);
|
|
return retval;
|
|
}
|
|
|
|
return 0x7F;
|
|
}
|
|
|
|
private byte ReadMemory(ushort addr)
|
|
{
|
|
if (addr >= 0x8000)
|
|
{
|
|
return _romData[addr & 0x7FFF];
|
|
}
|
|
|
|
if (addr >= 0x6000)
|
|
{
|
|
return _ram[addr & 1023];
|
|
}
|
|
|
|
if (addr < 0x2000)
|
|
{
|
|
return _biosRom[addr];
|
|
}
|
|
|
|
////Console.WriteLine("Unhandled read at {0:X4}", addr);
|
|
return 0xFF;
|
|
}
|
|
|
|
private void WriteMemory(ushort addr, byte value)
|
|
{
|
|
if (addr >= 0x6000 && addr < 0x8000)
|
|
{
|
|
_ram[addr & 1023] = value;
|
|
}
|
|
|
|
////Console.WriteLine("Unhandled write at {0:X4}:{1:X2}", addr, value);
|
|
}
|
|
|
|
private void HardReset()
|
|
{
|
|
PSG.Reset();
|
|
_cpu.Reset();
|
|
}
|
|
|
|
private void SoftReset()
|
|
{
|
|
PSG.Reset();
|
|
_cpu.Reset();
|
|
}
|
|
}
|
|
} |