BizHawk/BizHawk.Emulation.Cores/Consoles/Nintendo/SNES
adelikat ab1a22bf31 add TotalExecutedCycles as an IDebuggable property, and implement it in cores with the information readily available (and throw NotImplementedExecptions in the remaining). wire the property up to lua with emu.totalexecutedcycles(). Stil todo - wire it up to the Debugger gui 2017-01-09 19:23:05 -06:00
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LibsnesApi.cs snes CDL 2015-11-03 23:45:57 -06:00
LibsnesApi_BRK.cs fix snes gfx debugger scanline CB 2015-11-15 18:04:42 -06:00
LibsnesApi_CMD.cs fix snes savestates? 2013-11-25 20:51:26 +00:00
LibsnesApi_Enums.cs bsnes: Fix disassembler with compatibility core 2016-08-08 22:11:49 -07:00
LibsnesApi_QUERY.cs Make an interface for CodeDataLog, and move CodeDataLog to Base Implementations 2016-12-16 11:33:02 -06:00
LibsnesApi_SIG.cs fix snes gfx debugger scanline CB 2015-11-15 18:04:42 -06:00
LibsnesCore.cs add TotalExecutedCycles as an IDebuggable property, and implement it in cores with the information readily available (and throw NotImplementedExecptions in the remaining). wire the property up to lua with emu.totalexecutedcycles(). Stil todo - wire it up to the Debugger gui 2017-01-09 19:23:05 -06:00
SNESGraphicsDecoder.cs fix crashy bugs in snes gfx debugger 2015-11-15 18:02:20 -06:00
SnesColors.cs Change project name BizHawk.Emulation to BizHawk.Emulation.Cores 2013-11-15 14:05:47 +00:00