BizHawk/BizHawk.Emulation.Cores/Consoles/Nintendo/NES/Boards/Sunsoft3.cs

156 lines
3.6 KiB
C#

using BizHawk.Common;
namespace BizHawk.Emulation.Cores.Nintendo.NES
{
//AKA mapper 67
//this may be confusing due to general chaos with the early sunsoft mappers. see docs/sunsoft.txt
public sealed class Sunsoft3 : NES.NESBoardBase
{
//configuration
int prg_bank_mask_16k, chr_bank_mask_2k;
//state
bool toggle;
ByteBuffer prg_banks_16k = new ByteBuffer(2);
ByteBuffer chr_banks_2k = new ByteBuffer(4);
int irq_counter;
bool irq_enable;
bool irq_asserted;
int clock_counter;
public override void SyncState(Serializer ser)
{
base.SyncState(ser);
ser.Sync("toggle", ref toggle);
ser.Sync("prg_banks_16k", ref prg_banks_16k);
ser.Sync("chr_banks_2k", ref chr_banks_2k);
ser.Sync("irq_counter", ref irq_counter);
ser.Sync("irq_enable", ref irq_enable);
ser.Sync("irq_asserted", ref irq_asserted);
ser.Sync("clock_counter", ref clock_counter);
SyncIRQ();
}
public override bool Configure(NES.EDetectionOrigin origin)
{
switch (Cart.board_type)
{
case "MAPPER067":
break;
case "SUNSOFT-3":
AssertPrg(128); AssertChr(128);
break;
default:
return false;
}
prg_bank_mask_16k = (Cart.prg_size / 16) - 1;
chr_bank_mask_2k = (Cart.chr_size / 2) - 1;
prg_banks_16k[0] = 0;
prg_banks_16k[1] = 0xFF;
ApplyMemoryMapMask(prg_bank_mask_16k, prg_banks_16k);
return true;
}
void SetCHR(int block, byte value)
{
chr_banks_2k[block] = value;
ApplyMemoryMapMask(chr_bank_mask_2k, chr_banks_2k);
}
void SyncIRQ()
{
IRQSignal = irq_asserted;
}
public override void WritePRG(int addr, byte value)
{
//Console.WriteLine("{0:X4} = {1:X2}", addr, value);
switch (addr & 0xF800)
{
case 0x0800: //0x8800
SetCHR(0, value);
break;
case 0x1800: //0x9800
SetCHR(1, value);
break;
case 0x2800: //0xA800
SetCHR(2, value);
break;
case 0x3800: //0xB800
SetCHR(3, value);
break;
case 0x4800: //0xC800
if (!toggle)
irq_counter = (irq_counter & 0xFF) | (value << 8);
else irq_counter = (irq_counter & 0xFF00) | (value);
toggle ^= true;
break;
case 0x5800: //0xD800
irq_enable = value.Bit(4);
toggle = false;
irq_asserted = false;
SyncIRQ();
break;
case 0x6800: //0xE800:
switch (value & 3)
{
case 0: SetMirrorType(NES.NESBoardBase.EMirrorType.Vertical); break;
case 1: SetMirrorType(NES.NESBoardBase.EMirrorType.Horizontal); break;
case 2: SetMirrorType(NES.NESBoardBase.EMirrorType.OneScreenA); break;
case 3: SetMirrorType(NES.NESBoardBase.EMirrorType.OneScreenB); break;
}
break;
case 0x7800: //0xF800:
prg_banks_16k[0] = value;
ApplyMemoryMapMask(prg_bank_mask_16k, prg_banks_16k);
break;
}
}
public override void ClockCPU()
{
if (!irq_enable) return;
if (irq_counter == 0)
{
irq_counter = 0xFFFF;
//Console.WriteLine("IRQ!!!");
irq_asserted = true;
SyncIRQ();
irq_enable = false;
}
else irq_counter--;
}
public override byte ReadPRG(int addr)
{
addr = ApplyMemoryMap(14, prg_banks_16k, addr);
return ROM[addr];
}
public override byte ReadPPU(int addr)
{
if (addr < 0x2000)
{
addr = ApplyMemoryMap(11, chr_banks_2k, addr);
return base.ReadPPUChr(addr);
}
else return base.ReadPPU(addr);
}
/*
public override void ClockPPU()
{
clock_counter++;
if (clock_counter == 3)
{
clock_counter = 0;
ClockCPU();
}
}*/
}
}