BizHawk/BizHawk.Emulation.Cores/Consoles/Nintendo/NES/Boards/Mapper120.cs

49 lines
990 B
C#

using BizHawk.Common;
namespace BizHawk.Emulation.Cores.Nintendo.NES
{
public sealed class Mapper120 : NES.NESBoardBase
{
//Used by Tobidase Daisakusen (FDS Conversion). Undocumented by Disch docs, this implementation is based on FCEUX
byte prg_reg;
public override bool Configure(NES.EDetectionOrigin origin)
{
switch (Cart.board_type)
{
case "MAPPER120":
break;
default:
return false;
}
SetMirrorType(EMirrorType.Vertical);
return true;
}
public override void SyncState(Serializer ser)
{
ser.Sync("prg_reg", ref prg_reg);
base.SyncState(ser);
}
public override void WriteEXP(int addr, byte value)
{
if (addr == 0x01FF)
{
prg_reg = (byte)(value & 0x07);
}
}
public override byte ReadWRAM(int addr)
{
return ROM[((prg_reg & 7) * 0x2000) + (addr & 0x1FFF)];
}
public override byte ReadPRG(int addr)
{
return ROM[0x10000 + addr];
}
}
}