BizHawk/BizHawk.Emulation.Cores/Consoles/Nintendo/NES/Boards/VRC3.cs

186 lines
3.7 KiB
C#

using BizHawk.Common;
namespace BizHawk.Emulation.Cores.Nintendo.NES
{
//mapper 73 AKA salamander
//different IRQ logic than other VRC
public sealed class VRC3 : NES.NESBoardBase
{
//configuration
int prg_bank_mask_16k;
//state
IntBuffer prg_banks_16k = new IntBuffer(2);
bool irq_mode;
bool irq_enabled, irq_pending, irq_autoen;
ushort irq_reload;
ushort irq_counter;
int irq_cycles;
public override void Dispose()
{
base.Dispose();
prg_banks_16k.Dispose();
}
public override void SyncState(Serializer ser)
{
base.SyncState(ser);
ser.Sync("prg_banks_16k", ref prg_banks_16k);
ser.Sync("irq_mode", ref irq_mode);
ser.Sync("irq_enabled", ref irq_enabled);
ser.Sync("irq_pending", ref irq_pending);
ser.Sync("irq_autoen", ref irq_autoen);
ser.Sync("irq_reload", ref irq_reload);
ser.Sync("irq_counter", ref irq_counter);
ser.Sync("irq_cycles", ref irq_cycles);
SyncIRQ();
}
void SyncIRQ()
{
IRQSignal = (irq_pending && irq_enabled);
}
public override bool Configure(NES.EDetectionOrigin origin)
{
switch (Cart.board_type)
{
case "MAPPER073":
break;
case "KONAMI-VRC-3":
AssertPrg(128,512); AssertChr(0,128); AssertVram(0,8); AssertWram(0,8);
break;
default:
return false;
}
prg_bank_mask_16k = Cart.prg_size / 16 - 1;
SetMirrorType(EMirrorType.Vertical);
prg_banks_16k[1] = (byte)(0xFF & prg_bank_mask_16k);
return true;
}
public override byte ReadPRG(int addr)
{
int bank_16k = addr >> 14;
int ofs = addr & ((1 << 14) - 1);
bank_16k = prg_banks_16k[bank_16k];
addr = (bank_16k << 14) | ofs;
return ROM[addr];
}
void WriteIrqReload(int bit, byte value)
{
int mask = 0xF << bit;
irq_reload = (ushort)((irq_reload & ~mask) | (value << bit));
}
public override void WritePRG(int addr, byte value)
{
switch (addr)
{
case 0x0000: WriteIrqReload(0, value); break;
case 0x1000: WriteIrqReload(4, value); break;
case 0x2000: WriteIrqReload(8, value); break;
case 0x3000: WriteIrqReload(12, value); break;
case 0x4000:
irq_mode = value.Bit(2);
irq_autoen = value.Bit(0);
if (value.Bit(1))
{
//enabled
irq_enabled = true;
if (irq_mode)
{
//8bit..
irq_counter &= 0xFF00;
irq_counter |= (ushort)(irq_reload & 0xFF);
}
else
{
irq_counter = irq_reload;
}
irq_cycles = 3;
}
else
{
//disabled
irq_enabled = false;
}
//acknowledge
irq_pending = false;
SyncIRQ();
break;
case 0x5000:
irq_pending = false;
irq_enabled = irq_autoen;
SyncIRQ();
break;
case 0x7000:
prg_banks_16k[0] = value & 0xF;
prg_banks_16k[0] &= prg_bank_mask_16k;
break;
}
}
public override void ClockCPU()
{
if (!irq_enabled) return;
if (irq_mode)
{
//8 bit mode
ushort temp = irq_counter;
temp &= 0xFF;
irq_counter &= 0xFF00;
if (temp == 0xFF)
{
irq_pending = true;
irq_counter = irq_reload;
irq_counter |= (ushort)(irq_reload & 0xFF);
SyncIRQ();
}
else
{
temp++;
irq_counter |= temp;
}
}
else
{
//16 bit mode
if (irq_counter == 0xFFFF)
{
irq_pending = true;
irq_counter = irq_reload;
SyncIRQ();
}
else
irq_counter++;
}
}
/*
public override void ClockPPU()
{
if (!irq_enabled) return;
irq_cycles--;
if (irq_cycles == 0)
{
irq_cycles += 3;
ClockIRQ();
}
}*/
}
}